diplazer/flashlight.lua
2016-02-17 19:12:41 +01:00

115 lines
3.5 KiB
Lua

minetest.register_craft({
output = "diplazer:flashlight",
recipe = {
{"default:mese_crystal","",""},
{"","default:steel_ingot", ""},
{"","","default:steel_ingot"},
}
})
local diplazer_flashlight={users={},timer=0}
function flashlight(player,slot)
local name=player:get_player_name()
for i in pairs(diplazer_flashlight.users) do
if diplazer_flashlight.users[i].player==nil then
table.remove(diplazer_flashlight.users,i)
end
if diplazer_flashlight.users[i].player:get_player_name()==name then
table.remove(diplazer_flashlight.users,i)
return
end
end
table.insert(diplazer_flashlight.users,{player=player,slot=slot,inside=0})
end
minetest.register_globalstep(function(dtime)
diplazer_flashlight.timer=diplazer_flashlight.timer+dtime
if diplazer_flashlight.timer>1 then
diplazer_flashlight.timer=0
for i in pairs(diplazer_flashlight.users) do
if diplazer_flashlight.users[i].player==nil or diplazer_flashlight.users[i].player:get_inventory()==nil then
table.remove(diplazer_flashlight.users,i)
return
end
local name=diplazer_flashlight.users[i].player:get_inventory():get_stack("main", diplazer_flashlight.users[i].slot):get_name()
local pos=diplazer_flashlight.users[i].player:getpos()
pos.y=pos.y+1.5
local n=minetest.get_node(pos).name
local light=minetest.get_node_light(pos)
if light==nil then
table.remove(diplazer_flashlight.users,i)
return false
end
if diplazer_flashlight.users[i].inside>10 or name==nil or name~="diplazer:flashlight" or minetest.get_node_light(pos)>12 then
table.remove(diplazer_flashlight.users,i)
elseif n=="air" or n=="diplazer:flht" then
minetest.set_node(pos, {name="diplazer:flht"})
elseif n=="default:water_source" or n=="diplazer:flhtw" then
minetest.set_node(pos, {name="diplazer:flhtw"})
else
diplazer_flashlight.users[i].inside=diplazer_flashlight.users[i].inside+1
end
end
end
end)
minetest.register_tool("diplazer:flashlight", {
description = "Flashlight",
--range = 4,
inventory_image = "diplazer_flashlight.png",
on_use = function(itemstack, user, pointed_thing)
flashlight(user,user:get_wield_index())
return itemstack
end,
})
minetest.register_node("diplazer:flht", {
description = "Flashlight source",
tiles = {"default_wood.png",},
light_source = 12,
paramtype = "light",
walkable=false,
drawtype = "airlike",
pointable=false,
buildable_to=true,
sunlight_propagates = true,
groups = {not_in_creative_inventory=1},
on_construct=function(pos)
minetest.env:get_node_timer(pos):start(1.5)
end,
on_timer = function (pos, elapsed)
minetest.set_node(pos, {name="air"})
end,
})
minetest.register_node("diplazer:flhtw", {
description = "Water light",
drawtype = "liquid",
tiles = {"default_water.png"},
alpha = 160,
light_source = 12,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
drop = "",
liquid_viscosity = 1,
liquidtype = "source",
liquid_alternative_flowing="diplazer:flhtw",
liquid_alternative_source="diplazer:flhtw",
liquid_renewable = false,
liquid_range = 0,
drowning = 1,
sunlight_propagates = true,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
on_construct=function(pos)
minetest.env:get_node_timer(pos):start(1.5)
end,
on_timer = function (pos, elapsed)
minetest.set_node(pos, {name="air"})
end,
})