now it does nothing

master
HybridDog 2016-02-21 10:52:51 +01:00
parent d09d834246
commit b3a7e17d32
2 changed files with 5 additions and 6 deletions

View File

@ -1,2 +1,4 @@
Obviously all the nodes connected_textures should change already have the dt
TODO:
— add more glass
— add glass

View File

@ -1,11 +1,6 @@
local load_time_start = os.clock()
local glass_list = {
["moreblocks:iron_glass"] = "connected_textures_iron_glass_stripes.png",
["moreblocks:coal_glass"] = "connected_textures_coal_glass_stripes.png",
["moreblocks:clean_glass"] = "connected_textures_invisible.png",
["moreblocks:trap_glass"] = "connected_textures_glass_stripes.png",
["moreblocks:super_glow_glass"] = "connected_textures_glow_glass_stripes.png",
}
for node,img in pairs(glass_list) do
@ -14,6 +9,8 @@ for node,img in pairs(glass_list) do
and def.drawtype == "glasslike" then
def.tiles[2] = img
minetest.override_item(node, {tiles = def.tiles, drawtype = "glasslike_framed_optional"})
else
minetest.log("error", "[connected_textures] "..node.." isn't overridden.")
end
end