Update teams.lua
parent
e75625e9c1
commit
b0f5893615
16
teams.lua
16
teams.lua
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@ -39,12 +39,12 @@ sumo_duels.set_lobby = function(pname)
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table.remove(current, pname)
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local player = minetest.get_player_by_name(pname)
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player:set_pos(lobby_pos)
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table.insert(sumo_duels.teams["lobby"], pname)
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table.insert(sumo_duels.teams.lobby, pname)
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end
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minetest.register_on_joinplayer(function(player)
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local pname = player:get_player_name()
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table.insert(sumo_duels.teams["lobby"], pname)
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table.insert(sumo_duels.teams.lobby, pname)
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end)
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minetest.register_chatcommand("join", {
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@ -62,13 +62,13 @@ minetest.register_chatcommand("join", {
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})
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minetest.register_globalstep(function(dtime)
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if #sumo_duels.teams["arena_1"] == 0 then --noone in arena1
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if #sumo_duels.teams["waiting_arena_1"] >= 2 then
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sumo_duels.set_playing(sumo_duels.teams["waiting_arena_1"], "1")
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sumo_duels.set_playing(sumo_duels.teams["waiting_arena_1"], "1")
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if #sumo_duels.teams.arena_1 == 0 then --noone in arena1
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if #sumo_duels.teams.waiting_arena_1 >= 2 then
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sumo_duels.set_playing(sumo_duels.teams.waiting_arena_1[1], "1")
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sumo_duels.set_playing(sumo_duels.teams.waiting_arena_1[1], "1")
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end
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elseif #sumo_duels.teams["arena_1"] == 1 then
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for _, name in ipairs(sumo_duels.teams["arena_1"]) do
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elseif #sumo_duels.teams.arena_1 == 1 then
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for _, name in ipairs(sumo_duels.teams.arena_1) do
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minetest.chat_send_player(name, "Your opponent left. GG in a way. lol")
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sumo_duels.set_lobby(name, "arena_1")
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end
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