multiserver/command.go

124 lines
2.9 KiB
Go

package multiserver
import (
"encoding/binary"
)
const (
ToClientHello = 0x02
ToClientAuthAccept = 0x03
ToClientAcceptSudoMode = 0x04
ToClientDenySudoMode = 0x05
ToClientAccessDenied = 0x0A
ToClientBlockdata = 0x20
ToClientAddNode = 0x21
ToClientRemoveNode = 0x22
ToClientInventory = 0x27
ToClientTimeOfDay = 0x29
ToClientCsmRestrictionFlags = 0x2A
ToClientPlayerSpeed = 0x2B
ToClientMediaPush = 0x2C
ToClientChatMessage = 0x2F
ToClientActiveObjectRemoveAdd = 0x31
ToClientActiveObjectMessages = 0x32
ToClientHp = 0x33
ToClientMovePlayer = 0x34
ToClientFov = 0x36
ToClientDeathscreen = 0x37
ToClientMedia = 0x38
ToClientTooldef = 0x39
ToClientNodedef = 0x3A
ToClientCraftitemdef = 0x3B
ToClientAnnounceMedia = 0x3C
ToClientItemdef = 0x3D
ToClientPlaySound = 0x3F
ToClientStopSound = 0x40
ToClientPrivileges = 0x41
ToClientInventoryFormspec = 0x42
ToClientDetachedInventory = 0x43
ToClientShowFormspec = 0x44
ToClientMovement = 0x45
ToClientSpawnParticle = 0x46
ToClientAddParticlespawner = 0x47
ToClientHudAdd = 0x49
ToClientHudRm = 0x4A
ToClientHudChange = 0x4B
ToClientHudSetFlags = 0x4C
ToClientHudSetParam = 0x4D
ToClientBreath = 0x4E
ToClientSetSky = 0x4F
ToClientOverrideDayNightRatio = 0x50
ToClientLocalPlayerAnimations = 0x51
ToClientEyeOffset = 0x52
ToClientDeleteParticlespawner = 0x53
ToClientCloudParams = 0x54
ToClientFadeSound = 0x55
ToClientUpdatePlayerList = 0x56
ToClientModchannelMsg = 0x57
ToClientModchannelSignal = 0x58
ToClientNodeMetaChanged = 0x59
ToClientSetSun = 0x5A
ToClientSetMoon = 0x5B
ToClientSetStars = 0x5C
ToClientSrpBytesSB = 0x60
ToClientFormspecPrepend = 0x61
ToClientMinimapModes = 0x62
)
const (
ToServerInit = 0x02
ToServerInit2 = 0x11
ToServerModchannelJoin = 0x17
ToServerModchannelLeave = 0x18
ToServerModchannelMsg = 0x19
ToServerPlayerPos = 0x23
ToServerGotblocks = 0x24
ToServerDeletedblocks = 0x25
ToServerInventoryAction = 0x31
ToServerChatMessage = 0x32
ToServerDamage = 0x35
ToServerPlayerItem = 0x37
ToServerRespawn = 0x38
ToServerInteract = 0x39
ToServerRemovedSounds = 0x3A
ToServerNodeMetaFields = 0x3B
ToServerInventoryFields = 0x3C
ToServerRequestMedia = 0x40
ToServerClientReady = 0x43
ToServerFirstSrp = 0x50
ToServerSrpBytesA = 0x51
ToServerSrpBytesM = 0x52
)
const (
AccessDeniedWrongPassword = iota
AccessDeniedUnexpectedData
AccessDeniedSingleplayer
AccessDeniedWrongVersion
AccessDeniedWrongCharsInName
AccessDeniedWrongName
AccessDeniedTooManyUsers
AccessDeniedEmptyPassword
AccessDeniedAlreadyConnected
AccessDeniedServerFail
AccessDeniedCustomString
AccessDeniedShutdown
AccessDeniedCrash
)
func processPktCommand(p *Peer, pkt Pkt) bool {
if p.IsSrv() {
switch cmd := binary.BigEndian.Uint16(pkt.Data[0:2]); cmd {
default:
return false
}
} else {
switch cmd := binary.BigEndian.Uint16(pkt.Data[0:2]); cmd {
case ToServerChatMessage:
return processChatMessage(p, pkt)
default:
return false
}
}
}