newplanet/mods/creative/init.lua

190 lines
6.0 KiB
Lua

-- minetest/creative/init.lua
creative_inventory = {}
creative_inventory.creative_inventory_size = 0
if minetest.settings:get_bool("creative_mode") then
-- Create detached creative inventory after loading all mods
minetest.after(0, function()
local inv = minetest.create_detached_inventory("creative", {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
return count
end,
allow_put = function(inv, listname, index, stack, player)
return 0
end,
allow_take = function(inv, listname, index, stack, player)
return -1
end,
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
end,
on_put = function(inv, listname, index, stack, player)
end,
on_take = function(inv, listname, index, stack, player)
print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
if stack then
print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
end
end,
})
local creative_list = {}
for name,def in pairs(minetest.registered_items) do
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
and def.description and def.description ~= "" then
creative_list[#creative_list+1] = name
end
end
table.sort(creative_list)
inv:set_size("main", #creative_list)
inv:set_list("main", creative_list)
creative_inventory.creative_inventory_size = #creative_list
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
end)
-- Create the trash field
local trash = minetest.create_detached_inventory("creative_trash", {
-- Allow the stack to be placed and remove it in on_put()
-- This allows the creative inventory to restore the stack
allow_put = function(inv, listname, index, stack, player)
return stack:get_count()
end,
on_put = function(inv, listname, index, stack, player)
inv:set_stack(listname, index, "")
end,
})
trash:set_size("main", 1)
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
pagenum = math.floor(pagenum)
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
player:set_inventory_formspec("size[13,7.5]"..
--"image[6,0.6;1,2;player.png]"..
"list[current_player;main;5,3.5;8,4;]"..
"list[current_player;craft;8,0;3,3;]"..
"list[current_player;craftpreview;12,1;1,1;]"..
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
"button[2.7,6.5;1.6,1;creative_next;>>]"..
"listring[current_player;main]"..
"listring[current_player;craft]"..
"listring[current_player;main]"..
"listring[detached:creative;main]"..
"label[5,1.5;Trash:]"..
"list[detached:creative_trash;main;5,2;1,1;]")
end
minetest.register_on_joinplayer(function(player)
creative_inventory.set_creative_formspec(player, 0, 1)
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
-- Figure out current page from formspec
local current_page = 0
local formspec = player:get_inventory_formspec()
local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
start_i = tonumber(start_i) or 0
if fields.creative_prev then
start_i = start_i - 4*6
end
if fields.creative_next then
start_i = start_i + 4*6
end
if start_i < 0 then
start_i = start_i + 4*6
end
if start_i >= creative_inventory.creative_inventory_size then
start_i = start_i - 4*6
end
if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
start_i = 0
end
creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
end)
local digtime = 0.15
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 0}
minetest.register_item(":", {
type = "none",
wield_image = "wieldhand.png",
wield_scale = {x=1,y=1,z=1.5},
range = 10,
tool_capabilities = {
full_punch_interval = 0.5,
groupcaps = {
crumbly = caps,
cracky = caps,
snappy = caps,
choppy = caps,
oddly_breakable_by_hand = caps,
},
damage_groups = {fleshy=1},
},
})
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
return true
end)
function minetest.handle_node_drops(pos, drops, digger)
if not digger or not digger:is_player() then
return
end
local inv = digger:get_inventory()
if inv then
for _,item in ipairs(drops) do
item = ItemStack(item):get_name()
if not inv:contains_item("main", item) then
inv:add_item("main", item)
end
end
end
end
minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, player, pointed_thing)
local hp = player:get_hp()
player:set_hp(hp + hp_change)
return itemstack
end)
--
-- Allow crative players to remove liquids the fast way
--
local water_source_groups = minetest.registered_nodes["default:water_source"].groups
water_source_groups.dig_immediate = 3
minetest.override_item("default:water_source", {
diggable = true,
groups = water_source_groups,
drop = "default:water_source"
})
local water_flowing_groups = minetest.registered_nodes["default:water_flowing"].groups
water_flowing_groups.dig_immediate = 3
minetest.override_item("default:water_flowing", {
diggable = true,
groups = water_flowing_groups,
})
local lava_source_groups = minetest.registered_nodes["default:lava_source"].groups
lava_source_groups.dig_immediate = 3
minetest.override_item("default:lava_source", {
diggable = true,
groups = lava_source_groups,
drop = "default:lava_source"
})
local lava_flowing_groups = minetest.registered_nodes["default:lava_flowing"].groups
lava_flowing_groups.dig_immediate = 3
minetest.override_item("default:lava_flowing", {
diggable = true,
groups = lava_flowing_groups,
})
end