138 lines
5.0 KiB
Lua
138 lines
5.0 KiB
Lua
minetest.register_craft({
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output = 'technic:iron_chest 1',
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recipe = {
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{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
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{'default:steel_ingot','default:chest','default:steel_ingot'},
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{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
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}
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})
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minetest.register_craft({
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output = 'technic:iron_locked_chest 1',
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recipe = {
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{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
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{'default:steel_ingot','default:chest_locked','default:steel_ingot'},
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{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
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}
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})
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minetest.register_craft({
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output = 'technic:iron_locked_chest 1',
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recipe = {
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{'default:steel_ingot'},
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{'technic:iron_chest'},
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}
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})
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minetest.register_craftitem(":technic:iron_chest", {
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description = "Iron Chest",
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stack_max = 99,
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})
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minetest.register_craftitem(":technic:iron_locked_chest", {
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description = "Iron Locked Chest",
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stack_max = 99,
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})
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minetest.register_node(":technic:iron_chest", {
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description = "Iron Chest",
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tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
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"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
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paramtype2 = "facedir",
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groups = chest_groups1,
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tube = tubes_properties,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[9,10;]"..
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"label[0,0;Iron Chest]"..
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"list[current_name;main;0,1;9,4;]"..
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"list[current_player;main;0,6;8,4;]"..
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"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
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"background[0,1;9,4;ui_iron_chest_inventory.png]"..
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"background[0,6;8,4;ui_main_inventory.png]")
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meta:set_string("infotext", "Iron Chest")
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local inv = meta:get_inventory()
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inv:set_size("main", 9*4)
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end,
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can_dig = chest_can_dig,
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on_metadata_inventory_move = def_on_metadata_inventory_move,
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on_metadata_inventory_put = def_on_metadata_inventory_put,
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on_metadata_inventory_take = def_on_metadata_inventory_take
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})
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minetest.register_node(":technic:iron_locked_chest", {
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description = "Iron Locked Chest",
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tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
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"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_locked.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1,locked=2},
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tube = tubes_properties,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", "Locked Iron Chest (owned by "..
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meta:get_string("owner")..")")
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end,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[9,10;]"..
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"label[0,0;Iron Locked Chest]"..
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"list[current_name;main;0,1;9,4;]"..
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"list[current_player;main;0,6;8,4;]"..
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"background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
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"background[0,1;9,4;ui_iron_chest_inventory.png]"..
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"background[0,6;8,4;ui_main_inventory.png]")
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meta:set_string("infotext", "Iron Locked Chest")
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("main", 9*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if player:get_wielded_item():get_tool_capabilities().groupcaps.locked then
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if player:get_wielded_item():get_tool_capabilities().groupcaps.locked.maxlevel >= 2 then
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return true
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end
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end
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return inv:is_empty("main")
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end,
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on_punch = chest_on_punch,
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on_dig = function(pos, node, digger)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv_list = inv:get_list("main")
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--if player dug chest with a lockpick
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if digger:get_wielded_item():get_tool_capabilities().groupcaps.locked then
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if digger:get_wielded_item():get_tool_capabilities().groupcaps.locked.maxlevel >= 2 then
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local wielditem = digger:get_wielded_item()
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local wieldlevel = digger:get_wielded_item():get_tool_capabilities().max_drop_level
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if math.random() > math.pow(.66, wieldlevel - 1) then --66% to the power of level difference
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minetest.set_node(pos, {name="technic:iron_chest",paramtype2="facedir"})
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local n_meta = minetest.get_meta(pos)
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local n_inv = n_meta:get_inventory()
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n_inv:set_list("main", inv_list)
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else
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wielditem:clear()
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digger:set_wielded_item(wieldeditem)
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minetest.chat_send_player(digger:get_player_name(), "Your lockpick broke!")
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end
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end
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end
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end,
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allow_metadata_inventory_move = def_allow_metadata_inventory_move,
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allow_metadata_inventory_put = def_allow_metadata_inventory_put,
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allow_metadata_inventory_take = def_allow_metadata_inventory_take,
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on_metadata_inventory_move = def_on_metadata_inventory_move,
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on_metadata_inventory_put = def_on_metadata_inventory_put,
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on_metadata_inventory_take = def_on_metadata_inventory_take
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})
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