Chris N
f042796ae4
Incorporate Room.cs, start refactoring for final layout.
2016-04-17 17:03:45 -10:00
princessbobsanta
381016ea19
forgot to check for 0 width
2016-04-16 16:17:13 -10:00
princessbobsanta
a6f649a75c
Merge branch 'master' of https://github.com/HeroOfTheWinds/CS-350-410-431-Group-Project
2016-04-16 16:09:58 -10:00
princessbobsanta
c0ee4124a1
collision functional (enough)
2016-04-16 16:09:35 -10:00
Chris N
e74fdaebba
Fix background tiles making gaps when scaling window
2016-04-16 14:35:15 -10:00
princessbobsanta
571db77fb1
checks collisions properly for overlapping segments parallel to dirction of travel
2016-04-15 19:26:47 -10:00
princessbobsanta
d2fb3715a7
high speed partitioning
2016-04-14 19:58:24 -10:00
Chris N
ae6c0af73a
Add background image tileset support, some demo
2016-04-13 17:40:35 -10:00
Chris N
c6aa1cbede
Fix sprite scaling, collision should be much better now.
2016-04-13 14:59:30 -10:00
princessbobsanta
0e82467079
fixed bugs
2016-04-13 01:20:00 -10:00
princessbobsanta
4ec7db6eee
fixed bugs
2016-04-13 01:13:32 -10:00
Chris N
c1e4331379
Flesh out the rendering code with more and better comments
2016-04-10 14:42:34 -10:00
Chris N
5c150ee3bb
Bring in the compile-able game template (render)
...
Original code and history of my changes can be found in the OpenTK-Test
repository.
Add in the game to be compiled, has all the render code I spent some
20~30 hours on.
2016-04-06 15:14:33 -10:00