13 Commits

Author SHA1 Message Date
Chris N
f042796ae4 Incorporate Room.cs, start refactoring for final layout. 2016-04-17 17:03:45 -10:00
princessbobsanta
381016ea19 forgot to check for 0 width 2016-04-16 16:17:13 -10:00
princessbobsanta
a6f649a75c Merge branch 'master' of https://github.com/HeroOfTheWinds/CS-350-410-431-Group-Project 2016-04-16 16:09:58 -10:00
princessbobsanta
c0ee4124a1 collision functional (enough) 2016-04-16 16:09:35 -10:00
Chris N
e74fdaebba Fix background tiles making gaps when scaling window 2016-04-16 14:35:15 -10:00
princessbobsanta
571db77fb1 checks collisions properly for overlapping segments parallel to dirction of travel 2016-04-15 19:26:47 -10:00
princessbobsanta
d2fb3715a7 high speed partitioning 2016-04-14 19:58:24 -10:00
Chris N
ae6c0af73a Add background image tileset support, some demo 2016-04-13 17:40:35 -10:00
Chris N
c6aa1cbede Fix sprite scaling, collision should be much better now. 2016-04-13 14:59:30 -10:00
princessbobsanta
0e82467079 fixed bugs 2016-04-13 01:20:00 -10:00
princessbobsanta
4ec7db6eee fixed bugs 2016-04-13 01:13:32 -10:00
Chris N
c1e4331379 Flesh out the rendering code with more and better comments 2016-04-10 14:42:34 -10:00
Chris N
5c150ee3bb Bring in the compile-able game template (render)
Original code and history of my changes can be found in the OpenTK-Test
repository.
Add in the game to be compiled, has all the render code I spent some
20~30 hours on.
2016-04-06 15:14:33 -10:00