should properly save created game object files as resources now
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@ -788,6 +788,8 @@ namespace GameCreatorGroupProject
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}
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}
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}
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resImporter.SaveResource(project, txtObjectName.Text, ".gob", project.getResourceDir());
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listObjects.Items.Add(txtObjectName.Text + ".gob");
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}
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if (!txtObjectName.Text.Equals(""))
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{
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@ -801,6 +803,8 @@ namespace GameCreatorGroupProject
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}
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file1 = file1 + i.ToString();
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}
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resImporter.SaveResource(project, txtObjectName.Text, ".goc", project.getResourceDir());
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listObjects.Items.Add(txtObjectName.Text + ".goc");
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}
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}
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