added exception catching for dataavailable
This commit is contained in:
commit
3d978cb5a2
@ -326,7 +326,7 @@
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this.ModeControlTabs.Location = new System.Drawing.Point(3, 3);
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this.ModeControlTabs.Name = "ModeControlTabs";
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this.ModeControlTabs.SelectedIndex = 0;
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this.ModeControlTabs.Size = new System.Drawing.Size(1152, 504);
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this.ModeControlTabs.Size = new System.Drawing.Size(1152, 516);
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this.ModeControlTabs.TabIndex = 2;
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//
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// ResourcesTab
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@ -347,7 +347,7 @@
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this.ResourcesTab.Location = new System.Drawing.Point(4, 22);
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this.ResourcesTab.Name = "ResourcesTab";
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this.ResourcesTab.Padding = new System.Windows.Forms.Padding(3);
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this.ResourcesTab.Size = new System.Drawing.Size(1144, 478);
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this.ResourcesTab.Size = new System.Drawing.Size(1144, 490);
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this.ResourcesTab.TabIndex = 0;
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this.ResourcesTab.Text = "Resources";
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//
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@ -355,7 +355,7 @@
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//
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this.txtResourceName.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.txtResourceName.Location = new System.Drawing.Point(285, 422);
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this.txtResourceName.Location = new System.Drawing.Point(285, 429);
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this.txtResourceName.Name = "txtResourceName";
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this.txtResourceName.Size = new System.Drawing.Size(533, 20);
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this.txtResourceName.TabIndex = 10;
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@ -363,7 +363,7 @@
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// btnSetName
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//
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this.btnSetName.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.btnSetName.Location = new System.Drawing.Point(824, 420);
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this.btnSetName.Location = new System.Drawing.Point(824, 427);
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this.btnSetName.Name = "btnSetName";
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this.btnSetName.Size = new System.Drawing.Size(75, 23);
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this.btnSetName.TabIndex = 9;
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@ -375,7 +375,7 @@
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this.lblResName.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.lblResName.AutoSize = true;
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this.lblResName.ForeColor = System.Drawing.SystemColors.ControlLight;
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this.lblResName.Location = new System.Drawing.Point(192, 425);
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this.lblResName.Location = new System.Drawing.Point(192, 432);
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this.lblResName.Name = "lblResName";
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this.lblResName.Size = new System.Drawing.Size(87, 13);
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this.lblResName.TabIndex = 8;
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@ -412,7 +412,7 @@
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this.pnlResourceProperties.Controls.Add(this.listFProperties);
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this.pnlResourceProperties.Location = new System.Drawing.Point(905, 31);
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this.pnlResourceProperties.Name = "pnlResourceProperties";
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this.pnlResourceProperties.Size = new System.Drawing.Size(231, 412);
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this.pnlResourceProperties.Size = new System.Drawing.Size(231, 419);
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this.pnlResourceProperties.TabIndex = 5;
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//
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// listFPVals
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@ -447,7 +447,7 @@
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this.pnlResourcePreview.Controls.Add(this.picPreview);
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this.pnlResourcePreview.Location = new System.Drawing.Point(192, 31);
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this.pnlResourcePreview.Name = "pnlResourcePreview";
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this.pnlResourcePreview.Size = new System.Drawing.Size(707, 383);
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this.pnlResourcePreview.Size = new System.Drawing.Size(707, 390);
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this.pnlResourcePreview.TabIndex = 4;
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//
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// picPreview
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@ -473,7 +473,7 @@
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// btnRemoveResource
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//
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this.btnRemoveResource.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnRemoveResource.Location = new System.Drawing.Point(99, 449);
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this.btnRemoveResource.Location = new System.Drawing.Point(99, 456);
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this.btnRemoveResource.Name = "btnRemoveResource";
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this.btnRemoveResource.Size = new System.Drawing.Size(86, 23);
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this.btnRemoveResource.TabIndex = 2;
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@ -484,7 +484,7 @@
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// btnAddResource
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//
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this.btnAddResource.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnAddResource.Location = new System.Drawing.Point(7, 449);
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this.btnAddResource.Location = new System.Drawing.Point(7, 456);
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this.btnAddResource.Name = "btnAddResource";
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this.btnAddResource.Size = new System.Drawing.Size(86, 23);
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this.btnAddResource.TabIndex = 1;
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@ -520,7 +520,7 @@
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this.ObjectCreatorTab.Location = new System.Drawing.Point(4, 22);
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this.ObjectCreatorTab.Name = "ObjectCreatorTab";
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this.ObjectCreatorTab.Padding = new System.Windows.Forms.Padding(3);
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this.ObjectCreatorTab.Size = new System.Drawing.Size(1144, 478);
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this.ObjectCreatorTab.Size = new System.Drawing.Size(1144, 490);
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this.ObjectCreatorTab.TabIndex = 1;
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this.ObjectCreatorTab.Text = "Object Creator";
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//
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@ -528,7 +528,7 @@
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//
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this.btnSaveObj.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.btnSaveObj.BackColor = System.Drawing.Color.LimeGreen;
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this.btnSaveObj.Location = new System.Drawing.Point(905, 447);
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this.btnSaveObj.Location = new System.Drawing.Point(905, 454);
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this.btnSaveObj.Name = "btnSaveObj";
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this.btnSaveObj.Size = new System.Drawing.Size(231, 23);
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this.btnSaveObj.TabIndex = 8;
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@ -554,6 +554,7 @@
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this.btnSetObjName.TabIndex = 12;
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this.btnSetObjName.Text = "OK";
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this.btnSetObjName.UseVisualStyleBackColor = true;
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this.btnSetObjName.Click += new System.EventHandler(this.btnSetObjName_Click);
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//
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// lblObjectName
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//
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@ -574,13 +575,14 @@
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this.gboxBehaviorCode.ForeColor = System.Drawing.SystemColors.ControlLight;
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this.gboxBehaviorCode.Location = new System.Drawing.Point(191, 152);
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this.gboxBehaviorCode.Name = "gboxBehaviorCode";
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this.gboxBehaviorCode.Size = new System.Drawing.Size(708, 289);
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this.gboxBehaviorCode.Size = new System.Drawing.Size(708, 296);
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this.gboxBehaviorCode.TabIndex = 10;
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this.gboxBehaviorCode.TabStop = false;
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this.gboxBehaviorCode.Text = "Behavior Code:";
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//
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// txtObjectCode
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//
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this.txtObjectCode.AccessibleName = "CodeBox";
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this.txtObjectCode.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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@ -588,8 +590,9 @@
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this.txtObjectCode.Multiline = true;
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this.txtObjectCode.Name = "txtObjectCode";
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this.txtObjectCode.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtObjectCode.Size = new System.Drawing.Size(692, 264);
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this.txtObjectCode.Size = new System.Drawing.Size(692, 271);
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this.txtObjectCode.TabIndex = 0;
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this.txtObjectCode.TextChanged += new System.EventHandler(this.txtObjectCode_TextChanged);
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//
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// gboxSprite
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//
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@ -706,9 +709,9 @@
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this.pnlObjectTools.Controls.Add(this.lblActions);
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this.pnlObjectTools.Controls.Add(this.pnlActions);
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this.pnlObjectTools.Controls.Add(this.pnlEvents);
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this.pnlObjectTools.Location = new System.Drawing.Point(905, 29);
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this.pnlObjectTools.Location = new System.Drawing.Point(901, 29);
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this.pnlObjectTools.Name = "pnlObjectTools";
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this.pnlObjectTools.Size = new System.Drawing.Size(231, 412);
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this.pnlObjectTools.Size = new System.Drawing.Size(239, 419);
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this.pnlObjectTools.TabIndex = 8;
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//
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// lblEvents
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@ -751,7 +754,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnVariable.Location = new System.Drawing.Point(5, 209);
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this.btnVariable.Name = "btnVariable";
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this.btnVariable.Size = new System.Drawing.Size(108, 23);
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this.btnVariable.Size = new System.Drawing.Size(23, 23);
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this.btnVariable.TabIndex = 7;
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this.btnVariable.Text = "Set Variable";
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this.btnVariable.UseVisualStyleBackColor = true;
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@ -762,7 +765,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnInstantiate.Location = new System.Drawing.Point(5, 6);
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this.btnInstantiate.Name = "btnInstantiate";
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this.btnInstantiate.Size = new System.Drawing.Size(108, 23);
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this.btnInstantiate.Size = new System.Drawing.Size(180, 23);
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this.btnInstantiate.TabIndex = 0;
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this.btnInstantiate.Text = "Instantiate Object";
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this.btnInstantiate.UseVisualStyleBackColor = true;
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@ -773,7 +776,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnDestroy.Location = new System.Drawing.Point(5, 35);
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this.btnDestroy.Name = "btnDestroy";
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this.btnDestroy.Size = new System.Drawing.Size(108, 23);
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this.btnDestroy.Size = new System.Drawing.Size(180, 23);
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this.btnDestroy.TabIndex = 1;
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this.btnDestroy.Text = "Destroy Object";
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this.btnDestroy.UseVisualStyleBackColor = true;
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@ -784,7 +787,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnChangeSprite.Location = new System.Drawing.Point(6, 180);
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this.btnChangeSprite.Name = "btnChangeSprite";
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this.btnChangeSprite.Size = new System.Drawing.Size(107, 23);
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this.btnChangeSprite.Size = new System.Drawing.Size(22, 23);
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this.btnChangeSprite.TabIndex = 6;
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this.btnChangeSprite.Text = "Change Sprite";
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this.btnChangeSprite.UseVisualStyleBackColor = true;
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@ -795,7 +798,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnMove.Location = new System.Drawing.Point(6, 64);
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this.btnMove.Name = "btnMove";
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this.btnMove.Size = new System.Drawing.Size(107, 23);
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this.btnMove.Size = new System.Drawing.Size(179, 23);
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this.btnMove.TabIndex = 2;
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this.btnMove.Text = "Move";
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this.btnMove.UseVisualStyleBackColor = true;
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@ -806,7 +809,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnScore.Location = new System.Drawing.Point(6, 93);
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this.btnScore.Name = "btnScore";
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this.btnScore.Size = new System.Drawing.Size(107, 23);
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this.btnScore.Size = new System.Drawing.Size(179, 23);
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this.btnScore.TabIndex = 3;
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this.btnScore.Text = "Set Score";
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this.btnScore.UseVisualStyleBackColor = true;
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@ -817,7 +820,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnTimer.Location = new System.Drawing.Point(6, 151);
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this.btnTimer.Name = "btnTimer";
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this.btnTimer.Size = new System.Drawing.Size(107, 23);
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this.btnTimer.Size = new System.Drawing.Size(179, 23);
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this.btnTimer.TabIndex = 5;
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this.btnTimer.Text = "Set Timer";
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this.btnTimer.UseVisualStyleBackColor = true;
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@ -828,7 +831,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnHealth.Location = new System.Drawing.Point(6, 122);
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this.btnHealth.Name = "btnHealth";
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this.btnHealth.Size = new System.Drawing.Size(107, 23);
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this.btnHealth.Size = new System.Drawing.Size(179, 23);
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this.btnHealth.TabIndex = 4;
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this.btnHealth.Text = "Set Health";
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this.btnHealth.UseVisualStyleBackColor = true;
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@ -854,21 +857,23 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnAlarm.Location = new System.Drawing.Point(5, 174);
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this.btnAlarm.Name = "btnAlarm";
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this.btnAlarm.Size = new System.Drawing.Size(108, 23);
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this.btnAlarm.Size = new System.Drawing.Size(23, 23);
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this.btnAlarm.TabIndex = 3;
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this.btnAlarm.Text = "Timer Alarm";
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this.btnAlarm.UseVisualStyleBackColor = true;
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//
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// btnOnCreate
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//
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this.btnOnCreate.AccessibleName = "btnOnCreate";
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this.btnOnCreate.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnOnCreate.Location = new System.Drawing.Point(5, 3);
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this.btnOnCreate.Name = "btnOnCreate";
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this.btnOnCreate.Size = new System.Drawing.Size(108, 23);
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this.btnOnCreate.Size = new System.Drawing.Size(180, 23);
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this.btnOnCreate.TabIndex = 4;
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this.btnOnCreate.Text = "On Create";
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this.btnOnCreate.UseVisualStyleBackColor = true;
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this.btnOnCreate.Click += new System.EventHandler(this.btnOnCreate_Click_1);
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//
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// btnTestVar
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//
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@ -876,7 +881,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnTestVar.Location = new System.Drawing.Point(5, 145);
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this.btnTestVar.Name = "btnTestVar";
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this.btnTestVar.Size = new System.Drawing.Size(109, 23);
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this.btnTestVar.Size = new System.Drawing.Size(180, 23);
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this.btnTestVar.TabIndex = 6;
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this.btnTestVar.Text = "Test Variable";
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this.btnTestVar.UseVisualStyleBackColor = true;
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@ -887,10 +892,11 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnCollision.Location = new System.Drawing.Point(5, 87);
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this.btnCollision.Name = "btnCollision";
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this.btnCollision.Size = new System.Drawing.Size(108, 23);
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this.btnCollision.Size = new System.Drawing.Size(180, 23);
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this.btnCollision.TabIndex = 2;
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this.btnCollision.Text = "On Collision";
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this.btnCollision.UseVisualStyleBackColor = true;
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this.btnCollision.Click += new System.EventHandler(this.btnCollision_Click);
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//
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// btnInput
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//
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@ -898,7 +904,7 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnInput.Location = new System.Drawing.Point(5, 116);
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this.btnInput.Name = "btnInput";
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this.btnInput.Size = new System.Drawing.Size(108, 23);
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this.btnInput.Size = new System.Drawing.Size(180, 23);
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this.btnInput.TabIndex = 1;
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this.btnInput.Text = "Get Input";
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this.btnInput.UseVisualStyleBackColor = true;
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@ -909,10 +915,11 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnOnDestruct.Location = new System.Drawing.Point(5, 29);
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this.btnOnDestruct.Name = "btnOnDestruct";
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this.btnOnDestruct.Size = new System.Drawing.Size(109, 23);
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this.btnOnDestruct.Size = new System.Drawing.Size(180, 23);
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this.btnOnDestruct.TabIndex = 5;
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this.btnOnDestruct.Text = "On Destruct";
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this.btnOnDestruct.UseVisualStyleBackColor = true;
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this.btnOnDestruct.Click += new System.EventHandler(this.btnOnDestruct_Click);
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//
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// btnOnStep
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//
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@ -920,10 +927,11 @@
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| System.Windows.Forms.AnchorStyles.Right)));
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this.btnOnStep.Location = new System.Drawing.Point(5, 58);
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this.btnOnStep.Name = "btnOnStep";
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this.btnOnStep.Size = new System.Drawing.Size(109, 23);
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this.btnOnStep.Size = new System.Drawing.Size(180, 23);
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this.btnOnStep.TabIndex = 7;
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this.btnOnStep.Text = "On Step";
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this.btnOnStep.UseVisualStyleBackColor = true;
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this.btnOnStep.Click += new System.EventHandler(this.btnOnStep_Click);
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//
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// lblObjects
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//
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@ -961,7 +969,7 @@
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this.RoomEditorTab.Controls.Add(this.glRoomView);
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this.RoomEditorTab.Location = new System.Drawing.Point(4, 22);
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this.RoomEditorTab.Name = "RoomEditorTab";
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this.RoomEditorTab.Size = new System.Drawing.Size(1144, 478);
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this.RoomEditorTab.Size = new System.Drawing.Size(1144, 490);
|
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this.RoomEditorTab.TabIndex = 2;
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this.RoomEditorTab.Text = "Room Editor";
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//
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@ -969,7 +977,7 @@
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//
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this.btnSaveRoom.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
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this.btnSaveRoom.BackColor = System.Drawing.Color.LimeGreen;
|
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this.btnSaveRoom.Location = new System.Drawing.Point(908, 450);
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this.btnSaveRoom.Location = new System.Drawing.Point(908, 457);
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this.btnSaveRoom.Name = "btnSaveRoom";
|
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this.btnSaveRoom.Size = new System.Drawing.Size(231, 23);
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this.btnSaveRoom.TabIndex = 12;
|
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@ -989,7 +997,7 @@
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// btnRemoveRoom
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//
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this.btnRemoveRoom.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnRemoveRoom.Location = new System.Drawing.Point(76, 446);
|
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this.btnRemoveRoom.Location = new System.Drawing.Point(76, 453);
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this.btnRemoveRoom.Name = "btnRemoveRoom";
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this.btnRemoveRoom.Size = new System.Drawing.Size(64, 23);
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this.btnRemoveRoom.TabIndex = 10;
|
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@ -999,7 +1007,7 @@
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// btnAddRoom
|
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//
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this.btnAddRoom.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
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this.btnAddRoom.Location = new System.Drawing.Point(6, 446);
|
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this.btnAddRoom.Location = new System.Drawing.Point(6, 453);
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this.btnAddRoom.Name = "btnAddRoom";
|
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this.btnAddRoom.Size = new System.Drawing.Size(64, 23);
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this.btnAddRoom.TabIndex = 9;
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@ -1029,7 +1037,7 @@
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this.tabsRoomDesigner.Multiline = true;
|
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this.tabsRoomDesigner.Name = "tabsRoomDesigner";
|
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this.tabsRoomDesigner.SelectedIndex = 0;
|
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this.tabsRoomDesigner.Size = new System.Drawing.Size(278, 441);
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this.tabsRoomDesigner.Size = new System.Drawing.Size(278, 448);
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this.tabsRoomDesigner.TabIndex = 1;
|
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//
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// tabObjects
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||||
@ -1048,14 +1056,14 @@
|
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this.tabObjects.Location = new System.Drawing.Point(4, 4);
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this.tabObjects.Name = "tabObjects";
|
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this.tabObjects.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabObjects.Size = new System.Drawing.Size(270, 415);
|
||||
this.tabObjects.Size = new System.Drawing.Size(270, 422);
|
||||
this.tabObjects.TabIndex = 0;
|
||||
this.tabObjects.Text = "Objects";
|
||||
//
|
||||
// txtLayer
|
||||
//
|
||||
this.txtLayer.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.txtLayer.Location = new System.Drawing.Point(48, 390);
|
||||
this.txtLayer.Location = new System.Drawing.Point(48, 397);
|
||||
this.txtLayer.Name = "txtLayer";
|
||||
this.txtLayer.Size = new System.Drawing.Size(55, 20);
|
||||
this.txtLayer.TabIndex = 8;
|
||||
@ -1065,7 +1073,7 @@
|
||||
//
|
||||
this.lblLayer.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.lblLayer.AutoSize = true;
|
||||
this.lblLayer.Location = new System.Drawing.Point(6, 393);
|
||||
this.lblLayer.Location = new System.Drawing.Point(6, 400);
|
||||
this.lblLayer.Name = "lblLayer";
|
||||
this.lblLayer.Size = new System.Drawing.Size(36, 13);
|
||||
this.lblLayer.TabIndex = 7;
|
||||
@ -1076,7 +1084,7 @@
|
||||
this.checkBox2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.checkBox2.AutoSize = true;
|
||||
this.checkBox2.CheckAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
this.checkBox2.Location = new System.Drawing.Point(109, 366);
|
||||
this.checkBox2.Location = new System.Drawing.Point(109, 373);
|
||||
this.checkBox2.Name = "checkBox2";
|
||||
this.checkBox2.Size = new System.Drawing.Size(99, 17);
|
||||
this.checkBox2.TabIndex = 6;
|
||||
@ -1088,7 +1096,7 @@
|
||||
this.checkBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.checkBox1.AutoSize = true;
|
||||
this.checkBox1.CheckAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
this.checkBox1.Location = new System.Drawing.Point(109, 340);
|
||||
this.checkBox1.Location = new System.Drawing.Point(109, 347);
|
||||
this.checkBox1.Name = "checkBox1";
|
||||
this.checkBox1.Size = new System.Drawing.Size(78, 17);
|
||||
this.checkBox1.TabIndex = 5;
|
||||
@ -1098,7 +1106,7 @@
|
||||
// txtYPos
|
||||
//
|
||||
this.txtYPos.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.txtYPos.Location = new System.Drawing.Point(48, 364);
|
||||
this.txtYPos.Location = new System.Drawing.Point(48, 371);
|
||||
this.txtYPos.Name = "txtYPos";
|
||||
this.txtYPos.Size = new System.Drawing.Size(55, 20);
|
||||
this.txtYPos.TabIndex = 4;
|
||||
@ -1108,7 +1116,7 @@
|
||||
//
|
||||
this.lblYPos.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.lblYPos.AutoSize = true;
|
||||
this.lblYPos.Location = new System.Drawing.Point(6, 367);
|
||||
this.lblYPos.Location = new System.Drawing.Point(6, 374);
|
||||
this.lblYPos.Name = "lblYPos";
|
||||
this.lblYPos.Size = new System.Drawing.Size(35, 13);
|
||||
this.lblYPos.TabIndex = 3;
|
||||
@ -1117,7 +1125,7 @@
|
||||
// txtXPos
|
||||
//
|
||||
this.txtXPos.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.txtXPos.Location = new System.Drawing.Point(48, 338);
|
||||
this.txtXPos.Location = new System.Drawing.Point(48, 345);
|
||||
this.txtXPos.Name = "txtXPos";
|
||||
this.txtXPos.Size = new System.Drawing.Size(55, 20);
|
||||
this.txtXPos.TabIndex = 2;
|
||||
@ -1127,7 +1135,7 @@
|
||||
//
|
||||
this.lblXPos.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.lblXPos.AutoSize = true;
|
||||
this.lblXPos.Location = new System.Drawing.Point(6, 341);
|
||||
this.lblXPos.Location = new System.Drawing.Point(6, 348);
|
||||
this.lblXPos.Name = "lblXPos";
|
||||
this.lblXPos.Size = new System.Drawing.Size(35, 13);
|
||||
this.lblXPos.TabIndex = 1;
|
||||
@ -1135,6 +1143,7 @@
|
||||
//
|
||||
// listObjChoices
|
||||
//
|
||||
this.listObjChoices.AllowDrop = true;
|
||||
this.listObjChoices.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
@ -1144,6 +1153,7 @@
|
||||
this.listObjChoices.Name = "listObjChoices";
|
||||
this.listObjChoices.Size = new System.Drawing.Size(257, 316);
|
||||
this.listObjChoices.TabIndex = 0;
|
||||
this.listObjChoices.MouseDown += new System.Windows.Forms.MouseEventHandler(this.listObjChoices_MouseDown);
|
||||
//
|
||||
// tabRoomProperties
|
||||
//
|
||||
@ -1173,7 +1183,7 @@
|
||||
this.tabRoomProperties.Location = new System.Drawing.Point(4, 4);
|
||||
this.tabRoomProperties.Name = "tabRoomProperties";
|
||||
this.tabRoomProperties.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabRoomProperties.Size = new System.Drawing.Size(270, 415);
|
||||
this.tabRoomProperties.Size = new System.Drawing.Size(270, 422);
|
||||
this.tabRoomProperties.TabIndex = 1;
|
||||
this.tabRoomProperties.Text = "Room Properties";
|
||||
//
|
||||
@ -1214,7 +1224,7 @@
|
||||
this.txtRoomCode.Location = new System.Drawing.Point(10, 244);
|
||||
this.txtRoomCode.Multiline = true;
|
||||
this.txtRoomCode.Name = "txtRoomCode";
|
||||
this.txtRoomCode.Size = new System.Drawing.Size(254, 163);
|
||||
this.txtRoomCode.Size = new System.Drawing.Size(254, 170);
|
||||
this.txtRoomCode.TabIndex = 17;
|
||||
//
|
||||
// lblImageEffects
|
||||
@ -1397,7 +1407,7 @@
|
||||
this.tabBackground.Location = new System.Drawing.Point(4, 4);
|
||||
this.tabBackground.Name = "tabBackground";
|
||||
this.tabBackground.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabBackground.Size = new System.Drawing.Size(270, 415);
|
||||
this.tabBackground.Size = new System.Drawing.Size(270, 422);
|
||||
this.tabBackground.TabIndex = 2;
|
||||
this.tabBackground.Text = "Background";
|
||||
//
|
||||
@ -1408,7 +1418,7 @@
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.listTiles.Location = new System.Drawing.Point(10, 121);
|
||||
this.listTiles.Name = "listTiles";
|
||||
this.listTiles.Size = new System.Drawing.Size(254, 287);
|
||||
this.listTiles.Size = new System.Drawing.Size(254, 294);
|
||||
this.listTiles.TabIndex = 6;
|
||||
this.listTiles.UseCompatibleStateImageBehavior = false;
|
||||
//
|
||||
@ -1476,6 +1486,7 @@
|
||||
//
|
||||
// glRoomView
|
||||
//
|
||||
this.glRoomView.AllowDrop = true;
|
||||
this.glRoomView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
@ -1483,9 +1494,13 @@
|
||||
this.glRoomView.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.glRoomView.Location = new System.Drawing.Point(430, 28);
|
||||
this.glRoomView.Name = "glRoomView";
|
||||
this.glRoomView.Size = new System.Drawing.Size(709, 419);
|
||||
this.glRoomView.Size = new System.Drawing.Size(709, 426);
|
||||
this.glRoomView.TabIndex = 0;
|
||||
this.glRoomView.VSync = false;
|
||||
this.glRoomView.Load += new System.EventHandler(this.glRoomView_Load);
|
||||
this.glRoomView.DragDrop += new System.Windows.Forms.DragEventHandler(this.glRoomView_DragDrop);
|
||||
this.glRoomView.DragEnter += new System.Windows.Forms.DragEventHandler(this.glRoomView_DragEnter);
|
||||
this.glRoomView.Paint += new System.Windows.Forms.PaintEventHandler(this.glRoomView_Paint);
|
||||
//
|
||||
// imageResources
|
||||
//
|
||||
@ -1519,14 +1534,14 @@
|
||||
this.splitChatSplit.Panel2.Controls.Add(this.txtChat);
|
||||
this.splitChatSplit.Panel2MinSize = 36;
|
||||
this.splitChatSplit.Size = new System.Drawing.Size(1160, 714);
|
||||
this.splitChatSplit.SplitterDistance = 512;
|
||||
this.splitChatSplit.SplitterDistance = 516;
|
||||
this.splitChatSplit.SplitterWidth = 8;
|
||||
this.splitChatSplit.TabIndex = 3;
|
||||
//
|
||||
// btnSendMsg
|
||||
//
|
||||
this.btnSendMsg.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnSendMsg.Location = new System.Drawing.Point(1016, 93);
|
||||
this.btnSendMsg.Location = new System.Drawing.Point(1016, 158);
|
||||
this.btnSendMsg.Name = "btnSendMsg";
|
||||
this.btnSendMsg.Size = new System.Drawing.Size(139, 23);
|
||||
this.btnSendMsg.TabIndex = 2;
|
||||
@ -1537,7 +1552,7 @@
|
||||
//
|
||||
this.txtMessage.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.txtMessage.Location = new System.Drawing.Point(3, 93);
|
||||
this.txtMessage.Location = new System.Drawing.Point(3, 161);
|
||||
this.txtMessage.Name = "txtMessage";
|
||||
this.txtMessage.Size = new System.Drawing.Size(1006, 20);
|
||||
this.txtMessage.TabIndex = 1;
|
||||
@ -1552,7 +1567,7 @@
|
||||
this.txtChat.Name = "txtChat";
|
||||
this.txtChat.ReadOnly = true;
|
||||
this.txtChat.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
|
||||
this.txtChat.Size = new System.Drawing.Size(1152, 84);
|
||||
this.txtChat.Size = new System.Drawing.Size(1152, 149);
|
||||
this.txtChat.TabIndex = 0;
|
||||
//
|
||||
// folderPrjDir
|
||||
|
@ -12,6 +12,7 @@ using Microsoft.VisualBasic;
|
||||
using System.IO;
|
||||
using OpenTK;
|
||||
using System.Text.RegularExpressions;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
|
||||
namespace GameCreatorGroupProject
|
||||
{
|
||||
@ -25,6 +26,10 @@ namespace GameCreatorGroupProject
|
||||
// Necessary to ensure the user doesn't load something nonexistent
|
||||
// or exit without saving a brand new project.
|
||||
bool projectOpen = false;
|
||||
bool started = false;
|
||||
|
||||
// Bool to tell whether the Form has loaded yet, after which point we can start making OpenGL calls
|
||||
bool formLoaded = false;
|
||||
|
||||
// Debug flag; used to bypass some checks or show extra information
|
||||
#if DEBUG
|
||||
@ -426,6 +431,9 @@ namespace GameCreatorGroupProject
|
||||
|
||||
cmbSprite.Text = "Please load a resource to select sprite.";
|
||||
initcmb = true;
|
||||
|
||||
// OK to use OpenGL now
|
||||
formLoaded = true;
|
||||
}
|
||||
|
||||
|
||||
@ -726,8 +734,7 @@ namespace GameCreatorGroupProject
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void btnSaveObj_Click(object sender, EventArgs e)
|
||||
{
|
||||
@ -798,17 +805,17 @@ namespace GameCreatorGroupProject
|
||||
if (!txtObjectCode.Text.Equals(""))
|
||||
{
|
||||
string file1 = project.getResourceDir() + @"\" + txtObjectName.Text + ".goc";
|
||||
/*
|
||||
if (File.Exists(file1))
|
||||
|
||||
// Write the contents of the txtObjectCode to the file.
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("}");
|
||||
using (BinaryWriter write = new BinaryWriter(File.Open(file1, FileMode.Create)))
|
||||
{
|
||||
int i = 0;
|
||||
while (File.Exists(file1 + i.ToString()))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
file1 = file1 + i.ToString();
|
||||
write.Write(txtObjectName.Text);
|
||||
write.Write(sprp);
|
||||
|
||||
}
|
||||
*/
|
||||
|
||||
resImporter.SaveResource(project, txtObjectName.Text, ".goc", project.getResourceDir());
|
||||
if (!listObjects.Items.Contains(txtObjectName.Text + ".goc"))
|
||||
{
|
||||
@ -897,5 +904,133 @@ namespace GameCreatorGroupProject
|
||||
{
|
||||
|
||||
}
|
||||
private void startercode() {
|
||||
if (!started) {
|
||||
started = true;
|
||||
|
||||
txtObjectCode.AppendText("class " + txtObjectName.Text + " : GameObject //as of now requires manually enter a closing brace");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("public "+ txtObjectName.Text + "(String name, Vector2 referenceCoord, Vector2[] vertexOffsets, float[] inputmap, float ispeed, float acceleration, bool collision):base(name,referenceCoord,vertexOffsets,inputmap,ispeed,acceleration,collision)");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("{");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
|
||||
}
|
||||
}
|
||||
private void btnOnCreate_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
Button clickedButton = (Button)sender;
|
||||
// this next line will disable the user from generating the frame code twice. Maybe want to allow though, if they erase it or mess it up.
|
||||
clickedButton.Enabled = false;
|
||||
startercode();
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("public override bool spawn(Vector2[] spawnCoords)");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("{");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("}");
|
||||
}
|
||||
|
||||
private void btnOnDestruct_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
Button clickedButton = (Button)sender;
|
||||
clickedButton.Enabled = false;
|
||||
startercode();
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("~"+ txtObjectName.Text + "()");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("{");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("}");
|
||||
}
|
||||
|
||||
private void btnCollision_Click(object sender, EventArgs e)
|
||||
{
|
||||
Button clickedButton = (Button)sender;
|
||||
clickedButton.Enabled = false;
|
||||
startercode();
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("public void collisionsetting()// uncomment the collision setting you desire");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("{");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("//setcollision();");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("//removecollision()");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("}");
|
||||
}
|
||||
|
||||
//related to update()
|
||||
private void btnOnStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
Button clickedButton = (Button)sender;
|
||||
clickedButton.Enabled = false;
|
||||
startercode();
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("public override update()");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("{");
|
||||
txtObjectCode.AppendText(Environment.NewLine);
|
||||
txtObjectCode.AppendText("}");
|
||||
}
|
||||
|
||||
private void btnSetObjName_Click(object sender, EventArgs e)
|
||||
{
|
||||
//Try to get obj name here. not sure how to do that just yet.
|
||||
|
||||
}
|
||||
|
||||
private void txtObjectCode_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void glRoomView_Load(object sender, EventArgs e)
|
||||
{
|
||||
// Check that the control has loaded
|
||||
if (!formLoaded)
|
||||
return;
|
||||
|
||||
// Set a background color
|
||||
GL.ClearColor(Color.Black);
|
||||
|
||||
// Set up a viewport
|
||||
int w = glRoomView.Width;
|
||||
int h = glRoomView.Height;
|
||||
GL.MatrixMode(MatrixMode.Projection);
|
||||
GL.LoadIdentity();
|
||||
GL.Ortho(0, w, 0, h, -1, 1);
|
||||
GL.Viewport(0, 0, w, h);
|
||||
}
|
||||
|
||||
private void glRoomView_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
// Check that the control has loaded
|
||||
if (!formLoaded)
|
||||
return;
|
||||
|
||||
// Clear previously drawn graphics
|
||||
GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
|
||||
// Show the new graphics
|
||||
glRoomView.SwapBuffers();
|
||||
}
|
||||
|
||||
private void glRoomView_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
// Here is where we put in code to start displaying a sprite/gameObject dragged in from the list box
|
||||
}
|
||||
|
||||
private void glRoomView_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
// This is where we will capture the data for the gameObject dropped into the form
|
||||
// Function fires when user releases the mouse button after entering the control.
|
||||
}
|
||||
|
||||
private void listObjChoices_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
// Here we will gather the data we want to let the user drag and drop onto the GLControl
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -152,6 +152,6 @@
|
||||
<value>670, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>71</value>
|
||||
<value>25</value>
|
||||
</metadata>
|
||||
</root>
|
@ -10,6 +10,9 @@ using OpenTK;
|
||||
|
||||
namespace GameCreatorGroupProject
|
||||
{
|
||||
|
||||
|
||||
|
||||
class GameObject
|
||||
{
|
||||
//contains all gameObjects with collision detection on, might have to move to external class rather than static var in case user is working on more than one project
|
||||
|
Binary file not shown.
Binary file not shown.
@ -75,3 +75,19 @@ C:\Users\Jared\Documents\GitHub\modalot\GameCreatorGroupProject\GameCreatorGroup
|
||||
C:\Users\Jared\Documents\GitHub\modalot\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.MainWindow.resources
|
||||
C:\Users\Jared\Documents\GitHub\modalot\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.ChatWindow.resources
|
||||
C:\Users\Jared\Documents\GitHub\modalot\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.csproj.GenerateResource.Cache
|
||||
C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\GameCreatorGroupProject.exe.config
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.exe
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.pdb
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\GameCreatorGroupProject.exe
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\GameCreatorGroupProject.pdb
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\OpenTK.Compatibility.dll
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\OpenTK.dll
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\OpenTK.GLControl.dll
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\OpenTK.pdb
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\OpenTK.xml
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\bin\Debug\OpenTK.GLControl.xml
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.csprojResolveAssemblyReference.cache
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.CollisionDesigner.resources
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.MainWindow.resources
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.ChatWindow.resources
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C:\Users\justi_000\Source\Repos\CS-350-410-431-Group-Project\GameCreatorGroupProject\GameCreatorGroupProject\obj\Debug\GameCreatorGroupProject.csproj.GenerateResource.Cache
|
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