Version 1.1.0 Update

Now chickens appear blue when you get them, rather than requiring sleep
before updating appearance.
This commit is contained in:
Chris N 2018-06-06 20:32:41 -10:00
parent 89a262d4c9
commit 2355636b8a
2 changed files with 2 additions and 1 deletions

View File

@ -85,6 +85,7 @@ namespace BlueChickensInMultiplayer
if (Game1.random.NextDouble() < 0.25)
{
animal.type.Set("Blue Chicken");
animal.reload(animal.home);
Monitor.Log($"Chicken turned blue");
}
}

View File

@ -1,7 +1,7 @@
{
"Name": "Blue Chickens In Multiplayer",
"Author": "WindHero",
"Version": "1.0.0",
"Version": "1.1.0",
"Description": "Allows for players to get blue chickens during multiplayer as long as at least one player has seen the event with Shane to unlock them",
"UniqueID": "WindHero.BlueChickensInMultiplayer",
"EntryDll": "bluechickensinmultiplayer.dll",