v0.3.0
191
LICENCE.txt
Executable file
@ -0,0 +1,191 @@
|
||||
EUROPEAN UNION PUBLIC LICENCE v. 1.2
|
||||
EUPL © the European Union 2007, 2016
|
||||
|
||||
This European Union Public Licence (the ‘EUPL’) applies to the Work (as defined below) which is provided under the
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The Work is provided under the terms of this Licence when the Licensor (as defined below) has placed the following
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||||
Licensed under the EUPL
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or has expressed by any other means his willingness to license under the EUPL.
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||||
|
||||
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In this Licence, the following terms have the following meaning:
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Such a termination will not terminate the licences of any person who has received the Work from the Licensee under
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13.Miscellaneous
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Without prejudice of Article 9 above, the Licence represents the complete agreement between the Parties as to the
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If any provision of the Licence is invalid or unenforceable under applicable law, this will not affect the validity or
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All linguistic versions of this Licence, approved by the European Commission, have identical value. Parties can take
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14.Jurisdiction
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15.Applicable Law
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Without prejudice to specific agreement between parties,
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— this Licence shall be governed by the law of the European Union Member State where the Licensor has his seat,
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— this licence shall be governed by Belgian law if the Licensor has no seat, residence or registered office inside
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a European Union Member State.
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|
||||
|
||||
Appendix
|
||||
|
||||
‘Compatible Licences’ according to Article 5 EUPL are:
|
||||
— GNU General Public License (GPL) v. 2, v. 3
|
||||
— GNU Affero General Public License (AGPL) v. 3
|
||||
— Open Software License (OSL) v. 2.1, v. 3.0
|
||||
— Eclipse Public License (EPL) v. 1.0
|
||||
— CeCILL v. 2.0, v. 2.1
|
||||
— Mozilla Public Licence (MPL) v. 2
|
||||
— GNU Lesser General Public Licence (LGPL) v. 2.1, v. 3
|
||||
— Creative Commons Attribution-ShareAlike v. 3.0 Unported (CC BY-SA 3.0) for works other than software
|
||||
— European Union Public Licence (EUPL) v. 1.1, v. 1.2
|
||||
— Québec Free and Open-Source Licence — Reciprocity (LiLiQ-R) or Strong Reciprocity (LiLiQ-R+)
|
||||
|
||||
The European Commission may update this Appendix to later versions of the above licences without producing
|
||||
a new version of the EUPL, as long as they provide the rights granted in Article 2 of this Licence and protect the
|
||||
covered Source Code from exclusive appropriation.
|
||||
All other changes or additions to this Appendix require the production of a new EUPL version.
|
||||
|
0
LICENSE.txt
Normal file → Executable file
27
README.md
Normal file → Executable file
@ -1,23 +1,32 @@
|
||||
### Mobs Humans
|
||||
![Mobs Humans' screenshot](screenshot.png)<br>
|
||||
![Mobs Humans' screenshot](screenshot.png)
|
||||
**_Adds humans._**
|
||||
|
||||
**Version:** 0.2.2<br>
|
||||
**Source code's license:** GPL v3.0<br>
|
||||
**Textures' license:** CC BY-SA v3.0 / v4.0
|
||||
**Version:** 0.3.0
|
||||
**Source code's license:** [EUPL v1.2][1] or later.
|
||||
**Textures' license:** [CC BY-SA v3.0][2], [CC BY-SA v4.0][3]
|
||||
|
||||
**Dependencies:** default (found in [Minetest Game][4]), mobs ([Mobs Redo][5])
|
||||
|
||||
**Dependencies:** default (found in Minetest Game), mobs (Mobs Redo)<br>
|
||||
|
||||
### Installation
|
||||
|
||||
Unzip the archive, rename the folder to mobs_humans and place it in<br>
|
||||
Unzip the archive, rename the folder to mobs_humans and place it in
|
||||
../minetest/mods/
|
||||
|
||||
If you only want this to be used in a single world, place it in<br>
|
||||
If you only want this to be used in a single world, place it in
|
||||
../minetest/worlds/WORLD_NAME/worldmods/
|
||||
|
||||
GNU+Linux - If you use a system-wide installation place it in<br>
|
||||
GNU+Linux - If you use a system-wide installation place it in
|
||||
~/.minetest/mods/
|
||||
|
||||
For further information or help see:<br>
|
||||
For further information or help see:
|
||||
https://wiki.minetest.net/Help:Installing_Mods
|
||||
|
||||
|
||||
|
||||
[1]: https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX:32017D0863
|
||||
[2]: https://creativecommons.org/licenses/by-sa/3.0/
|
||||
[3]: https://creativecommons.org/licenses/by-sa/4.0/
|
||||
[4]: https://github.com/minetest/minetest_game
|
||||
[5]: https://forum.minetest.net/viewtopic.php?t=9917
|
||||
|
6
alphabet.txt
Normal file → Executable file
@ -26,8 +26,8 @@ v = Victor
|
||||
f = Foxtrot
|
||||
ð/Ð = THe / THese (dh)
|
||||
þ = THing / THink (th)
|
||||
ɣ = GH (like "BaCH" but using a "g")
|
||||
ħ/Ħ = BaCH (German) loCH (Scottish)
|
||||
ɣ = GiorGHos (Greek) / (like "BaCH" but using a "g") (gh)
|
||||
ħ/Ħ = BaCH (German) loCH (Scottish) (ch)
|
||||
ɫ/Ɫ = SeviLLa / vaniLLa (Spanish) (lh)
|
||||
ʃ/Ʃ = SHow / SHopping
|
||||
ʃ/Ʃ = SHow / SHopping (sh)
|
||||
ʒ = Jacques / bon Jour (French) (zh)
|
||||
|
22
changelog.md
Normal file → Executable file
@ -7,7 +7,27 @@ and this project adheres to [Semantic Versioning](https://semver.org/).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
- Allow to temporarily hire an human.
|
||||
- No further features planned.
|
||||
|
||||
|
||||
|
||||
## [0.3.0] - 2019-10-17
|
||||
### Added
|
||||
|
||||
- Support for translations.
|
||||
- Option to toggle hovering nametags.
|
||||
|
||||
### Changed
|
||||
|
||||
- License changed to EUPL v1.2.
|
||||
- mod.conf set to follow MT v5.x specifics.
|
||||
- Textures have been optimized (with optipng).
|
||||
- Fixed collisionbox.
|
||||
|
||||
### Removed
|
||||
|
||||
- Support for MT v0.4.x
|
||||
|
||||
|
||||
|
||||
## [0.2.2] - 2018-07-27
|
||||
|
@ -1,2 +0,0 @@
|
||||
default
|
||||
mobs
|
@ -1 +0,0 @@
|
||||
Adds humans.
|
66
init.lua
Normal file → Executable file
@ -1,22 +1,32 @@
|
||||
--[[
|
||||
Mobs Humans - Adds human mobs.
|
||||
Copyright (C) 2018 Hamlet
|
||||
Mobs Humans - Adds human mobs.
|
||||
Copyright © 2018-2019 Hamlet <hamlatmesehub@riseup.net>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
Licensed under the EUPL, Version 1.2 or – as soon they will be
|
||||
approved by the European Commission – subsequent versions of the
|
||||
EUPL (the "Licence");
|
||||
You may not use this work except in compliance with the Licence.
|
||||
You may obtain a copy of the Licence at:
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
https://joinup.ec.europa.eu/software/page/eupl
|
||||
https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX:32017D0863
|
||||
|
||||
Unless required by applicable law or agreed to in writing,
|
||||
software distributed under the Licence is distributed on an
|
||||
"AS IS" basis,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied.
|
||||
See the Licence for the specific language governing permissions
|
||||
and limitations under the Licence.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
--]]
|
||||
|
||||
|
||||
-- Used for localization
|
||||
|
||||
local S = minetest.get_translator("mobs_humans")
|
||||
|
||||
|
||||
--
|
||||
-- General variables
|
||||
--
|
||||
@ -26,13 +36,18 @@ if (mob_difficulty == nil) then
|
||||
mob_difficulty = 1
|
||||
end
|
||||
|
||||
local show_nametags = minetest.settings:get_bool("mobs_humans_use_nametags")
|
||||
if (show_nametags == nil) then
|
||||
show_nametags = true
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Custom bones node
|
||||
--
|
||||
|
||||
minetest.register_node("mobs_humans:human_bones", {
|
||||
description = "Human Bones",
|
||||
description = S("Human Bones"),
|
||||
drawtype = "mesh",
|
||||
mesh = "mobs_humans_bones_model.obj",
|
||||
tiles = {"mobs_humans_bones.png"},
|
||||
@ -69,8 +84,8 @@ minetest.register_node("mobs_humans:human_bones", {
|
||||
-- Chat messages
|
||||
--
|
||||
|
||||
local MESSAGE_1 = "Saluton "
|
||||
local MESSAGE_2 = ", mia nomo estas "
|
||||
local MESSAGE_1 = S("Saluton ")
|
||||
local MESSAGE_2 = S(", mia nomo estas ")
|
||||
|
||||
|
||||
--
|
||||
@ -491,7 +506,7 @@ end
|
||||
--
|
||||
|
||||
mobs:register_mob("mobs_humans:human", {
|
||||
--nametag = "Human",
|
||||
nametag = "",
|
||||
given_name = nil,
|
||||
type = nil,
|
||||
hp_min = 15,
|
||||
@ -532,7 +547,7 @@ mobs:register_mob("mobs_humans:human", {
|
||||
},
|
||||
visual = "mesh",
|
||||
visual_size = {x = 1, y = 1},
|
||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.75, 0.4},
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
||||
textures = {
|
||||
{"mobs_humans_female_01.png"},
|
||||
{"mobs_humans_female_02.png"},
|
||||
@ -574,6 +589,12 @@ mobs:register_mob("mobs_humans:human", {
|
||||
self.lava_damage = dps(self, "lava")
|
||||
self.floats = boolean()
|
||||
self.makes_footstep_sound = boolean()
|
||||
if (show_nametags == true) then
|
||||
self.nametag = minetest.colorize("white", self.given_name ..
|
||||
" (" .. S("NPC") .. ")")
|
||||
else
|
||||
self.nametag = ""
|
||||
end
|
||||
|
||||
-- Random values chosen for specific human types
|
||||
if (self.type == "animal") then
|
||||
@ -608,6 +629,7 @@ mobs:register_mob("mobs_humans:human", {
|
||||
lava_damage = self.lava_damage,
|
||||
floats = self.floats,
|
||||
makes_footstep_sound = self.makes_footstep_sound,
|
||||
nametag = self.nametag
|
||||
})
|
||||
|
||||
self.object:set_armor_groups({
|
||||
@ -726,8 +748,8 @@ mobs:spawn({
|
||||
max_light = 15,
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
chance = 37500,
|
||||
active_object_count = 1,
|
||||
chance = 7500,
|
||||
active_object_count = 2,
|
||||
min_height = 1,
|
||||
max_height = 240,
|
||||
day_toggle = nil
|
||||
@ -735,7 +757,7 @@ mobs:spawn({
|
||||
|
||||
-- Spawn Egg
|
||||
|
||||
mobs:register_egg("mobs_humans:human", "Spawn Human", "mobs_humans_icon.png")
|
||||
mobs:register_egg("mobs_humans:human", S("Spawn Human"), "mobs_humans_icon.png")
|
||||
|
||||
|
||||
--
|
||||
@ -751,8 +773,8 @@ mobs:alias_mob("mobs:human", "mobs_humans:human")
|
||||
|
||||
if (minetest.settings:get("debug_log_level") == nil)
|
||||
or (minetest.settings:get("debug_log_level") == "action")
|
||||
or (minetest.settings:get("debug_log_level") == "info")
|
||||
or (minetest.settings:get("debug_log_level") == "info")
|
||||
or (minetest.settings:get("debug_log_level") == "verbose")
|
||||
then
|
||||
minetest.log("action", "[Mod] Mobs Humans [v0.2.2] loaded.")
|
||||
minetest.log("action", "[Mod] Mobs Humans [v0.3.0] loaded.")
|
||||
end
|
||||
|
14
locale/mobs_humans.en.tr
Normal file
@ -0,0 +1,14 @@
|
||||
# textdomain:mobs_humans
|
||||
|
||||
Human Bones=
|
||||
|
||||
# Hello<space>
|
||||
Saluton =Hello
|
||||
|
||||
# , my name is<space>
|
||||
, mia nomo estas =, my name is
|
||||
|
||||
# Non Playing Character
|
||||
NPC=
|
||||
|
||||
Spawn Human=
|
10
locale/mobs_humans.it.tr
Normal file
@ -0,0 +1,10 @@
|
||||
# textdomain:mobs_humans
|
||||
|
||||
Human Bones=Ossa umane
|
||||
Saluton =Salute
|
||||
, mia nomo estas =, il mio nome è
|
||||
|
||||
# Non Playing Character = Personaggio Non Giocante
|
||||
NPC=PNG
|
||||
|
||||
Spawn Human=Crea umano
|
14
locale/template.txt
Normal file
@ -0,0 +1,14 @@
|
||||
# textdomain:mobs_humans
|
||||
|
||||
Human Bones=
|
||||
|
||||
# Hello<space>
|
||||
Saluton =
|
||||
|
||||
# , my name is<space>
|
||||
, mia nomo estas =
|
||||
|
||||
# Non Playing Character
|
||||
NPC=
|
||||
|
||||
Spawn Human=
|
6
mod.conf
Normal file → Executable file
@ -1,7 +1,3 @@
|
||||
name = mobs_humans
|
||||
title = Mobs Humans
|
||||
author = Hamlet
|
||||
description = Adds humans.
|
||||
license = GPL v3.0
|
||||
forum = https://forum.minetest.net/viewtopic.php?f=9&t=20183
|
||||
version = 0.2.2
|
||||
depends = default, mobs
|
||||
|
0
models/ATTRIBUTION.txt
Normal file → Executable file
0
models/mobs_humans_bones_model.obj
Normal file → Executable file
BIN
screenshot.png
Before (image error) Size: 40 KiB After (image error) Size: 37 KiB |
4
settingtypes.txt
Normal file
@ -0,0 +1,4 @@
|
||||
# Display hovering nametags on humans
|
||||
#
|
||||
# Mostrare targhette fluttuanti sugli umani
|
||||
mobs_humans_use_nametags (Humans use name tags) bool true
|
0
textures/ATTRIBUTION.txt
Normal file → Executable file
0
textures/CC_BY-SA_4.0.txt
Normal file → Executable file
0
textures/CC_BY_SA_v3.txt
Normal file → Executable file
Before (image error) Size: 627 B After (image error) Size: 479 B |
Before (image error) Size: 188 B After (image error) Size: 130 B |
Before (image error) Size: 695 B After (image error) Size: 543 B |
0
textures/mobs_humans_female_02.png
Normal file → Executable file
Before (image error) Size: 1018 B After (image error) Size: 1018 B |
Before (image error) Size: 251 B After (image error) Size: 199 B |
Before (image error) Size: 2.0 KiB After (image error) Size: 1.9 KiB |
Before (image error) Size: 1.8 KiB After (image error) Size: 1.7 KiB |