mobs_ghost_redo/changelog.md

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2018-07-18 13:29:23 +02:00
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](https://semver.org/).
## [Unreleased]
- no other features planned
2019-10-31 13:46:26 +01:00
## [0.7.0] - 2019-10-31
### Added
- Option to choose if ghosts can be hurt only by metal or crystal swords
(false by default).
- Drop gold lump, min 1, max 5, chance 1 on 100.
### Modified
- Default hit points range from 10 to 20, in harder mode from 20 to 30.
- By default no longer immune to anything but swords, save in harder mode.
2019-10-17 11:22:51 +02:00
## [0.6.0] - 2019-10-17
### Added
- Support for translations.
- Option to toggle ghosts' spawning from bones only or from other nodes.
### Changed
- License changed to EUPL v1.2.
- mod.conf set to follow MT v5.x specifics.
- Textures have been optimized (with optipng).
### Removed
- Support for MT v0.4.x
2018-07-18 19:14:42 +02:00
## [0.5.1] - 2018-07-18
### Changed
- fixed the spawner egg's icon not being shown (thanks cHyper!)
2019-10-17 11:22:51 +02:00
2018-07-18 13:29:23 +02:00
## [0.5.0] - 2018-07-18
### Added
- spawn on mobs_humans:human_bones
- damage from moreores:sword_mithril
- changelog.md