master
Nemo 08 2012-04-05 23:07:12 +04:00
parent 076d641fd1
commit 7270ca3a28
21 changed files with 0 additions and 270 deletions

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--[[
{
{
k_grow_time, -- k * STANDART_GROW_TIME
image,
drop,
groups,
chance
}
}
]]--
STANDART_SPGROW_TIME = 120
local TRANSFORMS = {}
function register_plant_with_full_stages(grow_table)
for stage in ipairs(grow_table) do
if grow_table[stage].chance > 1 then
grow_table[stage].chance = 1
end
minetest.register_node(grow_table[stage].name, {
description = grow_table[stage].name,
drawtype = "plantlike",
walkable = false,
tile_images = {grow_table[stage].image},
inventory_image = grow_table[stage].image,
wield_image = grow_table[stage].image,
paramtype = "light",
drop = grow_table[stage].drop,
groups = grow_table[stage].groups,
sounds = default.node_sound_leaves_defaults(),
})
if (#(grow_table) > stage) then
minetest.register_abm({
nodenames = { grow_table[stage].name },
interval = grow_table[stage].time * STANDART_SPGROW_TIME,
chance = grow_table[stage].chance,
action = function (pos, node)
if math.random() < grow_table[stage].chance then
minetest.env:add_node(pos, {name = grow_table[stage + 1].name})
end
end
})
end
end
end
function register_simple_plant(name, final_description, stage_max, stage_time, image_template, final_drop)
-- number of stages of growth [1 .. stage_max]
-- image template .. [1 .. stage_max] .. ".png" --> png
local ngrow_table = {}
local cur_drop = ''
for i=1, stage_max do
cur_drop = ''
if i == stage_max then
cur_drop = final_drop
end
table.insert(ngrow_table, {
name = name .. i,
time = stage_time,
image = image_template .. i .. ".png",
drop = cur_drop,
groups = {snappy=3},
chance = 0.6
})
end
register_plant_with_full_stages(ngrow_table)
end
function register_transform_plant(grow_table)
for stage in ipairs(grow_table) do
if grow_table[stage].chance > 1 then
grow_table[stage].chance = 1
end
minetest.register_node(grow_table[stage].name, {
description = grow_table[stage].name,
drawtype = "plantlike",
walkable = false,
tile_images = {grow_table[stage].image},
inventory_image = grow_table[stage].image,
wield_image = grow_table[stage].image,
paramtype = "light",
drop = grow_table[stage].drop,
groups = grow_table[stage].groups,
sounds = default.node_sound_leaves_defaults(),
})
if (grow_table[stage].transform ~= nil) then
TRANSFORMS[grow_table[stage].name] = grow_table[stage].transform
minetest.register_abm({
nodenames = { grow_table[stage].name },
interval = grow_table[stage].time * STANDART_SPGROW_TIME,
chance = grow_table[stage].chance,
action = function (pos, node)
if math.random() < grow_table[stage].chance then
local rnd = 1
if #(TRANSFORMS[node.name]) > 1 then
rnd = math.random(#(TRANSFORMS[node.name]))
end
local transform = TRANSFORMS[node.name][rnd]
if transform.oldname ~= nil then
minetest.env:add_node(pos, {name = transform.oldname})
end
local trans_coord = {
x = pos.x + transform.x,
y = pos.y + transform.y,
z = pos.z + transform.z
}
if minetest.env:get_node(trans_coord).name == 'air' then
minetest.env:add_node(trans_coord, {name = transform.newname})
else
minetest.env:add_node(pos, {name = transform.newname})
end
end
end
})
end
end
end

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simple_grow

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minetest.register_craftitem('simple_plant:seed0', {
inventory_image = 'seed0.png',
stack_max = 99,
usable = true,
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type == 'node' then
n = minetest.env:get_node(pointed_thing.under)
if n.name == 'default:dirt_with_grass' then
minetest.env:add_node(pointed_thing.above, {name='simple_plant:splant1'})
end
itemstack:take_item()
end
return itemstack
end,
})
register_plant_with_full_stages({
{
name = 'simple_plant:splant1',
time = 0.5,
image = 'stage1.png',
drop = '',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:splant2',
time = 0.5,
image = 'stage2.png',
drop = 'default:iron_lump',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:splant3',
time = 0.5,
image = 'stage3.png',
drop = '',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:splant4',
time = 0.5,
image = 'stage4.png',
drop = 'default:clay_brick 4',
groups = {snappy=3},
chance = 0.4
},
})
---------------------
register_simple_plant('simple_plant:n', 'Odd flower', 6, 0.5, 'n', 'simple_plant:n_seed 5')
minetest.register_craftitem('simple_plant:n_seed', {
description = 'N seed',
inventory_image = 'n_seed.png',
stack_max = 99,
usable = true,
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type == 'node' then
n = minetest.env:get_node(pointed_thing.under)
if n.name == 'default:dirt_with_grass' then
minetest.env:add_node(pointed_thing.above, {name='simple_plant:n1'})
end
itemstack:take_item()
end
return itemstack
end,
})
------------------------
minetest.register_craftitem('simple_plant:strange_seed', {
description = 'Strange seed',
inventory_image = 'seed_strange.png',
stack_max = 99,
usable = true,
on_use = function(itemstack, user, pointed_thing)
-- Must be pointing to node
if pointed_thing.type == 'node' then
n = minetest.env:get_node(pointed_thing.under)
if n.name == 'default:dirt_with_grass' then
minetest.env:add_node(pointed_thing.above, {name='simple_plant:sp1'})
end
itemstack:take_item()
end
return itemstack
end,
})
register_transform_plant({
{
name = 'simple_plant:sp1',
transform = {{newname = 'simple_plant:sp2', x =0, y=0, z=0}},
time = 0.5,
image = 'sp1.png',
drop = '',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:sp2',
transform = {{newname = 'simple_plant:sp_fin', oldname ='simple_plant:sp_stem', x =0, y=1, z=0},
{newname = 'simple_plant:sp_fin', oldname ='simple_plant:sp_stem2', x =0, y=1, z=0}},
time = 0.5,
image = 'sp2.png',
drop = '',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:sp_stem',
transform = nil,
time = 0.5,
image = 'sp_stem.png',
drop = '',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:sp_stem2',
transform = nil,
time = 0.5,
image = 'sp_stem2.png',
drop = '',
groups = {snappy=3},
chance = 0.7
},
{
name = 'simple_plant:sp_fin',
time = 0.5,
image = 'sp_fin.png',
drop = 'simple_plant:strange_seed',
groups = {snappy=3},
chance = 0.7
}
})

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