Game Jam 2021
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Announcements for each platform.
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* Tweet: Twitter, Fosstodon
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* Text: IRC, Matrix
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* Rich: Discord
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## November 22 (Initial Announcement)
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### Tweet
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[banner image]
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The Minetest Community is holding a 3-week Game Jam starting December 1st! Read more details at [forum thread] or [reddit thread].
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### Text
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Hey all! We are holding a 3-week Minetest GAME JAM starting December 1st! The idea is to get more small, self-contained experiences into the Minetest game collection. You might even win some money. More details at [forum thread] or [reddit thread]!
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### Rich
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[banner image]
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Announcing the **2021 Minetest GAME JAM**!
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This is a chance for you to sharpen your gamedev skills with the chance for a prize!
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The jam starts **December 1st** and runs until **December 21st**. If you'd like to participate, check out all the details at [forum thread], [reddit thread] or https://github.com/GreenXenith/minetestgamejam/blob/master/2021/FLYER.md.
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![banner](banner.png)
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Announcing ... \*drumroll\* ... the **2021 Minetest GAME JAM**!
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This is the first "legit" game jam for the Minetest community, and we hope it brings a few new games to the collection. We also hope it goes well enough to host more of these in the future!
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[Why](#why-should-i-be-excited) | [What](#what-do-i-do) | [When](#when-is-it-happening) | [How](#how-do-i-participate) | [Ratings](#rating-and-scoring) | [Prizes](#what-will-i-win) | [Judges](#who-are-the-judges) | [Who](#whos-in-charge-of-this-thing)
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## Why should I be excited?
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* Sharpen your game making skills!
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* Play new games made by the community!
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* **[Money prizes!](#what-will-i-win)**
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* It's fun, right???
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* It's easy!
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## What do I do?
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Your goal is to **make a _small_, complete, self-contained experience**.
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Some examples of the size of game we are looking for:
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* https://content.minetest.net/packages/Hume2/boxworld3d/
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* https://content.minetest.net/packages/Just_Visiting/labyrinth/
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* https://content.minetest.net/packages/1248/labyrinthus/
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The goal is to make a small game, not an immersive sandbox or an emergent RPG. Choose a simple, manageable idea, and divide your time wisely.
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Need game ideas? How about:
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* Racing game
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* Farming simulator
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* I Spy (or Where's Waldo?)
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* Business simulation (tycoon game)
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* Tower defense
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* Battleship (or another board game)
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## When is it happening?
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_(All dates are 00:00UTC)_
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* The game jam starts **December 1st**.
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* Development time ends **December 21st**.
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* Rating begins immediately after, and ends **December 30th**.
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* Results will be totalled and announced **December 31st** (or Jan. 1st).
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## How do I participate?
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Simple: Submit a game to [the Content Database](https://content.minetest.net/) by the deadline with the `Jam / Community 2021` tag (coming soon).
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Packages will be held until work time ends and then approved to open for ratings.
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### Rules
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* Game must be created within allotted time-frame
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* Third-party libraries and assets may be used, but core gameplay must be own work
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* We **highly recommend** using git submodules for third-party libraries
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* Teams are allowed (any size allowed, participants may participate in multiple teams and individually)
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* CDB Packages must be tagged appropriately (event tag)
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* Participants found unfairly influencing reviews will be **immediately disqualified**, but their package (if submitted) may remain as a regular CDB package
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## Rating and Scoring
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On **December 21st** all submissions will be approved (if they meet CDB guidelines) and opened for playing/rating.
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### Your Job
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Play and review submission with the [event tag](#). Your +1/-1 will contribute to the community score for each package.
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### Our Job
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A [panel of judges](#who-are-the-judges) will also score each package. This will be combined with the community score and objective rubric to produce a final score.
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Here are some subjective things you should keep in mind that the judges may be looking for.
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| Criteria | Description |
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| ------------- | --------------------------------------------------------------------------------------------------------------- |
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| Innovation | What's different about your game? Are the mechanics new and clever? Is there unexpected gameplay? |
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| Gameplay | How intuitive is your gameplay? Is it a fun one-sitting game or hours of emergent gameplay? Is it captivating? |
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| Content | Is your game super polished? Or is there a lot to explore? |
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| Audio/Visuals | Did you make beautiful art or music? Is the game style cohesive? Can you charm anyone with your programmer art? |
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| Stability | How well does your game run? Are there any unexpected crashes? Are there any warnings in the console? |
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### Wait, objective rubric?
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These are bonus criteria that will add to your score. Not completing these will probably harm your package in the final rankings.
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| Criteria | Bonus |
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| -------------------------------------------------------------------------------------------------------------------- | ----- |
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| **The game is stable enough to play.** <br> Any bugs or crashes should not hinder main gameplay. | 5% |
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| **Package has a public <ins>git</ins> repository.** <br> Mercurial is cool, but we use git in this house. | 3% |
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| **The game works out-of-the-box.** <br> No extra configuration, external programs, or trusted mods. | 2% |
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For more info on how scoring works, see [the full details](PLANNING.md#scoring).
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## What will I win?
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Bragging rights! A cool game! Oh, and some money!
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The **top 3** winners will win portions of the prize pool.
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_Current Prize Pool:_ **$200**
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Portions are subject to change, but you can expect roughly 50%/30%/20% for 1st/2nd/3rd.
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Winners will be contacted for payment address (PayPal account, charity, or other participant).
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**PayPal is required to receive prize funds.** This is mostly for international and accessibility reasons. Alternatives may be suggested at payout, but will only be used at handler's convenience. Crypto will not be considered.
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For more details on prize handling (ties, teams, etc.) see [full details](PLANNING.md#prizes).
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* * *
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The prize pool is funded by community contributions. Those that wish to contribute should contact GreenXenith (via [forum](https://forum.minetest.net/ucp.php?i=pm&mode=compose&u=18711), Discord @ GreenXenith#3232, or [Reddit](https://www.reddit.com/message/compose/?to=GreenXenith)).
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Current contributors:
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* MisterE
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* MinetestVideos
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### Disclaimer
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By participating and/or contributing, you understand and accept that prize money will be aggregated and distributed by a private third-party (GreenXenith) through a secondary proprietary third-party service (PayPal) to you (the contestant) or the destination of your choice, at the discretion of the private handler (GreenXenith).
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## Who are the judges?
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* Benrob0329
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* celeron55
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* GreenXenith
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* Hugues Ross
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* Krock (SmallJoker)
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* MinetestVideos (Nathan Salapat)
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* MisterE
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* rubenwardy
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* sfan5
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* Warr1024
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## Who's in charge of this thing?
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Me (GreenXenith), though it is the brainchild of MisterE.
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Myself, my Discord staff, and a few other community members (rubenwardy, MisterE, MinetestVideos, ElCeejo) helped plan and flesh out the event details.
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* * *
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If you have any questions, ask here or in response to any other announcement on other platforms!
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* * *
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A mirror of this page is held on the [Minetest Forums](#) and on the [Minetest Subreddit](#).
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A copy of this page is held in the [data repository](https://github.com/GreenXenith/minetestgamejam). All relevant documents, details, and other information are in this repository.
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# Minetest GAME JAM 2021
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Planning Document
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Table of Contents
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-----------------
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1. [Schedule](#schedule)
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2. [Goal/Theme](#goaltheme)
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3. [Rules](#rules)
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1. [Submissions](#submissions)
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4. [Scoring](#scoring)
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1. [Community Rating](#community-ratings)
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2. [Judge Scoring](#judge-scoring)
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3. [Bonuses](#bonuses)
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4. [Total](#total)
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5. [Rubrics](#rubrics)
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1. [Judge Rubric](#judge-rubric)
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2. [Bonus Rubric](#bonus-rubric)
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6. [Prizes](#prizes)
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1. [Ranking](#ranking)
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2. [Tie Breaking](#tie-breaking)
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3. [Payout](#payout)
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4. [Prize Pool](#prize-pool)
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5. [Disclaimer](#disclaimer)
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7. [Results](#results)
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8. [Judges](#judges)
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1. [Judge Participation](#judge-participation)
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9. [Promotion](#promotion)
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10. [Data Repository](#data-repository)
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## Schedule
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* Pre-December: Cross-platform promotion
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* December 1st (00:00UTC): Development begins
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* December 21st (00:00UTC): Development ends; Community rating begins
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* December 30th (00:00UTC): Community rating ends
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* December 31st: Tallying and results (may announce January 1st)
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## Goal/Theme
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**Small and complete experience.**
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The goal is to make a small game, not an immersive sandbox or an emergent RPG. Choose a simple, manageable idea, and divide your time wisely.
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Example game prompts will be provided.
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Examples:
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* https://content.minetest.net/packages/Hume2/boxworld3d/
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* https://content.minetest.net/packages/Just_Visiting/labyrinth/
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* https://content.minetest.net/packages/1248/labyrinthus/
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## Rules
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* Game must be created within allotted time-frame
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* Third-party libraries and assets may be used, but core gameplay must be own work
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* We **highly recommend** using git submodules for third-party libraries
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* Teams are allowed (any size allowed, participants may participate in multiple teams and individually)
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### Submissions
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* Games shall be uploaded to the [Minetest Content Database](https://content.minetest.net/)
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* Packages must be tagged appropriately (custom event tag)
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* Packages will be held until work time ends and then approved to open for ratings
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* Participants found unfairly influencing reviews will be **immediately disqualified**, but their package (if submitted) may remain as a regular CDB package.
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## Scoring
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Scoring is a combination of community ratings, judge ratings, and bonus criteria.
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### Community Ratings
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Package reviews are turned into a positive percentage (`positive reviews / total`).
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Reviews with majority unhelpfulness will not be included.
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An artificial negative and positive review will be factored in to fairly score packages with few reviews.
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### Judge Scoring
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Judges score each package out of 10 points. All judge scores are averaged and converted to a percent (divided by 10).
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It is up to each judge how they score packages and are not required to follow any strict system (other than N/10), but [a rubric is provided](#judge-rubric) for your convenience.
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Judges may also nominate "Honorable Mentions" to be voted on by the panel.
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### Bonuses
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Certain objective features [listed here](#bonus-rubric) will add bonus percentage to the final score. The other categories only add up to 90%, so all bonuses must be completed to make up the rest.
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Not meeting bonus criteria is a huge disadvantage.
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### Total
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Each section is weighted and combined into a final percent.
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| Weights | |
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| --------- | ---- |
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| Community | 30% |
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| Judge | 60% |
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| Bonus | 10%* |
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\* Bonus percentages add up to 10%, they are not weighted afterwards
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Formula: `((comun_positive / comun_total) * 0.3) + ((avg_judge_score / 10) * 0.6) + bonus_percent`
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The final score is represented **out of 100**.
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## Rubrics
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#### __Judge Rubric__
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These are subjective ideas that you should keep in mind.
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| Criteria | Description |
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| ------------- | --------------------------------------------------------------------------------------------------------------- |
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| Innovation | What's different about your game? Are the mechanics new and clever? Is there unexpected gameplay? |
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| Gameplay | How intuitive is your gameplay? Is it a fun one-sitting game or hours of emergent gameplay? Is it captivating? |
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| Content | Is your game super polished? Or is there a lot to explore? |
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| Audio/Visuals | Did you make beautiful art or music? Is the game style cohesive? Can you charm anyone with your programmer art? |
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| Stability | How well does your game run? Are there any unexpected crashes? Are there any warnings in the console? |
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#### __Bonus Rubric__
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These are bonus criteria that will add to your score.
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| Criteria | Bonus |
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| -------------------------------------------------------------------------------------------------------------------- | ----- |
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| **The game is stable enough to play.** <br> Any bugs or crashes should not hinder main gameplay. | 5% |
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| **Package has a public <ins>git</ins> repository.** <br> Mercurial is cool, but we use git in this house. | 3% |
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| **The game works out-of-the-box.** <br> No extra configuration, external programs, or trusted mods. | 2% |
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## Prizes
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**PayPal is required to receive prize funds.**\*
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### Ranking
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1. **50%** of pool
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2. **30%** of pool
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3. **20%** of pool
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(Subject to adjustment based on [prize pool](#prize-pool))
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### Tie Breaking
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Ties will be settled using the following metrics (in order until determined):
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* Positive review total
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* Helpfulness total
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* Package ID (time)
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### Payout
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Winners will be contacted for payment address (PayPal account, charity, or other participant)
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Prize will be divided evenly for team submissions. Above clause applies. Remainders from uneven divisions will go the [Minetest Project](https://www.minetest.net/get-involved/#donate).
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\* PayPal is used for international accessibility reasons. Alternatives may be suggested at payout, but will only be used at handler's convenience. Crypto will not be considered.
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### Prize Pool
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The prize pool is funded by community contributions. Those that wish to contribute should contact GreenXenith.
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Current pot: **$200**
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Current contributors:
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* MisterE
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* MinetestVideos
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### Disclaimer
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By participating and/or contributing, you understand and accept that prize money will be aggregated and distributed by a private third-party (GreenXenith) through a secondary proprietary third-party service (PayPal) to you (the contestant) or the destination of your choice, at the discretion of the private handler (GreenXenith).
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## Results
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Full results will be made public in the [data repo](#data-repository). Each package will include the following:
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* Final score
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* Placement in total ranking
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* Placement in community ranking
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* Placement in judge ranking
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* Score from community rankings
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* How many +1/-1
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* How many disqualified reviews
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* Combined score from all judges (anonymous)
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* May include notes from judges
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* Bonus rubric marks
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* Honorable mention categories (if applicable)
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## Judges
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Judges are chosen from well-known and trusted members of the community.
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Jam Judges (list subject to change):
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* MisterE ($)
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* MinetestVideos (Nathan Salapat) ($)
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* GreenXenith
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* Warr1024
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* Benrob0329
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* rubenwardy
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* Hugues Ross
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* Krock
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* sfan5
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* celeron55
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\$: Current prize pool contributors
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### Judge Participation
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Judges **are allowed** to participate. Rules are as follows:
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* Judges cannot rate their own package (this is a natural disadvantage)
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* Judge entries are **non-competing**: They will not receive prizes
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* Judges **will be ranked**, listed as a tie for whatever place they are in
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## Promotion
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This game jam is intended to be as decentralized as possible in order to avoid conflict over platform choice.
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The only centralized location is the ContentDB for submissions, as it is the only stable Minetest platform for content submission.
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Announcements and updates will be made and sent across every major community platform.
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* A single info page will be used for public event details. A master copy of this page will be held in the [data repository](#data-repository).
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* Two mirrors of the master will be created and updated at:
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* [Minetest Forums](https://forum.minetest.net/)
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* [Minetest Subreddit](https://www.reddit.com/r/Minetest/)
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* All other "socials" will use shorter messages and link to the 3 available detailed pages:
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* [IRC](irc://irc.libera.chat/#minetest)
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* [Discord](https://discord.gg/minetest)
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* [Matrix](https://matrix.to/#/+minetest:tchncs.de)
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* [Twitter](https://twitter.com/MinetestProject)
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* [Fosstodon](https://fosstodon.org/@minetest)
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## Data Repository
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The [data repository](https://github.com/GreenXenith/minetestgamejam) holds all public data for the game jam. This includes (but is not limited to):
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* Planning documents
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* Distributed info/flyers
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* Jam results
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* Event statistics
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