updated readme (condensed lists)
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@ -22,10 +22,8 @@ I've also implemented a debug shortcut `Shift+Ctrl+d`, that reset scene, reloads
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### Import
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* Mind that UV mapping, normals and animation are not yet implemented. Working on it!
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* Nodes with multiple meshes get converted into a single mesh (preserving brush_id).
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Maybe it's better to split those nodes into separate objects.
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* Nodes use original quaternion rotation and it affects user interface.
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Maybe it's worth to convert it into euler.
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@ -53,7 +51,6 @@ but it was hard to find, so I just put it here in the repository as well.
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## Alternatives
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* [Assimp](http://assimp.sourceforge.net/) - doesn't read .b3d animation in most cases, maybe I have acuired a very particular set of files
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* [fragMOTION](http://www.fragmosoft.com/) - works fine most of the time, but it's a terrible nagware and the only suitable export is .smd
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## References
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