new example based on dirtylarry
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@ -1,6 +0,0 @@
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images {
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image: "/example/defold-icon.png"
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}
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margin: 0
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extrude_borders: 0
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inner_padding: 0
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@ -3,8 +3,8 @@ scale_along_z: 0
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embedded_instances {
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id: "go"
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data: "components {\n"
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" id: \"script\"\n"
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" component: \"/example/example.script\"\n"
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" id: \"gui\"\n"
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" component: \"/example/example.gui\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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@ -35,43 +35,3 @@ embedded_instances {
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z: 1.0
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}
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}
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embedded_instances {
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id: "icon"
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data: "embedded_components {\n"
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" id: \"sprite\"\n"
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" type: \"sprite\"\n"
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" data: \"tile_set: \\\"/example/example.atlas\\\"\\n"
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"default_animation: \\\"defold-icon\\\"\\n"
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"material: \\\"/builtins/materials/sprite.material\\\"\\n"
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"blend_mode: BLEND_MODE_ALPHA\\n"
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"\"\n"
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" position {\n"
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" x: 400.0\n"
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" y: 300.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,65 @@
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local defos = require("defos.defos") --windows only
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local dirtylarry = require "dirtylarry/dirtylarry"
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function init(self)
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self.is_cursor = true
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msg.post(".", "acquire_input_focus")
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end
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local function change_mouse_label(text)
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local label = gui.get_node("disable_mouse_cursor/larrylabel")
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gui.set_text(label,text)
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end
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function on_input(self, action_id, action)
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self.input_title = dirtylarry:input("window_title", action_id, action, gui.KEYBOARD_TYPE_DEFAULT, "Type text")
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dirtylarry:button("set_window_title", action_id, action, function ()
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defos.set_window_title(tostring(self.input_title))
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end)
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dirtylarry:button("disable_minimize_button", action_id, action, function ()
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defos.disable_minimize_button()
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end)
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dirtylarry:button("disable_maximize_button", action_id, action, function ()
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defos.disable_maximize_button()
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end)
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dirtylarry:button("disable_window_resize", action_id, action, function ()
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defos.disable_window_resize()
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end)
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dirtylarry:button("random_window_size", action_id, action, function ()
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defos.set_window_size(math.random(1,500),math.random(1,500),math.random(100,1024),math.random(100,768))
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end)
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dirtylarry:button("set_window_size", action_id, action, function ()
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defos.set_window_size(-1,-1,800,600)
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end)
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dirtylarry:button("toggle_fullscreen", action_id, action, function ()
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defos.toggle_fullscreen()
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end)
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dirtylarry:button("toggle_maximize", action_id, action, function ()
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defos.toggle_maximize()
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end)
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dirtylarry:button("disable_mouse_cursor", action_id, action, function ()
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if self.is_cursor then
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defos.disable_mouse_cursor()
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self.is_cursor = false
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change_mouse_label("Enable mouse cursor")
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else
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defos.enable_mouse_cursor()
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self.is_cursor = true
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change_mouse_label("Disable mouse cursor")
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end
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end)
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gui.set_text(gui.get_node("is_fullscreen"),"is_fullscreen "..tostring(defos.is_fullscreen()))
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gui.set_text(gui.get_node("is_maximize"),"is_maximize "..tostring(defos.is_maximize()))
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end
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@ -1,7 +1,7 @@
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[project]
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title = DefOS
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version = 1.0
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dependencies =
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dependencies = latest zip URL as a dependency in your Defold project: https://github.com/andsve/dirtylarry/archive/master.zip
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[bootstrap]
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main_collection = /example/example.collectionc
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@ -10,8 +10,8 @@ main_collection = /example/example.collectionc
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game_binding = /input/game.input_bindingc
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[display]
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width = 800
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height = 600
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width = 1024
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height = 768
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[physics]
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scale = 0.02
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@ -1,4 +1,16 @@
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key_trigger {
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input: KEY_BACKSPACE
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action: "backspace"
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}
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mouse_trigger {
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input: MOUSE_BUTTON_1
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action: "touch"
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}
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text_trigger {
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input: TEXT
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action: "text"
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}
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text_trigger {
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input: MARKED_TEXT
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action: "marked_text"
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}
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