ROADMAP update

master
Solebull 2018-12-17 03:27:34 +01:00
parent e6cda4010b
commit ff65e44a54
1 changed files with 33 additions and 32 deletions

65
ROADMAP
View File

@ -113,7 +113,39 @@ with exaltion
the player's inventory"
- [ ] Find some female skins
- See this error WARNING[Server]: Assignment to undeclared global "p2" inside a function at ...rainbru/.minetest/games/minetest-pvp/mods/ruins/init.lua:99.
**** TODO [feature_Factions] Try to add factions mod
**** TODO Continue to test factions and NPC mod
- [-] Trying a new factions mod with rank etc...
https://github.com/agrecascino/factions
- former one moved to OLD
- [X] Must list available command (from chatcommands.lua)
- Add these commands to README.md
- [ ] Then, try to understand this power thing
- [ ] Also find the craft for faction chest to test it
- [ ] The faction spawn seems to be broken
- [ ] We should be able to create a hoe fom the right
Actually only stone:stone
empty:wood
Should also be wood:empty
- [X] Should be tested "degats entre alliés" : activés par default
And can't be deactivated with new factions mod
- [ ] Maybe install https://github.com/Sokomine/mob_world_interaction
To fix our NPC absence issue : Installed but no NPC
- [ ] https://github.com/Sokomine/gates_long could be fine
- [ ] Maybe add a little UI for the faction as the inventoy tab
but formspec are difficult to use
- [ ] See this errors
[mg_villages] ERROR: Did not find a suitable replacement for cottages:shelf (suggested but inexistant: cottages:shelf). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:bench (suggested but inexistant: cottages:bench). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:table (suggested but inexistant: cottages:table). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_wood (suggested but inexistant: cottages:hatch_wood). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_small (suggested but inexistant: cottages:fence_small). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:wood_flat (suggested but inexistant: cottages:wood_flat). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_corner (suggested but inexistant: cottages:fence_corner). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_steel (suggested but inexistant: cottages:hatch_steel). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel_lying (suggested but inexistant: cottages:barrel_lying). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel (suggested but inexistant: cottages:barrel). Building: chateau_without_garden.
**** DONE [feature_Factions] Try to add factions mod
CLOCK: [2018-12-17 lun. 02:08]--[2018-12-17 lun. 03:03] => 0:55
CLOCK: [2018-12-17 lun. 00:53]--[2018-12-17 lun. 01:41] => 0:48
CLOCK: [2018-12-16 dim. 23:31]--[2018-12-17 lun. 00:10] => 0:39
@ -148,37 +180,6 @@ with exaltion
- [X] Again a LuaEntity name "mobs_mc:baby_zombie" not defined ERROR
Maybe because on a generated map before changed baby_zimbie name
Test it for a long time with a new mat
- [-] Trying a new factions mod with rank etc...
https://github.com/agrecascino/factions
- former one moved to OLD
- [X] Must list available command (from chatcommands.lua)
- Add these commands to README.md
- [ ] Then, try to understand this power thing
- [ ] Also find the craft for faction chest to test it
- [ ] The faction spawn seems to be broken
- [ ] We should be able to create a hoe fom the right
Actually only stone:stone
empty:wood
Should also be wood:empty
- [X] Should be tested "degats entre alliés" : activés par default
And can't be deactivated with new factions mod
- [ ] Maybe install https://github.com/Sokomine/mob_world_interaction
To fix our NPC absence issue : Installed but no NPC
- [ ] https://github.com/Sokomine/gates_long could be fine
- [ ] Maybe add a little UI for the faction as the inventoy tab
but formspec are difficult to use
- [ ] See this errors
[mg_villages] ERROR: Did not find a suitable replacement for cottages:shelf (suggested but inexistant: cottages:shelf). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:bench (suggested but inexistant: cottages:bench). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:table (suggested but inexistant: cottages:table). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_wood (suggested but inexistant: cottages:hatch_wood). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_small (suggested but inexistant: cottages:fence_small). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:wood_flat (suggested but inexistant: cottages:wood_flat). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_corner (suggested but inexistant: cottages:fence_corner). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_steel (suggested but inexistant: cottages:hatch_steel). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel_lying (suggested but inexistant: cottages:barrel_lying). Building: chateau_without_garden.
[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel (suggested but inexistant: cottages:barrel). Building: chateau_without_garden.
**** DONE [feature_WelcomePopup] Add a simple welcome message
CLOCK: [2018-12-16 dim. 22:06]--[2018-12-16 dim. 22:31] => 0:25
- [X] Find a way to print a server popup