ROADMAP update
parent
e6cda4010b
commit
ff65e44a54
65
ROADMAP
65
ROADMAP
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@ -113,7 +113,39 @@ with exaltion
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the player's inventory"
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- [ ] Find some female skins
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- See this error WARNING[Server]: Assignment to undeclared global "p2" inside a function at ...rainbru/.minetest/games/minetest-pvp/mods/ruins/init.lua:99.
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**** TODO [feature_Factions] Try to add factions mod
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**** TODO Continue to test factions and NPC mod
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- [-] Trying a new factions mod with rank etc...
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https://github.com/agrecascino/factions
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- former one moved to OLD
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- [X] Must list available command (from chatcommands.lua)
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- Add these commands to README.md
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- [ ] Then, try to understand this power thing
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- [ ] Also find the craft for faction chest to test it
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- [ ] The faction spawn seems to be broken
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- [ ] We should be able to create a hoe fom the right
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Actually only stone:stone
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empty:wood
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Should also be wood:empty
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- [X] Should be tested "degats entre alliés" : activés par default
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And can't be deactivated with new factions mod
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- [ ] Maybe install https://github.com/Sokomine/mob_world_interaction
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To fix our NPC absence issue : Installed but no NPC
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- [ ] https://github.com/Sokomine/gates_long could be fine
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- [ ] Maybe add a little UI for the faction as the inventoy tab
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but formspec are difficult to use
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- [ ] See this errors
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:shelf (suggested but inexistant: cottages:shelf). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:bench (suggested but inexistant: cottages:bench). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:table (suggested but inexistant: cottages:table). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_wood (suggested but inexistant: cottages:hatch_wood). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_small (suggested but inexistant: cottages:fence_small). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:wood_flat (suggested but inexistant: cottages:wood_flat). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_corner (suggested but inexistant: cottages:fence_corner). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_steel (suggested but inexistant: cottages:hatch_steel). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel_lying (suggested but inexistant: cottages:barrel_lying). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel (suggested but inexistant: cottages:barrel). Building: chateau_without_garden.
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**** DONE [feature_Factions] Try to add factions mod
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CLOCK: [2018-12-17 lun. 02:08]--[2018-12-17 lun. 03:03] => 0:55
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CLOCK: [2018-12-17 lun. 00:53]--[2018-12-17 lun. 01:41] => 0:48
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CLOCK: [2018-12-16 dim. 23:31]--[2018-12-17 lun. 00:10] => 0:39
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@ -148,37 +180,6 @@ with exaltion
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- [X] Again a LuaEntity name "mobs_mc:baby_zombie" not defined ERROR
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Maybe because on a generated map before changed baby_zimbie name
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Test it for a long time with a new mat
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- [-] Trying a new factions mod with rank etc...
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https://github.com/agrecascino/factions
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- former one moved to OLD
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- [X] Must list available command (from chatcommands.lua)
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- Add these commands to README.md
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- [ ] Then, try to understand this power thing
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- [ ] Also find the craft for faction chest to test it
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- [ ] The faction spawn seems to be broken
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- [ ] We should be able to create a hoe fom the right
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Actually only stone:stone
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empty:wood
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Should also be wood:empty
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- [X] Should be tested "degats entre alliés" : activés par default
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And can't be deactivated with new factions mod
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- [ ] Maybe install https://github.com/Sokomine/mob_world_interaction
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To fix our NPC absence issue : Installed but no NPC
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- [ ] https://github.com/Sokomine/gates_long could be fine
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- [ ] Maybe add a little UI for the faction as the inventoy tab
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but formspec are difficult to use
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- [ ] See this errors
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:shelf (suggested but inexistant: cottages:shelf). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:bench (suggested but inexistant: cottages:bench). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:table (suggested but inexistant: cottages:table). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_wood (suggested but inexistant: cottages:hatch_wood). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_small (suggested but inexistant: cottages:fence_small). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:wood_flat (suggested but inexistant: cottages:wood_flat). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:fence_corner (suggested but inexistant: cottages:fence_corner). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:hatch_steel (suggested but inexistant: cottages:hatch_steel). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel_lying (suggested but inexistant: cottages:barrel_lying). Building: chateau_without_garden.
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[mg_villages] ERROR: Did not find a suitable replacement for cottages:barrel (suggested but inexistant: cottages:barrel). Building: chateau_without_garden.
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**** DONE [feature_WelcomePopup] Add a simple welcome message
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CLOCK: [2018-12-16 dim. 22:06]--[2018-12-16 dim. 22:31] => 0:25
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- [X] Find a way to print a server popup
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