Initial commit

master
Solebull 2018-09-08 02:28:36 +02:00
commit d5c54e445c
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## Generic ignorable patterns and files
*~
.*.swp
*bak*
tags
*.vim
## Files related to minetest development cycle
*.patch

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-*-org-*-
* v1.0.0
** v0.1.0
*** v0.0.1
**** Make some colored beds
- Only red bed can ba crafted (red-red-white whool). see mods/beds/ for more
**** Improve Gameplay
CLOCK: [2018-09-06 jeu. 16:21]--[2018-09-06 jeu. 16:32] => 0:11
CLOCK: [2018-09-05 mer. 16:08]--[2018-09-05 mer. 16:16] => 0:08
- [X] Try to grow some animals
- [X] Add a bed mod https://github.com/minetest/minetest_game/tree/master/mods/beds
It is already present : seulement red, red, white ?
Test it in creative. It works. So only red beds :(
- [ ] Try a faction mod
- [ ] How many max animal we can grow (we can grow cow bu many ?)
- [ ] Should search a double chest mod
it seems minitest has it https://github.com/PilzAdam/MiniTest/tree/master/mods
but where ?
Downloading and testing it. Yes, called chest_top_big. in mods/default/
How to steal it ?
- [ ] Add a nether mod ? https://forum.minetest.net/viewtopic.php?t=5790
**** Rename the mod
CLOCK: [2018-09-05 mer. 16:16]--[2018-09-05 mer. 16:22] => 0:06
CLOCK: [2018-09-04 mar. 16:17]--[2018-09-04 mar. 16:37] => 0:20
- [X] Change icon.png : 1000 x 1000
- [X] Change menu/header.png : 924 x 191
- [ ] Make some overlay images
Create a storm/eclair image to split for actual overlays maybe with
the words *PVP* and *faction*
- [ ] Fix the default_torch.png ERROR
**** Should have a good website
CLOCK: [2018-09-06 jeu. 20:15]--[2018-09-06 jeu. 20:17] => 0:02
- [X] First, the map minetest-mapper should work
Building the C++ version manually in ~/Jeux/minetestmapper. It works
It's really fast. May be used on a website, to show the actual map.
- [ ] Maybe we could have ranking etc...

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minetest-solebull - ??? - A PVP/faction game for minetest based on Cobalt.
* See ROADMAP
- for more
=== ChangeLog ===
* v0.0.1 (4 Sep. 2018 - ???)
- Added multiple mods to git
- Changed menu header