2013-06-18 02:57:36 -07:00

225 lines
5.8 KiB
Java

package mods.tinker.tconstruct.util.player;
import java.lang.ref.WeakReference;
import mods.tinker.tconstruct.TConstruct;
import mods.tinker.tconstruct.common.TContent;
import mods.tinker.tconstruct.library.SkillRegistry;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import cpw.mods.fml.common.FMLCommonHandler;
public class ArmorExtended implements IInventory
{
public ItemStack[] inventory = new ItemStack[7];
public WeakReference<EntityPlayer> parent;
public void init(EntityPlayer player)
{
parent = new WeakReference<EntityPlayer>(player);
}
@Override
public int getSizeInventory ()
{
return inventory.length;
}
public boolean isStackInSlot (int slot)
{
return inventory[slot] != null;
}
@Override
public ItemStack getStackInSlot (int slot)
{
return inventory[slot];
}
@Override
public ItemStack decrStackSize (int slot, int quantity)
{
if (inventory[slot] != null)
{
//System.out.println("Took something from slot " + slot);
if (inventory[slot].stackSize <= quantity)
{
ItemStack stack = inventory[slot];
inventory[slot] = null;
return stack;
}
ItemStack split = inventory[slot].splitStack(quantity);
if (inventory[slot].stackSize == 0)
{
inventory[slot] = null;
}
EntityPlayer player = parent.get();
TPlayerStats stats = TConstruct.playerTracker.getPlayerStats(player.username);
recalculateHealth(player, stats);
return split;
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing (int slot)
{
return null;
}
@Override
public void setInventorySlotContents (int slot, ItemStack itemstack)
{
inventory[slot] = itemstack;
//System.out.println("Changed slot " + slot + " on side " + FMLCommonHandler.instance().getEffectiveSide());
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
{
itemstack.stackSize = getInventoryStackLimit();
}
EntityPlayer player = parent.get();
TPlayerStats stats = TConstruct.playerTracker.getPlayerStats(player.username);
recalculateHealth(player, stats);
}
@Override
public String getInvName ()
{
return "";
}
@Override
public boolean isInvNameLocalized ()
{
return false;
}
@Override
public int getInventoryStackLimit ()
{
return 64;
}
@Override
public void onInventoryChanged ()
{
EntityPlayer player = parent.get();
TPlayerStats stats = TConstruct.playerTracker.getPlayerStats(player.username);
//recalculateSkills(player, stats);
recalculateHealth(player, stats);
if (inventory[2] != null && inventory[2].getItem() == TContent.knapsack)
{
}
}
/*public void recalculateSkills(EntityPlayer player, TPlayerStats stats)
{
if (inventory[1] != null && inventory[1].getItem() == TContent.glove)
{
if (stats.skillList.size() < 1)
{
try
{
stats.skillList.add(SkillRegistry.skills.get("Wall Building").copy());
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
else
{
if (stats.skillList.size() > 0)
{
stats.skillList.remove(0);
}
}
}*/
public void recalculateHealth(EntityPlayer player, TPlayerStats stats)
{
if (inventory[6] != null && inventory[6].getItem() == TContent.heartCanister)
{
ItemStack stack = inventory[6];
int meta = stack.getItemDamage();
if (meta == 2)
{
int bonusHP = stack.stackSize * 2;
stats.bonusHealth = bonusHP;
player.maxHealth = 20 + bonusHP;
}
}
else if (parent != null && parent.get() != null)
{
parent.get().maxHealth = 20;
}
}
@Override
public boolean isUseableByPlayer (EntityPlayer entityplayer)
{
return true;
}
public void openChest ()
{
}
public void closeChest ()
{
}
@Override
public boolean isStackValidForSlot (int slot, ItemStack itemstack)
{
return false;
}
/* Save/Load */
public void saveToNBT (EntityPlayer entityplayer)
{
NBTTagCompound tags = entityplayer.getEntityData();
NBTTagList tagList = new NBTTagList();
NBTTagCompound invSlot;
for (int i = 0; i < this.inventory.length; ++i)
{
if (this.inventory[i] != null)
{
invSlot = new NBTTagCompound();
invSlot.setByte("Slot", (byte) i);
this.inventory[i].writeToNBT(invSlot);
tagList.appendTag(invSlot);
}
}
tags.setTag("TConstruct.Inventory", tagList);
}
public void readFromNBT (EntityPlayer entityplayer)
{
NBTTagCompound tags = entityplayer.getEntityData();
NBTTagList tagList = tags.getTagList("TConstruct.Inventory");
for (int i = 0; i < tagList.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = (NBTTagCompound) tagList.tagAt(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.loadItemStackFromNBT(nbttagcompound);
if (itemstack != null)
{
this.inventory[j] = itemstack;
}
}
}
}