2013-05-11 10:52:09 -07:00

131 lines
4.8 KiB
Java

package mods.tinker.tconstruct.blocks;
import mods.tinker.tconstruct.client.block.BrickRender;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class MultiBrick extends TConstructBlock
{
static String blockTextures[] = { "brick_obsidian", "brick_sandstone", "brick_netherrack", "brick_stone_refined", "brick_iron", "brick_gold", "brick_lapis", "brick_diamond", "brick_redstone",
"brick_bone", "brick_slime", "brick_blueslime", "brick_endstone", "brick_obsidian_ingot" };
public MultiBrick(int id)
{
super(id, Material.rock, 3f, blockTextures);
}
@Override
public float getBlockHardness(World world, int x, int y, int z)
{
int meta = world.getBlockMetadata(x, y, z);
switch(meta)
{
case 0: return Block.obsidian.getBlockHardness(world, x, y, z);
case 1: return Block.sandStone.getBlockHardness(world, x, y, z);
case 2: return Block.netherrack.getBlockHardness(world, x, y, z);
case 3: return Block.stone.getBlockHardness(world, x, y, z);
case 4: return Block.blockIron.getBlockHardness(world, x, y, z);
case 5: return Block.blockGold.getBlockHardness(world, x, y, z);
case 6: return Block.blockLapis.getBlockHardness(world, x, y, z);
case 7: return Block.blockDiamond.getBlockHardness(world, x, y, z);
case 8: return Block.blockRedstone.getBlockHardness(world, x, y, z);
case 9: return 1.0F;
case 10: return 1.5F;
case 11: return 1.5F;
case 12: return Block.whiteStone.getBlockHardness(world, x, y, z);
case 13: return Block.obsidian.getBlockHardness(world, x, y, z);
default: return blockHardness;
}
}
public float getExplosionResistance(Entity entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
{
int meta = world.getBlockMetadata(x, y, z);
switch(meta)
{
case 0: return Block.obsidian.getExplosionResistance(entity);
case 1: return Block.sandStone.getExplosionResistance(entity);
case 2: return Block.netherrack.getExplosionResistance(entity);
case 3: return Block.stone.getExplosionResistance(entity);
case 4: return Block.blockIron.getExplosionResistance(entity);
case 5: return Block.blockGold.getExplosionResistance(entity);
case 6: return Block.blockLapis.getExplosionResistance(entity);
case 7: return Block.blockDiamond.getExplosionResistance(entity);
case 8: return Block.blockRedstone.getExplosionResistance(entity);
case 9: return 1.0F;
case 10: return 1.5F;
case 11: return 1.5F;
case 12: return Block.whiteStone.getExplosionResistance(entity);
case 13: return Block.obsidian.getExplosionResistance(entity);
default: return getExplosionResistance(entity);
}
}
@Override
public void onEntityCollidedWithBlock (World world, int x, int y, int z, Entity entity)
{
int meta = world.getBlockMetadata(x, y, z);
if (meta == 10 || meta == 11)
{
if (entity.motionY < 0)
entity.motionY *= -1.2F;
entity.fallDistance = 0;
}
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool (World world, int x, int y, int z)
{
int meta = world.getBlockMetadata(x, y, z);
if (meta == 10 || meta == 11)
return AxisAlignedBB.getBoundingBox(x, y, z, (double) x + 1.0D, (double) y + 0.625D, (double) z + 1.0D);
return super.getCollisionBoundingBoxFromPool(world, x, y, z);
}
/*@Override
public int getRenderType ()
{
return BrickRender.model;
}*/
@Override
public boolean isBlockNormalCube(World world, int x, int y, int z)
{
return world.getBlockMetadata(x, y, z) != 8;
}
@Override
public boolean canProvidePower()
{
return true;
}
@Override
public int isProvidingWeakPower(IBlockAccess world, int x, int y, int z, int side)
{
if (world.getBlockMetadata(x, y, z) == 8)
return 4;
return 0;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons (IconRegister iconRegister)
{
this.icons = new Icon[textureNames.length];
for (int i = 0; i < this.icons.length; ++i)
{
this.icons[i] = iconRegister.registerIcon("tinker:bricks/" + textureNames[i]);
}
}
}