2013-04-28 02:25:06 -07:00

134 lines
7.0 KiB
Java

package mods.tinker.tconstruct.common;
import java.io.File;
import cpw.mods.fml.common.registry.LanguageRegistry;
/**
* Common proxy class for InfiTools
*/
public class TProxyCommon
{
public void registerTickHandler()
{
}
/* Registers any rendering code. Does nothing server-side */
public void registerRenderer() {}
/* Ties an internal name to a visible one. */
public void addNames ()
{
String langDir = "/mods/tinker/resources/lang/";
String[] langFiles = { "en_US.xml" };
for (String langFile : langFiles)
{
try
{
LanguageRegistry.instance().loadLocalization(langDir + langFile, langFile.substring(langFile.lastIndexOf('/') + 1, langFile.lastIndexOf('.')), true);
}
catch (Exception e)
{
e.printStackTrace();
}
}
for (int mat = 0; mat < materialTypes.length; mat++)
{
for (int type = 0; type < toolMaterialNames.length; type++)
{
String internalName = new StringBuilder().append("item.tconstruct.").append(materialTypes[mat]).append(".").append(toolMaterialNames[type]).append(".name").toString();
String visibleName = new StringBuilder().append(toolMaterialNames[type]).append(materialNames[mat]).toString();
LanguageRegistry.instance().addStringLocalization(internalName, "en_US", visibleName);
}
}
for (int i = 0; i < shardNames.length; i++)
{
String internalName = "item.tconstruct.ToolShard." + toolMaterialNames[i] + ".name";
String visibleName = shardNames[i];
LanguageRegistry.instance().addStringLocalization(internalName, "en_US", visibleName);
}
for (int i = 0; i < materialItemNames.length; i++)
{
String internalName = "item.tconstruct.Materials." + materialItemInternalNames[i] + ".name";
String visibleName = materialItemNames[i];
LanguageRegistry.instance().addStringLocalization(internalName, "en_US", visibleName);
}
for (int i = 0; i < patterns.length; i++)
{
String internalName = "item.tconstruct.Pattern." + patterns[i] + ".name";
String visibleName = patternNames[i] + " Pattern";
LanguageRegistry.instance().addStringLocalization(internalName, "en_US", visibleName);
internalName = "item.tconstruct.MetalPattern." + patterns[i] + ".name";
visibleName = patternNames[i] + " Cast";
LanguageRegistry.instance().addStringLocalization(internalName, "en_US", visibleName);
}
//LanguageRegistry.addName(TContent.manualBook, "Tinker's Log");
//LanguageRegistry.instance().addStringLocalization("entity.TConstruct.UnstableCreeper.name", "en_US", "Nitro Creeper");
//LanguageRegistry.instance().addStringLocalization("entity.TConstruct.EdibleSlime.name", "en_US", "Blue Slime");
//LanguageRegistry.instance().addStringLocalization("entity.TConstruct.MetalSlime.name", "en_US", "Metal Slime");
//LanguageRegistry.instance().addStringLocalization("item.tconstruct.diary.diary.name", "en_US", "Tinker's Log");
LanguageRegistry.instance().addStringLocalization("item.tconstruct.Pattern.blank_pattern.name", "en_US", "Blank Pattern");
LanguageRegistry.instance().addStringLocalization("item.tconstruct.Pattern.blank_cast.name", "en_US", "Blank Cast");
//LanguageRegistry.addName(TContent.blankPattern, "Blank Pattern");
LanguageRegistry.addName(TContent.pickaxe, "Pickaxe");
LanguageRegistry.addName(TContent.shovel, "Shovel");
LanguageRegistry.addName(TContent.axe, "Axe");
LanguageRegistry.addName(TContent.broadsword, "Broadsword");
LanguageRegistry.addName(TContent.longsword, "Longsword");
LanguageRegistry.addName(TContent.rapier, "Rapier");
LanguageRegistry.addName(TContent.frypan, "Frying Pan");
LanguageRegistry.addName(TContent.battlesign, "Battlesign");
LanguageRegistry.addName(TContent.mattock, "Mattock");
LanguageRegistry.addName(TContent.potionLauncher, "Potion Launcher");
//LanguageRegistry.addName(TContent.lumberaxe, "Lumber Axe");
}
public void readManuals() {}
public void registerKeys() {}
public File getLocation()
{
return new File(".");
}
public void spawnParticle (String slimeParticle, double xPos, double yPos, double zPos, double velX, double velY, double velZ) {}
public static final String[] shardNames = new String[] { "Wood", "Stone Shard", "Iron Chunk", "Flint Shard", "Cactus Shard", "Bone", "Obsidian Shard", "Netherrack Shard",
"Slime Crystal Fragment", "Paper", "Cobalt Chunk", "Ardite Chunk", "Manyullyn Chunk", "Copper Chunk", "Bronze Chunk", "Alumite Chunk", "Steel Chunk", "Slime Crystal Fragment" };
public static final String[] materialItemInternalNames = new String[] { "PaperStack", "SlimeCrystal", "SearedBrick", "CobaltIngot", "ArditeIngot", "ManyullynIngot", "Mossball", "LavaCrystal",
"NecroticBone", "CopperIngot", "TinIngot", "AluminumIngot", "RawAluminum", "BronzeIngot", "AlBrassIngot", "AlumiteIngot", "SteelIngot", "BlueSlimeCrystal", "ObsidianIngot", "IronNugget",
"CopperNugget", "TinNugget", "AluminumNugget", "SilverNugget" };
public static final String[] materialItemNames = new String[] { "Paper Stack", "Slime Crystal", "Seared Brick", "Cobalt Ingot", "Ardite Ingot", "Manyullyn Ingot", "Ball of Moss", "Lava Crystal",
"Necrotic Bone", "Copper Ingot", "Tin Ingot", "Aluminum Ingot", "Raw Aluminum", "Bronze Ingot", "Aluminum Brass Ingot", "Alumite Ingot", "Steel Ingot", "Slime Crystal", "Obsidian Ingot", "Iron Nugget",
"Copper Nugget", "Tin Nugget", "Aluminum Nugget", "Silver Nugget" };
public static final String[] toolMaterialNames = new String[] { "Wood", "Stone", "Iron", "Flint", "Cactus", "Bone", "Obsidian", "Netherrack", "Slime", "Paper", "Cobalt", "Ardite", "Manyullyn",
"Copper", "Bronze", "Alumite", "Steel", "Blue Slime" };
public static final String[] materialTypes = new String[] { "ToolRod", "PickaxeHead", "ShovelHead", "AxeHead", "SwordBlade", "LargeGuard", "MediumGuard", "Crossbar", "Binding", "FrypanHead",
"SignHead", "LumberHead", "KnifeBlade" };
public static final String[] materialNames = new String[] { " Rod", " Pickaxe Head", " Shovel Head", " Axe Head", " Sword Blade", " Wide Guard", " Hand Guard", " Crossbar", " Binding", " Pan",
" Board", " Broad Axe Head", " Knife Blade" };
public static final String[] patterns = new String[] { "ingot", "rod", "pickaxe", "shovel", "axe", "swordblade", "largeguard", "mediumguard", "crossbar", "binding", "frypan", "sign", "knifeblade" };
public static final String[] patternNames = new String[] { "Ingot", "Tool Rod", "Pickaxe Head", "Shovel Head", "Axe Head", "Sword Blade", "Wide Guard", "Hand Guard", "Crossbar", "Tool Binding",
"Pan", "Board", "Knife Blade" };
}