2013-04-28 02:25:06 -07:00

143 lines
5.9 KiB
Java

package mods.tinker.tconstruct.worldgen;
import java.util.Random;
import mods.tinker.tconstruct.util.PHConstruct;
import net.minecraft.block.Block;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class SurfaceOreGen extends WorldGenerator
{
/** The block ID of the ore to be placed using this generator. */
private int minableBlockId;
private int minableBlockMeta = 0;
/** The number of blocks to generate. */
private int numberOfBlocks;
private int[] replaceBlocks;
private boolean alterSize;
public SurfaceOreGen(int id, int meta, int number, boolean changeSize)
{
this(id, meta, number, changeSize, Block.stone.blockID, Block.grass.blockID, Block.dirt.blockID, Block.waterStill.blockID, Block.sand.blockID, Block.gravel.blockID, Block.snow.blockID);
}
public SurfaceOreGen(int id, int meta, int number, boolean changeSize, int... target)
{
this.minableBlockId = id;
this.numberOfBlocks = number;
this.replaceBlocks = target;
this.alterSize = changeSize;
minableBlockMeta = meta;
}
int findGround (World world, int x, int y, int z)
{
int returnHeight = -1;
int blockID = world.getBlockId(x, y - 1, z);
if (!Block.opaqueCubeLookup[world.getBlockId(x, y, z)] && (blockID == Block.dirt.blockID || blockID == Block.grass.blockID))
{
return y;
}
int height = PHConstruct.seaLevel + 64;
do
{
if (height < PHConstruct.seaLevel - 30)
{
break;
}
int bID = world.getBlockId(x, height, z);
if (bID == Block.dirt.blockID || bID == Block.grass.blockID)
{
if (!Block.opaqueCubeLookup[world.getBlockId(x, height + 1, z)])
{
returnHeight = height + 1;
}
break;
}
height--;
} while (height > 0);
return returnHeight;
}
public boolean generate (World world, Random random, int startX, int startY, int startZ)
{
if (alterSize)
{
startY = findGround(world, startX, startY, startZ);
if (startY == -1)
return false;
}
float f = random.nextFloat() * (float) Math.PI;
int blockNumber = numberOfBlocks;
if (alterSize)
blockNumber = numberOfBlocks * 2 / 5 + random.nextInt(numberOfBlocks * 3 / 5);
double d0 = (double) ((float) (startX + 8) + MathHelper.sin(f) * (float) blockNumber / 8.0F);
double d1 = (double) ((float) (startX + 8) - MathHelper.sin(f) * (float) blockNumber / 8.0F);
double d2 = (double) ((float) (startZ + 8) + MathHelper.cos(f) * (float) blockNumber / 8.0F);
double d3 = (double) ((float) (startZ + 8) - MathHelper.cos(f) * (float) blockNumber / 8.0F);
double d4 = (double) (startY + random.nextInt(3) - 2);
double d5 = (double) (startY + random.nextInt(3) - 2);
for (int l = 0; l <= blockNumber; ++l)
{
double d6 = d0 + (d1 - d0) * (double) l / (double) blockNumber;
double d7 = d4 + (d5 - d4) * (double) l / (double) blockNumber;
double d8 = d2 + (d3 - d2) * (double) l / (double) blockNumber;
double d9 = random.nextDouble() * (double) blockNumber / 16.0D;
double d10 = (double) (MathHelper.sin((float) l * (float) Math.PI / (float) blockNumber) + 1.0F) * d9 + 1.0D;
double d11 = (double) (MathHelper.sin((float) l * (float) Math.PI / (float) blockNumber) + 1.0F) * d9 + 1.0D;
int i1 = MathHelper.floor_double(d6 - d10 / 2.0D);
int j1 = MathHelper.floor_double(d7 - d11 / 2.0D);
int k1 = MathHelper.floor_double(d8 - d10 / 2.0D);
int l1 = MathHelper.floor_double(d6 + d10 / 2.0D);
int i2 = MathHelper.floor_double(d7 + d11 / 2.0D);
int j2 = MathHelper.floor_double(d8 + d10 / 2.0D);
for (int k2 = i1; k2 <= l1; ++k2)
{
double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D);
if (d12 * d12 < 1.0D)
{
for (int l2 = j1; l2 <= i2; ++l2)
{
double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D);
if (d12 * d12 + d13 * d13 < 1.0D)
{
for (int i3 = k1; i3 <= j2; ++i3)
{
double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D);
Block block = Block.blocksList[world.getBlockId(k2, l2, i3)];
if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D)
{
if (block == null || !Block.opaqueCubeLookup[world.getBlockId(k2, l2, i3)])
world.setBlock(k2, l2, i3, this.minableBlockId, minableBlockMeta, 2);
else
{
for (int iter = 0; iter < replaceBlocks.length; iter++)
{
if (block.isGenMineableReplaceable(world, k2, l2, i3, replaceBlocks[iter]))
{
world.setBlock(k2, l2, i3, this.minableBlockId, minableBlockMeta, 2);
break;
}
}
}
}
}
}
}
}
}
}
return true;
}
}