2013-02-06 18:19:14 -08:00

165 lines
4.6 KiB
Java

package tinker.tconstruct.client.entityrender;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.EntityLiving;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
import tinker.tconstruct.entity.Skyla;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class SkylaRender extends RenderLiving
{
/** The creeper model. */
private ModelBase creeperModel = new SkylaModel();
public SkylaRender()
{
super(new SkylaModel(), 0.5F);
}
/**
* Updates creeper scale in prerender callback
*/
protected void updateCreeperScale(Skyla par1EntityCreeper, float par2)
{
float var4 = par1EntityCreeper.getCreeperFlashIntensity(par2);
float var5 = 1.0F + MathHelper.sin(var4 * 100.0F) * var4 * 0.01F;
if (var4 < 0.0F)
{
var4 = 0.0F;
}
if (var4 > 1.0F)
{
var4 = 1.0F;
}
var4 *= var4;
var4 *= var4;
float var6 = (1.0F + var4 * 0.4F) * var5;
float var7 = (1.0F + var4 * 0.1F) / var5;
GL11.glScalef(var6, var7, var6);
}
/**
* Updates color multiplier based on creeper state called by getColorMultiplier
*/
protected int updateCreeperColorMultiplier(Skyla par1EntityCreeper, float par2, float par3)
{
float var5 = par1EntityCreeper.getCreeperFlashIntensity(par3);
if ((int)(var5 * 10.0F) % 2 == 0)
{
return 0;
}
else
{
int var6 = (int)(var5 * 0.2F * 255.0F);
if (var6 < 0)
{
var6 = 0;
}
if (var6 > 255)
{
var6 = 255;
}
short var7 = 255;
short var8 = 255;
short var9 = 255;
return var6 << 24 | var7 << 16 | var8 << 8 | var9;
}
}
/**
* A method used to render a creeper's powered form as a pass model.
*/
protected int renderCreeperPassModel(Skyla par1EntityCreeper, int par2, float par3)
{
if (par1EntityCreeper.getPowered())
{
if (par1EntityCreeper.getHasActivePotion())
{
GL11.glDepthMask(false);
}
else
{
GL11.glDepthMask(true);
}
if (par2 == 1)
{
float var4 = (float)par1EntityCreeper.ticksExisted + par3;
this.loadTexture("/armor/power.png");
GL11.glMatrixMode(GL11.GL_TEXTURE);
GL11.glLoadIdentity();
float var5 = var4 * 0.01F;
float var6 = var4 * 0.01F;
GL11.glTranslatef(var5, var6, 0.0F);
this.setRenderPassModel(this.creeperModel);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glEnable(GL11.GL_BLEND);
float var7 = 0.5F;
GL11.glColor4f(var7, var7, var7, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
return 1;
}
if (par2 == 2)
{
GL11.glMatrixMode(GL11.GL_TEXTURE);
GL11.glLoadIdentity();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_BLEND);
}
}
return -1;
}
protected int func_77061_b(Skyla par1EntityCreeper, int par2, float par3)
{
return -1;
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
{
this.updateCreeperScale((Skyla)par1EntityLiving, par2);
}
/**
* Returns an ARGB int color back. Args: entityLiving, lightBrightness, partialTickTime
*/
protected int getColorMultiplier(EntityLiving par1EntityLiving, float par2, float par3)
{
return this.updateCreeperColorMultiplier((Skyla)par1EntityLiving, par2, par3);
}
/**
* Queries whether should render the specified pass or not.
*/
protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3)
{
return this.renderCreeperPassModel((Skyla)par1EntityLiving, par2, par3);
}
protected int inheritRenderPass(EntityLiving par1EntityLiving, int par2, float par3)
{
return this.func_77061_b((Skyla)par1EntityLiving, par2, par3);
}
}