143 lines
5.9 KiB
Java
143 lines
5.9 KiB
Java
package mods.tinker.tconstruct.worldgen;
|
|
|
|
import java.util.Random;
|
|
|
|
import mods.tinker.tconstruct.PHConstruct;
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.util.MathHelper;
|
|
import net.minecraft.world.World;
|
|
import net.minecraft.world.gen.feature.WorldGenerator;
|
|
|
|
public class SurfaceOreGen extends WorldGenerator
|
|
{
|
|
/** The block ID of the ore to be placed using this generator. */
|
|
private int minableBlockId;
|
|
private int minableBlockMeta = 0;
|
|
|
|
/** The number of blocks to generate. */
|
|
private int numberOfBlocks;
|
|
private int[] replaceBlocks;
|
|
private boolean alterSize;
|
|
|
|
public SurfaceOreGen(int id, int meta, int number, boolean changeSize)
|
|
{
|
|
this(id, meta, number, changeSize, Block.stone.blockID, Block.grass.blockID, Block.dirt.blockID, Block.waterStill.blockID, Block.sand.blockID, Block.gravel.blockID, Block.snow.blockID);
|
|
}
|
|
|
|
public SurfaceOreGen(int id, int meta, int number, boolean changeSize, int... target)
|
|
{
|
|
this.minableBlockId = id;
|
|
this.numberOfBlocks = number;
|
|
this.replaceBlocks = target;
|
|
this.alterSize = changeSize;
|
|
minableBlockMeta = meta;
|
|
}
|
|
|
|
int findGround (World world, int x, int y, int z)
|
|
{
|
|
int returnHeight = -1;
|
|
int blockID = world.getBlockId(x, y - 1, z);
|
|
if (!Block.opaqueCubeLookup[world.getBlockId(x, y, z)] && (blockID == Block.dirt.blockID || blockID == Block.grass.blockID))
|
|
{
|
|
return y;
|
|
}
|
|
int height = PHConstruct.seaLevel + 64;
|
|
do
|
|
{
|
|
if (height < PHConstruct.seaLevel - 30)
|
|
{
|
|
break;
|
|
}
|
|
int bID = world.getBlockId(x, height, z);
|
|
if (bID == Block.dirt.blockID || bID == Block.grass.blockID)
|
|
{
|
|
if (!Block.opaqueCubeLookup[world.getBlockId(x, height + 1, z)])
|
|
{
|
|
returnHeight = height + 1;
|
|
}
|
|
break;
|
|
}
|
|
height--;
|
|
} while (height > 0);
|
|
return returnHeight;
|
|
}
|
|
|
|
public boolean generate (World world, Random random, int startX, int startY, int startZ)
|
|
{
|
|
if (alterSize)
|
|
{
|
|
startY = findGround(world, startX, startY, startZ);
|
|
if (startY == -1)
|
|
return false;
|
|
}
|
|
|
|
float f = random.nextFloat() * (float) Math.PI;
|
|
int blockNumber = numberOfBlocks;
|
|
if (alterSize)
|
|
blockNumber = numberOfBlocks * 2 / 5 + random.nextInt(numberOfBlocks * 3 / 5);
|
|
double d0 = (double) ((float) (startX + 8) + MathHelper.sin(f) * (float) blockNumber / 8.0F);
|
|
double d1 = (double) ((float) (startX + 8) - MathHelper.sin(f) * (float) blockNumber / 8.0F);
|
|
double d2 = (double) ((float) (startZ + 8) + MathHelper.cos(f) * (float) blockNumber / 8.0F);
|
|
double d3 = (double) ((float) (startZ + 8) - MathHelper.cos(f) * (float) blockNumber / 8.0F);
|
|
double d4 = (double) (startY + random.nextInt(3) - 2);
|
|
double d5 = (double) (startY + random.nextInt(3) - 2);
|
|
|
|
for (int l = 0; l <= blockNumber; ++l)
|
|
{
|
|
double d6 = d0 + (d1 - d0) * (double) l / (double) blockNumber;
|
|
double d7 = d4 + (d5 - d4) * (double) l / (double) blockNumber;
|
|
double d8 = d2 + (d3 - d2) * (double) l / (double) blockNumber;
|
|
double d9 = random.nextDouble() * (double) blockNumber / 16.0D;
|
|
double d10 = (double) (MathHelper.sin((float) l * (float) Math.PI / (float) blockNumber) + 1.0F) * d9 + 1.0D;
|
|
double d11 = (double) (MathHelper.sin((float) l * (float) Math.PI / (float) blockNumber) + 1.0F) * d9 + 1.0D;
|
|
int i1 = MathHelper.floor_double(d6 - d10 / 2.0D);
|
|
int j1 = MathHelper.floor_double(d7 - d11 / 2.0D);
|
|
int k1 = MathHelper.floor_double(d8 - d10 / 2.0D);
|
|
int l1 = MathHelper.floor_double(d6 + d10 / 2.0D);
|
|
int i2 = MathHelper.floor_double(d7 + d11 / 2.0D);
|
|
int j2 = MathHelper.floor_double(d8 + d10 / 2.0D);
|
|
|
|
for (int k2 = i1; k2 <= l1; ++k2)
|
|
{
|
|
double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D);
|
|
|
|
if (d12 * d12 < 1.0D)
|
|
{
|
|
for (int l2 = j1; l2 <= i2; ++l2)
|
|
{
|
|
double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D);
|
|
|
|
if (d12 * d12 + d13 * d13 < 1.0D)
|
|
{
|
|
for (int i3 = k1; i3 <= j2; ++i3)
|
|
{
|
|
double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D);
|
|
|
|
Block block = Block.blocksList[world.getBlockId(k2, l2, i3)];
|
|
if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D)
|
|
{
|
|
if (block == null || !Block.opaqueCubeLookup[world.getBlockId(k2, l2, i3)])
|
|
world.setBlock(k2, l2, i3, this.minableBlockId, minableBlockMeta, 2);
|
|
else
|
|
{
|
|
for (int iter = 0; iter < replaceBlocks.length; iter++)
|
|
{
|
|
if (block.isGenMineableReplaceable(world, k2, l2, i3, replaceBlocks[iter]))
|
|
{
|
|
world.setBlock(k2, l2, i3, this.minableBlockId, minableBlockMeta, 2);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|