129 lines
5.5 KiB
Java
129 lines
5.5 KiB
Java
package tinker.tconstruct.client;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.texturefx.TextureCompassFX;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityItemFrame;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.storage.MapData;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import tinker.tconstruct.logic.CastingTableLogic;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/* Special renderer, only used for drawing tools */
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@SideOnly(Side.CLIENT)
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public class CastingTableSpecialRenderer extends TileEntitySpecialRenderer
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{
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@Override
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public void renderTileEntityAt(TileEntity logic, double var2, double var4, double var6, float var8)
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{
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//System.out.println("Render!!!");
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this.render((CastingTableLogic)logic, var2, var4, var6, var8);
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}
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public void render(CastingTableLogic logic, double posX, double posY, double posZ, float var8)
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{
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GL11.glPushMatrix();
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float var10 = (float) (posX - 0.5F);
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float var11 = (float) (posY - 0.5F);
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float var12 = (float) (posZ - 0.5F);
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GL11.glTranslatef(var10, var11, var12);
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this.func_82402_b(logic);
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GL11.glPopMatrix();
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}
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private void func_82402_b(CastingTableLogic logic)
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{
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ItemStack stack = logic.getStackInSlot(0);
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if (stack != null)
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{
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EntityItem entityitem = new EntityItem(logic.worldObj, 0.0D, 0.0D, 0.0D, stack);
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entityitem.func_92014_d().stackSize = 1;
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entityitem.hoverStart = 0.0F;
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GL11.glPushMatrix();
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GL11.glTranslatef(1F, 1.4375F, 0.61F);
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GL11.glRotatef(90F, 1, 0F, 0F);
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GL11.glScalef(1.94F, 1.94F, 1.94F);
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/*GL11.glTranslatef(-0.453125F * (float)Direction.offsetX[logic.hangingDirection], -0.18F, -0.453125F * (float)Direction.offsetZ[logic.hangingDirection]);
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GL11.glRotatef(180.0F + logic.rotationYaw, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef((float)(-90 * logic.getRotation()), 0.0F, 0.0F, 1.0F);
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switch (logic.getRotation())
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{
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case 1:
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GL11.glTranslatef(-0.16F, -0.16F, 0.0F);
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break;
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case 2:
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GL11.glTranslatef(0.0F, -0.32F, 0.0F);
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break;
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case 3:
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GL11.glTranslatef(0.16F, -0.16F, 0.0F);
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}*/
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/*if (var3.func_92014_d().getItem() == Item.map)
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{
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this.renderManager.renderEngine.bindTexture(this.renderManager.renderEngine.getTexture("/misc/mapbg.png"));
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Tessellator var4 = Tessellator.instance;
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GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
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GL11.glScalef(0.00390625F, 0.00390625F, 0.00390625F);
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GL11.glTranslatef(-65.0F, -107.0F, -3.0F);
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GL11.glNormal3f(0.0F, 0.0F, -1.0F);
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var4.startDrawingQuads();
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byte var5 = 7;
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var4.addVertexWithUV((double)(0 - var5), (double)(128 + var5), 0.0D, 0.0D, 1.0D);
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var4.addVertexWithUV((double)(128 + var5), (double)(128 + var5), 0.0D, 1.0D, 1.0D);
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var4.addVertexWithUV((double)(128 + var5), (double)(0 - var5), 0.0D, 1.0D, 0.0D);
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var4.addVertexWithUV((double)(0 - var5), (double)(0 - var5), 0.0D, 0.0D, 0.0D);
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var4.draw();
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MapData var6 = Item.map.getMapData(var3.func_92014_d(), logic.worldObj);
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if (var6 != null)
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{
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this.renderManager.itemRenderer.mapItemRenderer.renderMap((EntityPlayer)null, this.renderManager.renderEngine, var6);
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}
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}
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else*/
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//{
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/*if (var3.func_92014_d().getItem() == Item.compass)
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{
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double var8 = TextureCompassFX.field_82391_c.field_76868_i;
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double var9 = TextureCompassFX.field_82391_c.field_76866_j;
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TextureCompassFX.field_82391_c.field_76868_i = 0.0D;
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TextureCompassFX.field_82391_c.field_76866_j = 0.0D;
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TextureCompassFX.func_82390_a(logic.xCoord, logic.zCoord, (double)MathHelper.wrapAngleTo180_float((float)(180)), false, true);
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TextureCompassFX.field_82391_c.field_76868_i = var8;
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TextureCompassFX.field_82391_c.field_76866_j = var9;
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this.renderManager.renderEngine.updateDynamicTexture(TextureCompassFX.field_82391_c, -1);
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}*/
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RenderItem.field_82407_g = true;
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RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
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RenderItem.field_82407_g = false;
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/*if (var3.func_92014_d().getItem() == Item.compass)
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{
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TextureCompassFX.field_82391_c.onTick();
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this.renderManager.renderEngine.updateDynamicTexture(TextureCompassFX.field_82391_c, -1);
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}*/
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//}
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GL11.glPopMatrix();
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}
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}
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}
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