TinkersConstruct/mods/tinker/common/BlockSkinRenderHelper.java
2013-03-11 00:05:11 -07:00

1801 lines
101 KiB
Java

package mods.tinker.common;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
public class BlockSkinRenderHelper
{
public static boolean renderMetadataBlock (Block block, int metadata, int x, int y, int z, RenderBlocks renderer, IBlockAccess world)
{
int var5 = block.colorMultiplier(world, x, y, z);
float var6 = (float) (var5 >> 16 & 255) / 255.0F;
float var7 = (float) (var5 >> 8 & 255) / 255.0F;
float var8 = (float) (var5 & 255) / 255.0F;
if (EntityRenderer.anaglyphEnable)
{
float var9 = (var6 * 30.0F + var7 * 59.0F + var8 * 11.0F) / 100.0F;
float var10 = (var6 * 30.0F + var7 * 70.0F) / 100.0F;
float var11 = (var6 * 30.0F + var8 * 70.0F) / 100.0F;
var6 = var9;
var7 = var10;
var8 = var11;
}
return Minecraft.isAmbientOcclusionEnabled() && Block.lightValue[block.blockID] == 0 ?
renderMetadataBlockWithAmbientOcclusion(block, metadata, x, y, z, var6, var7, var8, renderer, world)
: renderMetadataBlockWithColorMultiplier(block, metadata, x, y, z, var6, var7, var8, renderer, world);
}
static boolean renderMetadataBlockWithAmbientOcclusion(Block block, int metadata, int xMin, int yMin, int zMin,
float xMax, float yMax, float zMax, RenderBlocks render, IBlockAccess world)
{
/*render.enableAO = true;
boolean var8 = false;
float var9 = render.lightValueOwn;
float var10 = render.lightValueOwn;
float var11 = render.lightValueOwn;
float var12 = render.lightValueOwn;
boolean var13 = true;
boolean var14 = true;
boolean var15 = true;
boolean var16 = true;
boolean var17 = true;
boolean var18 = true;
render.lightValueOwn = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin);
render.aoLightValueXNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueYNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueZNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueXPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueYPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoLightValueZPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
int var19 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin);
int var20 = var19;
int var21 = var19;
int var22 = var19;
int var23 = var19;
int var24 = var19;
int var25 = var19;
if (render.renderMinY <= 0.0D)
{
var21 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
}
if (render.renderMaxY >= 1.0D)
{
var24 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
}
if (render.renderMinX <= 0.0D)
{
var20 = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
}
if (render.renderMaxX >= 1.0D)
{
var23 = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
}
if (render.renderMinZ <= 0.0D)
{
var22 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
}
if (render.renderMaxZ >= 1.0D)
{
var25 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
}
Tessellator var26 = Tessellator.instance;
var26.setBrightness(983055);
render.aoGrassXYZPPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin + 1, zMin)];
render.aoGrassXYZPNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin - 1, zMin)];
render.aoGrassXYZPCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin + 1)];
render.aoGrassXYZPCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin - 1)];
render.aoGrassXYZNPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin + 1, zMin)];
render.aoGrassXYZNNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin - 1, zMin)];
render.aoGrassXYZNCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin - 1)];
render.aoGrassXYZNCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin + 1)];
render.aoGrassXYZCPP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin + 1)];
render.aoGrassXYZCPN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin - 1)];
render.aoGrassXYZCNP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin + 1)];
render.aoGrassXYZCNN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin - 1)];
if (block.blockIndexInTexture == 3)
{
var18 = false;
var17 = false;
var16 = false;
var15 = false;
var13 = false;
}
if (render.overrideBlockTexture >= 0)
{
var18 = false;
var17 = false;
var16 = false;
var15 = false;
var13 = false;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin - 1, zMin, 0))
{
if (render.aoType > 0)
{
if (render.renderMinY <= 0.0D)
{
--yMin;
}
render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
if (!render.aoGrassXYZCNN && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXYNN;
render.aoBrightnessXYZNNN = render.aoBrightnessXYNN;
}
else
{
render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1);
render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCNP && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXYNN;
render.aoBrightnessXYZNNP = render.aoBrightnessXYNN;
}
else
{
render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1);
render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1);
}
if (!render.aoGrassXYZCNN && !render.aoGrassXYZPNC)
{
render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXYPN;
render.aoBrightnessXYZPNN = render.aoBrightnessXYPN;
}
else
{
render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1);
render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCNP && !render.aoGrassXYZPNC)
{
render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXYPN;
render.aoBrightnessXYZPNP = render.aoBrightnessXYPN;
}
else
{
render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1);
render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1);
}
if (render.renderMinY <= 0.0D)
{
++yMin;
}
var9 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXYNN + render.aoLightValueScratchYZNP + render.aoLightValueYNeg) / 4.0F;
var12 = (render.aoLightValueScratchYZNP + render.aoLightValueYNeg + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXYPN) / 4.0F;
var11 = (render.aoLightValueYNeg + render.aoLightValueScratchYZNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNN) / 4.0F;
var10 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNN + render.aoLightValueYNeg + render.aoLightValueScratchYZNN) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXYNN, render.aoBrightnessYZNP, var21);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXYPN, var21);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYPN, render.aoBrightnessXYZPNN, var21);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNN, render.aoBrightnessYZNN, var21);
}
else
{
var12 = render.aoLightValueYNeg;
var11 = render.aoLightValueYNeg;
var10 = render.aoLightValueYNeg;
var9 = render.aoLightValueYNeg;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = render.aoBrightnessXYNN;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var13 ? xMax : 1.0F) * 0.5F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var13 ? yMax : 1.0F) * 0.5F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var13 ? zMax : 1.0F) * 0.5F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderBottomFace(block, (double)xMin, (double)yMin, (double)zMin, block.getBlockTextureFromSideAndMetadata(0, metadata));
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin + 1, zMin, 1))
{
if (render.aoType > 0)
{
if (render.renderMaxY >= 1.0D)
{
++yMin;
}
render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
if (!render.aoGrassXYZCPN && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXYNP;
render.aoBrightnessXYZNPN = render.aoBrightnessXYNP;
}
else
{
render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1);
render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCPN && !render.aoGrassXYZPPC)
{
render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXYPP;
render.aoBrightnessXYZPPN = render.aoBrightnessXYPP;
}
else
{
render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1);
render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCPP && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXYNP;
render.aoBrightnessXYZNPP = render.aoBrightnessXYNP;
}
else
{
render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1);
render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1);
}
if (!render.aoGrassXYZCPP && !render.aoGrassXYZPPC)
{
render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXYPP;
render.aoBrightnessXYZPPP = render.aoBrightnessXYPP;
}
else
{
render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1);
render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1);
}
if (render.renderMaxY >= 1.0D)
{
--yMin;
}
var12 = (render.aoLightValueScratchXYZNPP + render.aoLightValueScratchXYNP + render.aoLightValueScratchYZPP + render.aoLightValueYPos) / 4.0F;
var9 = (render.aoLightValueScratchYZPP + render.aoLightValueYPos + render.aoLightValueScratchXYZPPP + render.aoLightValueScratchXYPP) / 4.0F;
var10 = (render.aoLightValueYPos + render.aoLightValueScratchYZPN + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPN) / 4.0F;
var11 = (render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPN + render.aoLightValueYPos + render.aoLightValueScratchYZPN) / 4.0F;
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNPP, render.aoBrightnessXYNP, render.aoBrightnessYZPP, var24);
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXYZPPP, render.aoBrightnessXYPP, var24);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXYPP, render.aoBrightnessXYZPPN, var24);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYNP, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var24);
}
else
{
var12 = render.aoLightValueYPos;
var11 = render.aoLightValueYPos;
var10 = render.aoLightValueYPos;
var9 = render.aoLightValueYPos;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var24;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = var14 ? xMax : 1.0F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = var14 ? yMax : 1.0F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = var14 ? zMax : 1.0F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderTopFace(block, (double)xMin, (double)yMin, (double)zMin, block.getBlockTextureFromSideAndMetadata(1, metadata));
var8 = true;
}
int var27;
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin - 1, 2))
{
if (render.aoType > 0)
{
if (render.renderMinZ <= 0.0D)
{
--zMin;
}
render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
if (!render.aoGrassXYZNCN && !render.aoGrassXYZCNN)
{
render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNNN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin);
render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZNCN && !render.aoGrassXYZCPN)
{
render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNPN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin);
render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin);
}
if (!render.aoGrassXYZPCN && !render.aoGrassXYZCNN)
{
render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPNN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin);
render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZPCN && !render.aoGrassXYZCPN)
{
render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPPN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin);
render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin);
}
if (render.renderMinZ <= 0.0D)
{
++zMin;
}
var9 = (render.aoLightValueScratchXZNN + render.aoLightValueScratchXYZNPN + render.aoLightValueZNeg + render.aoLightValueScratchYZPN) / 4.0F;
var10 = (render.aoLightValueZNeg + render.aoLightValueScratchYZPN + render.aoLightValueScratchXZPN + render.aoLightValueScratchXYZPPN) / 4.0F;
var11 = (render.aoLightValueScratchYZNN + render.aoLightValueZNeg + render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXZPN) / 4.0F;
var12 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXZNN + render.aoLightValueScratchYZNN + render.aoLightValueZNeg) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var22);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, var22);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYZPNN, render.aoBrightnessXZPN, var22);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXZNN, render.aoBrightnessYZNN, var22);
}
else
{
var12 = render.aoLightValueZNeg;
var11 = render.aoLightValueZNeg;
var10 = render.aoLightValueZNeg;
var9 = render.aoLightValueZNeg;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var22;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var15 ? xMax : 1.0F) * 0.8F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var15 ? yMax : 1.0F) * 0.8F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var15 ? zMax : 1.0F) * 0.8F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
var27 = block.getBlockTextureFromSideAndMetadata(2, metadata);
render.renderEastFace(block, (double)xMin, (double)yMin, (double)zMin, var27);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0)
{
render.colorRedTopLeft *= xMax;
render.colorRedBottomLeft *= xMax;
render.colorRedBottomRight *= xMax;
render.colorRedTopRight *= xMax;
render.colorGreenTopLeft *= yMax;
render.colorGreenBottomLeft *= yMax;
render.colorGreenBottomRight *= yMax;
render.colorGreenTopRight *= yMax;
render.colorBlueTopLeft *= zMax;
render.colorBlueBottomLeft *= zMax;
render.colorBlueBottomRight *= zMax;
render.colorBlueTopRight *= zMax;
render.renderEastFace(block, (double)xMin, (double)yMin, (double)zMin, 38);
}
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin + 1, 3))
{
if (render.aoType > 0)
{
if (render.renderMaxZ >= 1.0D)
{
++zMin;
}
render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
if (!render.aoGrassXYZNCP && !render.aoGrassXYZCNP)
{
render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNNP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin);
render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZNCP && !render.aoGrassXYZCPP)
{
render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNPP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin);
render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin);
}
if (!render.aoGrassXYZPCP && !render.aoGrassXYZCNP)
{
render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPNP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin);
render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZPCP && !render.aoGrassXYZCPP)
{
render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPPP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin);
render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin);
}
if (render.renderMaxZ >= 1.0D)
{
--zMin;
}
var9 = (render.aoLightValueScratchXZNP + render.aoLightValueScratchXYZNPP + render.aoLightValueZPos + render.aoLightValueScratchYZPP) / 4.0F;
var12 = (render.aoLightValueZPos + render.aoLightValueScratchYZPP + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYZPPP) / 4.0F;
var11 = (render.aoLightValueScratchYZNP + render.aoLightValueZPos + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXZPP) / 4.0F;
var10 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXZNP + render.aoLightValueScratchYZNP + render.aoLightValueZPos) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYZNPP, render.aoBrightnessYZPP, var25);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXZPP, render.aoBrightnessXYZPPP, var25);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var25);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, render.aoBrightnessYZNP, var25);
}
else
{
var12 = render.aoLightValueZPos;
var11 = render.aoLightValueZPos;
var10 = render.aoLightValueZPos;
var9 = render.aoLightValueZPos;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var25;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var16 ? xMax : 1.0F) * 0.8F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var16 ? yMax : 1.0F) * 0.8F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var16 ? zMax : 1.0F) * 0.8F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
var27 = block.getBlockTextureFromSideAndMetadata(3, metadata);
render.renderWestFace(block, (double)xMin, (double)yMin, (double)zMin, block.getBlockTexture(render.blockAccess, xMin, yMin, zMin, 3));
if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0)
{
render.colorRedTopLeft *= xMax;
render.colorRedBottomLeft *= xMax;
render.colorRedBottomRight *= xMax;
render.colorRedTopRight *= xMax;
render.colorGreenTopLeft *= yMax;
render.colorGreenBottomLeft *= yMax;
render.colorGreenBottomRight *= yMax;
render.colorGreenTopRight *= yMax;
render.colorBlueTopLeft *= zMax;
render.colorBlueBottomLeft *= zMax;
render.colorBlueBottomRight *= zMax;
render.colorBlueTopRight *= zMax;
render.renderWestFace(block, (double)xMin, (double)yMin, (double)zMin, 38);
}
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin - 1, yMin, zMin, 4))
{
if (render.aoType > 0)
{
if (render.renderMinX <= 0.0D)
{
--xMin;
}
render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
if (!render.aoGrassXYZNCN && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNNN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1);
render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1);
}
if (!render.aoGrassXYZNCP && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNNP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1);
render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1);
}
if (!render.aoGrassXYZNCN && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNPN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1);
render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1);
}
if (!render.aoGrassXYZNCP && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNPP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1);
render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1);
}
if (render.renderMinX <= 0.0D)
{
++xMin;
}
var12 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNP + render.aoLightValueXNeg + render.aoLightValueScratchXZNP) / 4.0F;
var9 = (render.aoLightValueXNeg + render.aoLightValueScratchXZNP + render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPP) / 4.0F;
var10 = (render.aoLightValueScratchXZNN + render.aoLightValueXNeg + render.aoLightValueScratchXYZNPN + render.aoLightValueScratchXYNP) / 4.0F;
var11 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXYNN + render.aoLightValueScratchXZNN + render.aoLightValueXNeg) / 4.0F;
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, var20);
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYNP, render.aoBrightnessXYZNPP, var20);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessXYNP, var20);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXYNN, render.aoBrightnessXZNN, var20);
}
else
{
var12 = render.aoLightValueXNeg;
var11 = render.aoLightValueXNeg;
var10 = render.aoLightValueXNeg;
var9 = render.aoLightValueXNeg;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var20;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var17 ? xMax : 1.0F) * 0.6F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var17 ? yMax : 1.0F) * 0.6F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var17 ? zMax : 1.0F) * 0.6F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
var27 = block.getBlockTextureFromSideAndMetadata(4, metadata);
render.renderNorthFace(block, (double)xMin, (double)yMin, (double)zMin, var27);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0)
{
render.colorRedTopLeft *= xMax;
render.colorRedBottomLeft *= xMax;
render.colorRedBottomRight *= xMax;
render.colorRedTopRight *= xMax;
render.colorGreenTopLeft *= yMax;
render.colorGreenBottomLeft *= yMax;
render.colorGreenBottomRight *= yMax;
render.colorGreenTopRight *= yMax;
render.colorBlueTopLeft *= zMax;
render.colorBlueBottomLeft *= zMax;
render.colorBlueBottomRight *= zMax;
render.colorBlueTopRight *= zMax;
render.renderNorthFace(block, (double)xMin, (double)yMin, (double)zMin, 38);
}
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin + 1, yMin, zMin, 5))
{
if (render.aoType > 0)
{
if (render.renderMaxX >= 1.0D)
{
++xMin;
}
render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCN)
{
render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPNN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1);
render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1);
}
if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCP)
{
render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPNP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1);
render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1);
}
if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCN)
{
render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPPN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1);
render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1);
}
if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCP)
{
render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPPP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1);
render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1);
}
if (render.renderMaxX >= 1.0D)
{
--xMin;
}
var9 = (render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNP + render.aoLightValueXPos + render.aoLightValueScratchXZPP) / 4.0F;
var12 = (render.aoLightValueXPos + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPP) / 4.0F;
var11 = (render.aoLightValueScratchXZPN + render.aoLightValueXPos + render.aoLightValueScratchXYZPPN + render.aoLightValueScratchXYPP) / 4.0F;
var10 = (render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXZPN + render.aoLightValueXPos) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYPN, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var23);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXZPP, render.aoBrightnessXYPP, render.aoBrightnessXYZPPP, var23);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, render.aoBrightnessXYPP, var23);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZPNN, render.aoBrightnessXYPN, render.aoBrightnessXZPN, var23);
}
else
{
var12 = render.aoLightValueXPos;
var11 = render.aoLightValueXPos;
var10 = render.aoLightValueXPos;
var9 = render.aoLightValueXPos;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var23;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var18 ? xMax : 1.0F) * 0.6F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var18 ? yMax : 1.0F) * 0.6F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var18 ? zMax : 1.0F) * 0.6F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
var27 = block.getBlockTextureFromSideAndMetadata(5, metadata);
render.renderSouthFace(block, (double)xMin, (double)yMin, (double)zMin, var27);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0)
{
render.colorRedTopLeft *= xMax;
render.colorRedBottomLeft *= xMax;
render.colorRedBottomRight *= xMax;
render.colorRedTopRight *= xMax;
render.colorGreenTopLeft *= yMax;
render.colorGreenBottomLeft *= yMax;
render.colorGreenBottomRight *= yMax;
render.colorGreenTopRight *= yMax;
render.colorBlueTopLeft *= zMax;
render.colorBlueBottomLeft *= zMax;
render.colorBlueBottomRight *= zMax;
render.colorBlueTopRight *= zMax;
render.renderSouthFace(block, (double)xMin, (double)yMin, (double)zMin, 38);
}
var8 = true;
}
render.enableAO = false;
return var8;*/
return false;
}
static boolean renderMetadataBlockWithColorMultiplier(Block block, int metadata, int minX, int minY, int minZ, float maxX, float maxY, float maxZ, RenderBlocks render, IBlockAccess world)
{
/*render.enableAO = false;
Tessellator var8 = Tessellator.instance;
boolean var9 = false;
float var10 = 0.5F;
float var11 = 1.0F;
float var12 = 0.8F;
float var13 = 0.6F;
float var14 = var11 * maxX;
float var15 = var11 * maxY;
float var16 = var11 * maxZ;
float var17 = var10;
float var18 = var12;
float var19 = var13;
float var20 = var10;
float var21 = var12;
float var22 = var13;
float var23 = var10;
float var24 = var12;
float var25 = var13;
if (block != Block.grass)
{
var17 = var10 * maxX;
var18 = var12 * maxX;
var19 = var13 * maxX;
var20 = var10 * maxY;
var21 = var12 * maxY;
var22 = var13 * maxY;
var23 = var10 * maxZ;
var24 = var12 * maxZ;
var25 = var13 * maxZ;
}
int var26 = block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ);
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY - 1, minZ, 0))
{
var8.setBrightness(render.renderMinY > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY - 1, minZ));
var8.setColorOpaque_F(var17, var20, var23);
render.renderBottomFace(block, (double)minX, (double)minY, (double)minZ, block.getBlockTextureFromSideAndMetadata(0, metadata));
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY + 1, minZ, 1))
{
var8.setBrightness(render.renderMaxY < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY + 1, minZ));
var8.setColorOpaque_F(var14, var15, var16);
render.renderTopFace(block, (double)minX, (double)minY, (double)minZ, block.getBlockTextureFromSideAndMetadata(1, metadata));
var9 = true;
}
int var28;
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ - 1, 2))
{
var8.setBrightness(render.renderMinZ > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ - 1));
var8.setColorOpaque_F(var18, var21, var24);
var28 = block.getBlockTextureFromSideAndMetadata(2, metadata);
render.renderEastFace(block, (double)minX, (double)minY, (double)minZ, var28);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0)
{
var8.setColorOpaque_F(var18 * maxX, var21 * maxY, var24 * maxZ);
render.renderEastFace(block, (double)minX, (double)minY, (double)minZ, 38);
}
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ + 1, 3))
{
var8.setBrightness(render.renderMaxZ < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ + 1));
var8.setColorOpaque_F(var18, var21, var24);
var28 = block.getBlockTextureFromSideAndMetadata(3, metadata);
render.renderWestFace(block, (double)minX, (double)minY, (double)minZ, var28);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0)
{
var8.setColorOpaque_F(var18 * maxX, var21 * maxY, var24 * maxZ);
render.renderWestFace(block, (double)minX, (double)minY, (double)minZ, 38);
}
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX - 1, minY, minZ, 4))
{
var8.setBrightness(render.renderMinX > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX - 1, minY, minZ));
var8.setColorOpaque_F(var19, var22, var25);
var28 = block.getBlockTextureFromSideAndMetadata(4, metadata);
render.renderNorthFace(block, (double)minX, (double)minY, (double)minZ, var28);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0)
{
var8.setColorOpaque_F(var19 * maxX, var22 * maxY, var25 * maxZ);
render.renderNorthFace(block, (double)minX, (double)minY, (double)minZ, 38);
}
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX + 1, minY, minZ, 5))
{
var8.setBrightness(render.renderMaxX < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX + 1, minY, minZ));
var8.setColorOpaque_F(var19, var22, var25);
var28 = block.getBlockTextureFromSideAndMetadata(5, metadata);
render.renderSouthFace(block, (double)minX, (double)minY, (double)minZ, var28);
if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0)
{
var8.setColorOpaque_F(var19 * maxX, var22 * maxY, var25 * maxZ);
render.renderSouthFace(block, (double)minX, (double)minY, (double)minZ, 38);
}
var9 = true;
}
return var9;*/
return false;
}
public static boolean renderFakeBlock (int texturePos, int metadata, int x, int y, int z, RenderBlocks renderer, IBlockAccess world)
{
Block block = Block.stone;
int var5 = block.colorMultiplier(world, x, y, z);
float var6 = (float) (var5 >> 16 & 255) / 255.0F;
float var7 = (float) (var5 >> 8 & 255) / 255.0F;
float var8 = (float) (var5 & 255) / 255.0F;
if (EntityRenderer.anaglyphEnable)
{
float var9 = (var6 * 30.0F + var7 * 59.0F + var8 * 11.0F) / 100.0F;
float var10 = (var6 * 30.0F + var7 * 70.0F) / 100.0F;
float var11 = (var6 * 30.0F + var8 * 70.0F) / 100.0F;
var6 = var9;
var7 = var10;
var8 = var11;
}
return Minecraft.isAmbientOcclusionEnabled() ?
renderFakeBlockWithAmbientOcclusion(texturePos, metadata, x, y, z, var6, var7, var8, renderer, world)
: renderFakeBlockWithColorMultiplier(texturePos, metadata, x, y, z, var6, var7, var8, renderer, world);
}
static boolean renderFakeBlockWithAmbientOcclusion(int texturePos, int metadata, int xMin, int yMin, int zMin,
float xMax, float yMax, float zMax, RenderBlocks render, IBlockAccess world)
{
/*Block block = Block.stone;
render.enableAO = true;
boolean var8 = false;
float var9 = render.lightValueOwn;
float var10 = render.lightValueOwn;
float var11 = render.lightValueOwn;
float var12 = render.lightValueOwn;
boolean var13 = true;
boolean var14 = true;
boolean var15 = true;
boolean var16 = true;
boolean var17 = true;
boolean var18 = true;
render.lightValueOwn = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin);
render.aoLightValueXNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueYNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueZNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueXPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueYPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoLightValueZPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
int var19 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin);
int var20 = var19;
int var21 = var19;
int var22 = var19;
int var23 = var19;
int var24 = var19;
int var25 = var19;
if (render.renderMinY <= 0.0D)
{
var21 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
}
if (render.renderMaxY >= 1.0D)
{
var24 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
}
if (render.renderMinX <= 0.0D)
{
var20 = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
}
if (render.renderMaxX >= 1.0D)
{
var23 = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
}
if (render.renderMinZ <= 0.0D)
{
var22 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
}
if (render.renderMaxZ >= 1.0D)
{
var25 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
}
Tessellator var26 = Tessellator.instance;
var26.setBrightness(983055);
render.aoGrassXYZPPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin + 1, zMin)];
render.aoGrassXYZPNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin - 1, zMin)];
render.aoGrassXYZPCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin + 1)];
render.aoGrassXYZPCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin - 1)];
render.aoGrassXYZNPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin + 1, zMin)];
render.aoGrassXYZNNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin - 1, zMin)];
render.aoGrassXYZNCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin - 1)];
render.aoGrassXYZNCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin + 1)];
render.aoGrassXYZCPP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin + 1)];
render.aoGrassXYZCPN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin - 1)];
render.aoGrassXYZCNP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin + 1)];
render.aoGrassXYZCNN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin - 1)];
if (block.blockIndexInTexture == 3)
{
var18 = false;
var17 = false;
var16 = false;
var15 = false;
var13 = false;
}
if (render.overrideBlockTexture >= 0)
{
var18 = false;
var17 = false;
var16 = false;
var15 = false;
var13 = false;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin - 1, zMin, 0))
{
if (render.aoType > 0)
{
if (render.renderMinY <= 0.0D)
{
--yMin;
}
render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
if (!render.aoGrassXYZCNN && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXYNN;
render.aoBrightnessXYZNNN = render.aoBrightnessXYNN;
}
else
{
render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1);
render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCNP && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXYNN;
render.aoBrightnessXYZNNP = render.aoBrightnessXYNN;
}
else
{
render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1);
render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1);
}
if (!render.aoGrassXYZCNN && !render.aoGrassXYZPNC)
{
render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXYPN;
render.aoBrightnessXYZPNN = render.aoBrightnessXYPN;
}
else
{
render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1);
render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCNP && !render.aoGrassXYZPNC)
{
render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXYPN;
render.aoBrightnessXYZPNP = render.aoBrightnessXYPN;
}
else
{
render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1);
render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1);
}
if (render.renderMinY <= 0.0D)
{
++yMin;
}
var9 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXYNN + render.aoLightValueScratchYZNP + render.aoLightValueYNeg) / 4.0F;
var12 = (render.aoLightValueScratchYZNP + render.aoLightValueYNeg + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXYPN) / 4.0F;
var11 = (render.aoLightValueYNeg + render.aoLightValueScratchYZNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNN) / 4.0F;
var10 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNN + render.aoLightValueYNeg + render.aoLightValueScratchYZNN) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXYNN, render.aoBrightnessYZNP, var21);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXYPN, var21);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYPN, render.aoBrightnessXYZPNN, var21);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNN, render.aoBrightnessYZNN, var21);
}
else
{
var12 = render.aoLightValueYNeg;
var11 = render.aoLightValueYNeg;
var10 = render.aoLightValueYNeg;
var9 = render.aoLightValueYNeg;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = render.aoBrightnessXYNN;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var13 ? xMax : 1.0F) * 0.5F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var13 ? yMax : 1.0F) * 0.5F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var13 ? zMax : 1.0F) * 0.5F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderBottomFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos);
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin + 1, zMin, 1))
{
if (render.aoType > 0)
{
if (render.renderMaxY >= 1.0D)
{
++yMin;
}
render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
if (!render.aoGrassXYZCPN && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXYNP;
render.aoBrightnessXYZNPN = render.aoBrightnessXYNP;
}
else
{
render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1);
render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCPN && !render.aoGrassXYZPPC)
{
render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXYPP;
render.aoBrightnessXYZPPN = render.aoBrightnessXYPP;
}
else
{
render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1);
render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1);
}
if (!render.aoGrassXYZCPP && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXYNP;
render.aoBrightnessXYZNPP = render.aoBrightnessXYNP;
}
else
{
render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1);
render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1);
}
if (!render.aoGrassXYZCPP && !render.aoGrassXYZPPC)
{
render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXYPP;
render.aoBrightnessXYZPPP = render.aoBrightnessXYPP;
}
else
{
render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1);
render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1);
}
if (render.renderMaxY >= 1.0D)
{
--yMin;
}
var12 = (render.aoLightValueScratchXYZNPP + render.aoLightValueScratchXYNP + render.aoLightValueScratchYZPP + render.aoLightValueYPos) / 4.0F;
var9 = (render.aoLightValueScratchYZPP + render.aoLightValueYPos + render.aoLightValueScratchXYZPPP + render.aoLightValueScratchXYPP) / 4.0F;
var10 = (render.aoLightValueYPos + render.aoLightValueScratchYZPN + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPN) / 4.0F;
var11 = (render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPN + render.aoLightValueYPos + render.aoLightValueScratchYZPN) / 4.0F;
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNPP, render.aoBrightnessXYNP, render.aoBrightnessYZPP, var24);
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXYZPPP, render.aoBrightnessXYPP, var24);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXYPP, render.aoBrightnessXYZPPN, var24);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYNP, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var24);
}
else
{
var12 = render.aoLightValueYPos;
var11 = render.aoLightValueYPos;
var10 = render.aoLightValueYPos;
var9 = render.aoLightValueYPos;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var24;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = var14 ? xMax : 1.0F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = var14 ? yMax : 1.0F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = var14 ? zMax : 1.0F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderTopFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos);
var8 = true;
}
int var27;
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin - 1, 2))
{
if (render.aoType > 0)
{
if (render.renderMinZ <= 0.0D)
{
--zMin;
}
render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
if (!render.aoGrassXYZNCN && !render.aoGrassXYZCNN)
{
render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNNN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin);
render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZNCN && !render.aoGrassXYZCPN)
{
render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNPN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin);
render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin);
}
if (!render.aoGrassXYZPCN && !render.aoGrassXYZCNN)
{
render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPNN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin);
render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZPCN && !render.aoGrassXYZCPN)
{
render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPPN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin);
render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin);
}
if (render.renderMinZ <= 0.0D)
{
++zMin;
}
var9 = (render.aoLightValueScratchXZNN + render.aoLightValueScratchXYZNPN + render.aoLightValueZNeg + render.aoLightValueScratchYZPN) / 4.0F;
var10 = (render.aoLightValueZNeg + render.aoLightValueScratchYZPN + render.aoLightValueScratchXZPN + render.aoLightValueScratchXYZPPN) / 4.0F;
var11 = (render.aoLightValueScratchYZNN + render.aoLightValueZNeg + render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXZPN) / 4.0F;
var12 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXZNN + render.aoLightValueScratchYZNN + render.aoLightValueZNeg) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var22);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, var22);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYZPNN, render.aoBrightnessXZPN, var22);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXZNN, render.aoBrightnessYZNN, var22);
}
else
{
var12 = render.aoLightValueZNeg;
var11 = render.aoLightValueZNeg;
var10 = render.aoLightValueZNeg;
var9 = render.aoLightValueZNeg;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var22;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var15 ? xMax : 1.0F) * 0.8F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var15 ? yMax : 1.0F) * 0.8F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var15 ? zMax : 1.0F) * 0.8F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderEastFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos);
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin + 1, 3))
{
if (render.aoType > 0)
{
if (render.renderMaxZ >= 1.0D)
{
++zMin;
}
render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin);
render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin);
render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin);
render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin);
render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
if (!render.aoGrassXYZNCP && !render.aoGrassXYZCNP)
{
render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNNP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin);
render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZNCP && !render.aoGrassXYZCPP)
{
render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNPP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin);
render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin);
}
if (!render.aoGrassXYZPCP && !render.aoGrassXYZCNP)
{
render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPNP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin);
render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin);
}
if (!render.aoGrassXYZPCP && !render.aoGrassXYZCPP)
{
render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPPP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin);
render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin);
}
if (render.renderMaxZ >= 1.0D)
{
--zMin;
}
var9 = (render.aoLightValueScratchXZNP + render.aoLightValueScratchXYZNPP + render.aoLightValueZPos + render.aoLightValueScratchYZPP) / 4.0F;
var12 = (render.aoLightValueZPos + render.aoLightValueScratchYZPP + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYZPPP) / 4.0F;
var11 = (render.aoLightValueScratchYZNP + render.aoLightValueZPos + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXZPP) / 4.0F;
var10 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXZNP + render.aoLightValueScratchYZNP + render.aoLightValueZPos) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYZNPP, render.aoBrightnessYZPP, var25);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXZPP, render.aoBrightnessXYZPPP, var25);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var25);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, render.aoBrightnessYZNP, var25);
}
else
{
var12 = render.aoLightValueZPos;
var11 = render.aoLightValueZPos;
var10 = render.aoLightValueZPos;
var9 = render.aoLightValueZPos;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var25;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var16 ? xMax : 1.0F) * 0.8F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var16 ? yMax : 1.0F) * 0.8F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var16 ? zMax : 1.0F) * 0.8F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderWestFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos);
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin - 1, yMin, zMin, 4))
{
if (render.aoType > 0)
{
if (render.renderMinX <= 0.0D)
{
--xMin;
}
render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
if (!render.aoGrassXYZNCN && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNNN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1);
render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1);
}
if (!render.aoGrassXYZNCP && !render.aoGrassXYZNNC)
{
render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNNP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1);
render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1);
}
if (!render.aoGrassXYZNCN && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN;
render.aoBrightnessXYZNPN = render.aoBrightnessXZNN;
}
else
{
render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1);
render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1);
}
if (!render.aoGrassXYZNCP && !render.aoGrassXYZNPC)
{
render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP;
render.aoBrightnessXYZNPP = render.aoBrightnessXZNP;
}
else
{
render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1);
render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1);
}
if (render.renderMinX <= 0.0D)
{
++xMin;
}
var12 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNP + render.aoLightValueXNeg + render.aoLightValueScratchXZNP) / 4.0F;
var9 = (render.aoLightValueXNeg + render.aoLightValueScratchXZNP + render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPP) / 4.0F;
var10 = (render.aoLightValueScratchXZNN + render.aoLightValueXNeg + render.aoLightValueScratchXYZNPN + render.aoLightValueScratchXYNP) / 4.0F;
var11 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXYNN + render.aoLightValueScratchXZNN + render.aoLightValueXNeg) / 4.0F;
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, var20);
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYNP, render.aoBrightnessXYZNPP, var20);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessXYNP, var20);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXYNN, render.aoBrightnessXZNN, var20);
}
else
{
var12 = render.aoLightValueXNeg;
var11 = render.aoLightValueXNeg;
var10 = render.aoLightValueXNeg;
var9 = render.aoLightValueXNeg;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var20;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var17 ? xMax : 1.0F) * 0.6F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var17 ? yMax : 1.0F) * 0.6F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var17 ? zMax : 1.0F) * 0.6F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderNorthFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos);
var8 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin + 1, yMin, zMin, 5))
{
if (render.aoType > 0)
{
if (render.renderMaxX >= 1.0D)
{
++xMin;
}
render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin);
render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1);
render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1);
render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin);
render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin);
render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1);
render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1);
render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin);
if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCN)
{
render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPNN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1);
render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1);
}
if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCP)
{
render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPNP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1);
render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1);
}
if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCN)
{
render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN;
render.aoBrightnessXYZPPN = render.aoBrightnessXZPN;
}
else
{
render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1);
render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1);
}
if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCP)
{
render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP;
render.aoBrightnessXYZPPP = render.aoBrightnessXZPP;
}
else
{
render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1);
render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1);
}
if (render.renderMaxX >= 1.0D)
{
--xMin;
}
var9 = (render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNP + render.aoLightValueXPos + render.aoLightValueScratchXZPP) / 4.0F;
var12 = (render.aoLightValueXPos + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPP) / 4.0F;
var11 = (render.aoLightValueScratchXZPN + render.aoLightValueXPos + render.aoLightValueScratchXYZPPN + render.aoLightValueScratchXYPP) / 4.0F;
var10 = (render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXZPN + render.aoLightValueXPos) / 4.0F;
render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYPN, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var23);
render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXZPP, render.aoBrightnessXYPP, render.aoBrightnessXYZPPP, var23);
render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, render.aoBrightnessXYPP, var23);
render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZPNN, render.aoBrightnessXYPN, render.aoBrightnessXZPN, var23);
}
else
{
var12 = render.aoLightValueXPos;
var11 = render.aoLightValueXPos;
var10 = render.aoLightValueXPos;
var9 = render.aoLightValueXPos;
render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var23;
}
render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var18 ? xMax : 1.0F) * 0.6F;
render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var18 ? yMax : 1.0F) * 0.6F;
render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var18 ? zMax : 1.0F) * 0.6F;
render.colorRedTopLeft *= var9;
render.colorGreenTopLeft *= var9;
render.colorBlueTopLeft *= var9;
render.colorRedBottomLeft *= var10;
render.colorGreenBottomLeft *= var10;
render.colorBlueBottomLeft *= var10;
render.colorRedBottomRight *= var11;
render.colorGreenBottomRight *= var11;
render.colorBlueBottomRight *= var11;
render.colorRedTopRight *= var12;
render.colorGreenTopRight *= var12;
render.colorBlueTopRight *= var12;
render.renderSouthFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos);
var8 = true;
}
render.enableAO = false;
return var8;*/
return false;
}
static boolean renderFakeBlockWithColorMultiplier(int texturePos, int metadata, int minX, int minY, int minZ, float maxX, float maxY, float maxZ, RenderBlocks render, IBlockAccess world)
{
/*Block block = Block.stone;
render.enableAO = false;
Tessellator var8 = Tessellator.instance;
boolean var9 = false;
float var10 = 0.5F;
float var11 = 1.0F;
float var12 = 0.8F;
float var13 = 0.6F;
float var14 = var11 * maxX;
float var15 = var11 * maxY;
float var16 = var11 * maxZ;
float var17 = var10;
float var18 = var12;
float var19 = var13;
float var20 = var10;
float var21 = var12;
float var22 = var13;
float var23 = var10;
float var24 = var12;
float var25 = var13;
if (block != Block.grass)
{
var17 = var10 * maxX;
var18 = var12 * maxX;
var19 = var13 * maxX;
var20 = var10 * maxY;
var21 = var12 * maxY;
var22 = var13 * maxY;
var23 = var10 * maxZ;
var24 = var12 * maxZ;
var25 = var13 * maxZ;
}
int var26 = block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ);
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY - 1, minZ, 0))
{
var8.setBrightness(render.renderMinY > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY - 1, minZ));
var8.setColorOpaque_F(var17, var20, var23);
render.renderBottomFace(block, (double)minX, (double)minY, (double)minZ, texturePos);
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY + 1, minZ, 1))
{
var8.setBrightness(render.renderMaxY < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY + 1, minZ));
var8.setColorOpaque_F(var14, var15, var16);
render.renderTopFace(block, (double)minX, (double)minY, (double)minZ, texturePos);
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ - 1, 2))
{
var8.setBrightness(render.renderMinZ > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ - 1));
var8.setColorOpaque_F(var18, var21, var24);
render.renderEastFace(block, (double)minX, (double)minY, (double)minZ, texturePos);
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ + 1, 3))
{
var8.setBrightness(render.renderMaxZ < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ + 1));
var8.setColorOpaque_F(var18, var21, var24);
render.renderWestFace(block, (double)minX, (double)minY, (double)minZ, texturePos);
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX - 1, minY, minZ, 4))
{
var8.setBrightness(render.renderMinX > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX - 1, minY, minZ));
var8.setColorOpaque_F(var19, var22, var25);
render.renderNorthFace(block, (double)minX, (double)minY, (double)minZ, texturePos);
var9 = true;
}
if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX + 1, minY, minZ, 5))
{
var8.setBrightness(render.renderMaxX < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX + 1, minY, minZ));
var8.setColorOpaque_F(var19, var22, var25);
render.renderSouthFace(block, (double)minX, (double)minY, (double)minZ, texturePos);
var9 = true;
}
return var9;*/
return false;
}
}