TinkersConstruct/test/TestTickHandler.java

83 lines
3.1 KiB
Java

package test;
import java.util.EnumSet;
import mods.tinker.tconstruct.client.block.BlockSkinRenderHelper;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import cpw.mods.fml.common.ITickHandler;
import cpw.mods.fml.common.TickType;
public class TestTickHandler implements ITickHandler
{
public static Minecraft mc;
//private RenderBlocks renderBlocksInstance = new RenderBlocks();
@Override
public void tickStart (EnumSet<TickType> type, Object... tickData)
{
}
@Override
public void tickEnd (EnumSet<TickType> type, Object... tickData)
{
if (mc.theWorld != null)
{
MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(mc.theWorld, mc.thePlayer, false);
mod_Test.mop = movingobjectposition;
}
}
@Override
public EnumSet<TickType> ticks ()
{
return EnumSet.of(TickType.RENDER);
}
@Override
public String getLabel ()
{
return "render.ghost";
}
public MovingObjectPosition getMovingObjectPositionFromPlayer (World par1World, EntityPlayer par2EntityPlayer, boolean par3)
{
float f = 1.0F;
float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f;
float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f;
double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double) f;
double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double) f + 1.62D - (double) par2EntityPlayer.yOffset;
double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double) f;
Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2);
float f3 = MathHelper.cos(-f2 * 0.017453292F - (float) Math.PI);
float f4 = MathHelper.sin(-f2 * 0.017453292F - (float) Math.PI);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
float f7 = f4 * f5;
float f8 = f3 * f5;
double d3 = 500.0D;
if (par2EntityPlayer instanceof EntityPlayerMP)
{
d3 = ((EntityPlayerMP) par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
}
Vec3 vec31 = vec3.addVector((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
}
}