72 lines
1.7 KiB
Java

package mods.tinker.tconstruct.entity;
import mods.tinker.tconstruct.entity.ai.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.world.World;
public class Automaton extends GolemBase
{
int state;
/*TaskBase currentTask;
HashMap<String, TaskBase> taskList = new HashMap<String, TaskBase>();*/
public Automaton(World world)
{
super(world);
this.setSize(0.9F, 2.42F);
this.texture = "/mods/tinker/textures/mob/crystalguardamber.png";
this.tasks.addTask(1, new GAIAttackTarget(this));
this.tasks.addTask(2, new GAIFindTarget(this));
this.tasks.addTask(3, new GAIFollowOwner(this));
/*taskList.put("wait", new TaskWait(this));
TaskBase task = new TaskClearcut(this);
taskList.put("clearcut", task);
currentTask = task;*/
}
@Override
public void initCreature ()
{
baseAttack = 5;
maxHealth = 50;
}
/*@Override
public void updateAITick()
{
if (!currentTask.update())
{
currentTask.finishTask();
}
}*/
protected String getHurtSound()
{
return "mob.irongolem.hit";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.irongolem.death";
}
/**
* Plays step sound at given x, y, z for the entity
*/
protected void playStepSound(int par1, int par2, int par3, int par4)
{
this.playSound("mob.irongolem.walk", 1.0F, 1.0F);
}
public boolean interact(EntityPlayer par1EntityPlayer)
{
this.setCurrentItemOrArmor(0, par1EntityPlayer.getCurrentEquippedItem().copy());
return true;
}
}