Add missing patterns to item directory

master
mDiyo 2013-06-20 14:44:49 -07:00
parent 9fc9372afd
commit 5eccf6a848
18 changed files with 92 additions and 25 deletions

View File

@ -387,7 +387,7 @@ Natural Abilities:
Class: Heavy Melee Weapon</text>
<icon>cleavericon</icon>
<item>
<text>Large Blade</text>
<text>Large Sword Blade</text>
<icon>largeswordblade</icon>
</item>
<item>

View File

@ -38,7 +38,7 @@ import cpw.mods.fml.common.registry.VillagerRegistry;
* @dependencies: IC2 API, MFR API
*/
@Mod(modid = "TConstruct", name = "TConstruct", version = "1.5.1_1.3.dev.67", dependencies = "required-after:Forge@[7.7.1.675,)")
@Mod(modid = "TConstruct", name = "TConstruct", version = "1.5.1_1.3.dev.69", dependencies = "required-after:Forge@[7.7.1.675,)")
@NetworkMod(serverSideRequired = false, clientSideRequired = true, channels = { "TConstruct" }, packetHandler = mods.tinker.tconstruct.util.network.TPacketHandler.class)
public class TConstruct
{

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@ -399,6 +399,22 @@ public class TContent implements IFuelHandler
metalPattern = new MetalPattern(PHConstruct.metalPattern, "MetalPattern", "cast_", "materials/").setUnlocalizedName("tconstruct.MetalPattern");
//netherPattern = new Pattern(PHTools.netherPattern, 128, patternTexture).setUnlocalizedName("tconstruct.Pattern");
TConstructRegistry.addItemToDirectory("blankPattern", blankPattern);
TConstructRegistry.addItemToDirectory("woodPattern", woodPattern);
TConstructRegistry.addItemToDirectory("metalPattern", metalPattern);
String[] patternTypes = { "ingot", "toolRod", "pickaxeHead", "shovelHead", "hatchetHead", "swordBlade", "wideGuard", "handGuard", "crossbar", "binding", "frypanHead", "signHead",
"knifeBlade", "chiselHead", "toughRod", "toughBinding", "largePlate", "broadAxeHead", "scytheHead", "excavatorHead", "largeBlade", "hammerHead", "fullGuard" };
for (int i = 1; i < patternTypes.length; i++)
{
TConstructRegistry.addItemStackToDirectory(patternTypes[i] + "Pattern", new ItemStack(woodPattern, 1, i));
}
for (int i = 0; i < patternTypes.length; i++)
{
TConstructRegistry.addItemStackToDirectory(patternTypes[i] + "Cast", new ItemStack(metalPattern, 1, i));
}
manualBook = new Manual(PHConstruct.manual);
buckets = new FilledBucket(PHConstruct.buckets);
@ -1040,8 +1056,11 @@ public class TContent implements IFuelHandler
GameRegistry.addRecipe(new ItemStack(knapsack, 1, 0), "###", "rmr", "###", '#', new ItemStack(Item.leather), 'r', new ItemStack(toughRod, 1, 2), 'm', new ItemStack(materials, 1, 14));
//Remove vanilla recipes
RecipeRemover.removeShapedRecipe(new ItemStack(Block.blockIron));
RecipeRemover.removeShapedRecipe(new ItemStack(Block.blockGold));
if (!PHConstruct.vanillaMetalBlocks)
{
RecipeRemover.removeShapedRecipe(new ItemStack(Block.blockIron));
RecipeRemover.removeShapedRecipe(new ItemStack(Block.blockGold));
}
}
void setupToolTabs ()

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@ -52,7 +52,7 @@ public class Battleaxe extends HarvestTool
return AbilityHelper.onBlockChanged(itemstack, world, bID, x, y, z, player, random);
}
static Material[] materials = { Material.wood, Material.leaves, Material.vine, Material.circuits, Material.cactus, Material.pumpkin };
static Material[] materials = { Material.wood, Material.vine, Material.circuits, Material.cactus, Material.pumpkin };
@Override
public Item getHeadItem ()
@ -153,45 +153,64 @@ public class Battleaxe extends HarvestTool
}
/* Battleaxe Specific */
@Override
public boolean onItemUse (ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float clickX, float clickY, float clickZ)
{
return false;
}
@Override
public EnumAction getItemUseAction (ItemStack par1ItemStack)
{
return EnumAction.bow;
}
@Override
public ItemStack onItemRightClick (ItemStack stack, World world, EntityPlayer player)
{
if (player.onGround)
{
//player.rotationYaw += 1;
//if (player.onGround)
//{
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
//player.motionY += 0.52;
}
//}
return stack;
}
@Override
public void onPlayerStoppedUsing (ItemStack stack, World world, EntityPlayer player, int useCount)
{
player.addExhaustion(0.2F);
world.playSoundEffect(player.posX, player.posY, player.posZ, "sounds.frypan_hit", 1.0F, (random.nextFloat() - random.nextFloat()) * 0.2F + 1.0F);
player.swingItem();
/*player.setSprinting(true);
//if (player.onGround)
{
int time = this.getMaxItemUseDuration(stack) - useCount;
int boost = time / 100;
if (boost > 2)
boost = 2;
player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, time*4, boost));
player.addPotionEffect(new PotionEffect(Potion.jump.id, time*4, boost));
if (time > 5 && player.onGround)
{
player.addExhaustion(0.2F);
player.setSprinting(true);
float increase = (float) (0.02 * 20 + 0.2);
if (increase > 0.56f)
increase = 0.56f;
player.motionY += increase;
float speed = 0.025F * time;
if (speed > 0.925f)
speed = 0.925f;
float speed = 0.05F * 20;
if (speed > 0.925f)
speed = 0.925f;
player.motionX = (double) (-MathHelper.sin(player.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(player.rotationPitch / 180.0F * (float) Math.PI) * speed);
player.motionZ = (double) (MathHelper.cos(player.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(player.rotationPitch / 180.0F * (float) Math.PI) * speed);*/
float increase = (float) (0.02 * time + 0.2);
if (increase > 0.56f)
increase = 0.56f;
player.motionY += increase;
player.motionX = (double) (-MathHelper.sin(player.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(player.rotationPitch / 180.0F * (float) Math.PI) * speed);
player.motionZ = (double) (MathHelper.cos(player.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(player.rotationPitch / 180.0F * (float) Math.PI) * speed);
}
}
}
public int getMaxItemUseDuration (ItemStack par1ItemStack)
{
return 80;
return 72000;
}
@Override
@ -201,7 +220,7 @@ public class Battleaxe extends HarvestTool
return true;
}
@Override
/*@Override
public void onUpdate (ItemStack stack, World world, Entity entity, int par4, boolean par5)
{
super.onUpdate(stack, world, entity, par4, par5);
@ -214,7 +233,7 @@ public class Battleaxe extends HarvestTool
player.addPotionEffect(new PotionEffect(Potion.digSlowdown.id, 1, 1));
}
}
}
}*/
@Override
public boolean onBlockStartBreak (ItemStack stack, int x, int y, int z, EntityPlayer player)

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@ -40,6 +40,27 @@ public class Longsword extends Weapon
public void onPlayerStoppedUsing (ItemStack stack, World world, EntityPlayer player, int useCount)
{
/*if (player.onGround)
{
int time = this.getMaxItemUseDuration(stack) - useCount;
if (time > 5)
{
player.addExhaustion(0.2F);
player.setSprinting(true);
float speed = 0.05F * time;
if (speed > 0.925f)
speed = 0.925f;
float increase = (float) (0.02 * time + 0.2);
if (increase > 0.56f)
increase = 0.56f;
player.motionY += increase + speed/3;
player.motionX = (double) (-MathHelper.sin(player.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(player.rotationPitch / 180.0F * (float) Math.PI) * speed);
player.motionZ = (double) (MathHelper.cos(player.rotationYaw / 180.0F * (float) Math.PI) * MathHelper.cos(player.rotationPitch / 180.0F * (float) Math.PI) * speed);
}
}*/
int time = this.getMaxItemUseDuration(stack) - useCount;
if (time > 5)
{

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@ -36,6 +36,9 @@ public class TConstructRegistry
* frypan, battlesign, mattock, chisel
* lumberaxe, cleaver, scythe, excavator, hammer, battleaxe
*
* Patterns:
* blankPattern, woodPattern, metalPattern
*
* Tool crafting parts:
* toolRod, toolShard, binding, toughBinding, toughRod, heavyPlate
* pickaxeHead, shovelhead, hatchetHead, swordBlade, wideguard, handGuard, crossbar, knifeBlade,
@ -84,6 +87,9 @@ public class TConstructRegistry
* oreberryIron, oreberryGold, oreberryCopper, oreberryTin, oreberryTin, oreberrySilver,
* diamondApple, blueSlimeFood, canisterEmpty, miniRedHeart, canisterRedHeart
*
* Patterns - These have a suffix of Pattern or Cast. ex: hatchetHeadPattern
* ingot, toolRod, pickaxeHead, shovelHead, hatchetHead, swordBlade, wideGuard, handGuard, crossbar, binding, frypanHead, signHead,
* knifeBlade, chiselHead, toughRod, toughBinding, largePlate, broadAxeHead, scytheHead, excavatorHead, largeBlade, hammerHead, fullGuard
*/
static HashMap<String, ItemStack> itemstackDirectory = new HashMap<String, ItemStack>();

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@ -59,6 +59,7 @@ public class PHConstruct
enableTCactus = config.get("Difficulty Changes", "Enable mod cactus tools", true).getBoolean(true);
enableTBone = config.get("Difficulty Changes", "Enable mod bone tools", true).getBoolean(true);
craftMetalTools = config.get("Difficulty Changes", "Craft metals with Wood Patterns", false).getBoolean(false);
craftMetalTools = config.get("Difficulty Changes", "Craft vanilla metal blocks", true).getBoolean(true);
blueSlime = config.get("Mob Spawning", "Activate Blue Slime Spawns", true).getBoolean(true);
blueSlimeWeight = config.get("Mob Spawning", "Spawn Weight for Blue Slime", 7).getInt(7);
@ -466,6 +467,7 @@ public class PHConstruct
public static boolean enableTBone;
public static boolean craftMetalTools;
public static boolean vanillaMetalBlocks;
//Superfun
public static boolean superfunWorld;

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