Consistency
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@ -224,10 +224,6 @@ Natural Abilities:
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<text>Tool Rod</text>
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<icon>toolrod</icon>
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</item>
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<item>
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<text>Crossbar</text>
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<icon>crossbar</icon>
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</item>
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</page>
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<page type="toolpage">
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@ -441,7 +437,7 @@ Class: Lethal Joke Weapon</text>
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<page type="materialstats">
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<title>Steel</title>
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<icon>steelsword</icon>
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<text>An Iron alloy. The method for obtaining this is unknown.</text>
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<text>An Iron alloy. The method for obtaining this is unknown. Enemy chainmail seems to be made of it.</text>
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<material>
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<main>steelingot</main>
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</material>
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@ -37,7 +37,7 @@ import cpw.mods.fml.common.registry.VillagerRegistry;
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* @dependencies: IC2 API
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*/
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@Mod(modid = "TConstruct", name = "TConstruct", version = "1.5.1_1.3.3.14", dependencies = "required-after:Forge@[7.7.1.675,)")
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@Mod(modid = "TConstruct", name = "TConstruct", version = "1.5.1_1.3.dev.37", dependencies = "required-after:Forge@[7.7.1.675,)")
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@NetworkMod(serverSideRequired = false, clientSideRequired = true, channels = { "TConstruct" }, packetHandler = mods.tinker.tconstruct.util.network.TPacketHandler.class)
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public class TConstruct
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{
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@ -198,8 +198,8 @@ public class OreberryBush extends BlockLeavesBase implements IPlantable
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int meta = world.getBlockMetadata(x, y, z);
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if (meta >= 12)
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{
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/*if (world.isRemote)
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return true;*/
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if (world.isRemote)
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return true;
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world.setBlock(x, y, z, blockID, meta - 4, 3);
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AbilityHelper.spawnItemAtPlayer(player, new ItemStack(TContent.oreBerries, 1, meta % 4 + itemMeat));
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@ -379,10 +379,17 @@ public class SmelteryLogic extends InventoryLogic implements IActiveLogic, IFaci
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if (activeLavaTank == null || useTime > 0)
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return;
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if (!worldObj.blockExists(activeLavaTank.x, activeLavaTank.y, activeLavaTank.z))
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{
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fuelGague = 0;
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return;
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}
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TileEntity tankContainer = worldObj.getBlockTileEntity(activeLavaTank.x, activeLavaTank.y, activeLavaTank.z);
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if (tankContainer == null)
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{
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fuelGague = 0;
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return;
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}
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if (tankContainer instanceof ITankContainer)
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{
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@ -845,7 +845,7 @@ public class GuiManual extends GuiScreen
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if (material.shoddy() > 0)
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{
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this.fontRenderer.drawString("Mining Aspect level: " + material.shoddy(), localWidth, localHeight + 120 + 10 * offset, 0);
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this.fontRenderer.drawString("Stonebound level: " + material.shoddy(), localWidth, localHeight + 120 + 10 * offset, 0);
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offset++;
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}
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else if (material.shoddy() < 0)
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@ -95,7 +95,13 @@ public class PartCrafterGui extends NewContainerGui
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this.fontRenderer.drawString("Handle Modifier: " + topEnum.handleDurability() + "x", xSize + 8, offset + 27, 16777215);
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this.fontRenderer.drawString("Mining Speed: " + topEnum.toolSpeed() / 100f, xSize + 8, offset + 38, 16777215);
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this.fontRenderer.drawString("Mining Level: " + getHarvestLevelName(topEnum.harvestLevel()), xSize + 8, offset + 49, 16777215);
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this.fontRenderer.drawString("Base Attack: " + topEnum.attack(), xSize + 8, offset + 60, 16777215);
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int attack = topEnum.attack();
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String heart = attack == 2 ? " Heart" : " Hearts";
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if (attack % 2 == 0)
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this.fontRenderer.drawString("Attack: " + attack / 2 + heart, xSize + 8, offset + 60, 0xffffff);
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else
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this.fontRenderer.drawString("Attack: " + attack / 2f + heart, xSize + 8, offset + 60, 0xffffff);
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}
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offset = 90;
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@ -106,7 +112,12 @@ public class PartCrafterGui extends NewContainerGui
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this.fontRenderer.drawString("Handle Modifier: " + bottomEnum.handleDurability() + "x", xSize + 8, offset + 27, 16777215);
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this.fontRenderer.drawString("Mining Speed: " + bottomEnum.toolSpeed() / 100f, xSize + 8, offset + 38, 16777215);
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this.fontRenderer.drawString("Mining Level: " + getHarvestLevelName(bottomEnum.harvestLevel()), xSize + 8, offset + 49, 16777215);
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this.fontRenderer.drawString("Base Attack: " + bottomEnum.attack(), xSize + 8, offset + 60, 16777215);
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int attack = bottomEnum.attack();
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String heart = attack == 2 ? " Heart" : " Hearts";
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if (attack % 2 == 0)
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this.fontRenderer.drawString("Attack: " + attack / 2 + heart, xSize + 8, offset + 60, 0xffffff);
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else
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this.fontRenderer.drawString("Attack: " + attack / 2f + heart, xSize + 8, offset + 60, 0xffffff);
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}
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if (!hasTop && !hasBottom)
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@ -646,6 +646,22 @@ public class TContent implements IFuelHandler
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Smeltery.addMelting(new ItemStack(oreBerries, 4, 3), metalBlock.blockID, 5, 100, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue / 9, 3)); //Tin
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Smeltery.addMelting(new ItemStack(oreBerries, 4, 4), metalBlock.blockID, 6, 100, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue / 9, 4)); //Aluminum
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//Vanilla Armor
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Smeltery.addMelting(new ItemStack(Item.helmetIron, 1, 0), Block.blockIron.blockID, 0, 600, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 5, 0));
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Smeltery.addMelting(new ItemStack(Item.plateIron, 1, 0), Block.blockIron.blockID, 0, 600, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 8, 0));
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Smeltery.addMelting(new ItemStack(Item.legsIron, 1, 0), Block.blockIron.blockID, 0, 600, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 7, 0));
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Smeltery.addMelting(new ItemStack(Item.bootsIron, 1, 0), Block.blockIron.blockID, 0, 600, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 4, 0));
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Smeltery.addMelting(new ItemStack(Item.helmetGold, 1, 0), Block.blockGold.blockID, 0, 350, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 5, 1));
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Smeltery.addMelting(new ItemStack(Item.plateGold, 1, 0), Block.blockGold.blockID, 0, 350, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 8, 1));
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Smeltery.addMelting(new ItemStack(Item.legsGold, 1, 0), Block.blockGold.blockID, 0, 350, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 7, 1));
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Smeltery.addMelting(new ItemStack(Item.bootsGold, 1, 0), Block.blockGold.blockID, 0, 350, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 4, 1));
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Smeltery.addMelting(new ItemStack(Item.helmetChain, 1, 0), this.metalBlock.blockID, 9, 700, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue, 12));
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Smeltery.addMelting(new ItemStack(Item.plateChain, 1, 0), this.metalBlock.blockID, 9, 700, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 2, 12));
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Smeltery.addMelting(new ItemStack(Item.legsChain, 1, 0), this.metalBlock.blockID, 9, 700, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue * 2, 12));
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Smeltery.addMelting(new ItemStack(Item.bootsChain, 1, 0), this.metalBlock.blockID, 9, 700, new LiquidStack(liquidMetalStill.blockID, TConstruct.ingotLiquidValue, 12));
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/* Detailing */
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Detailing chiseling = TConstructRegistry.getChiselDetailing();
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chiseling.addDetailing(Block.stone, 0, Block.stoneBrick, 0, chisel);
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@ -197,12 +197,12 @@ public class PHConstruct
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aluminumuMinY = config.get("Worldgen", "Aluminum Underground Min Y", 0).getInt(0);
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aluminumuMaxY = config.get("Worldgen", "Aluminum Underground Max Y", 64).getInt(64);
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ironsRarity = config.get("Worldgen", "Iron Surface Rarity", 200).getInt(200);
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goldsRarity = config.get("Worldgen", "Gold Surface Rarity", 700).getInt(700);
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coppersRarity = config.get("Worldgen", "Copper Surface Rarity", 80).getInt(80);
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tinsRarity = config.get("Worldgen", "Tin Surface Rarity", 80).getInt(80);
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ironsRarity = config.get("Worldgen", "Iron Surface Rarity", 400).getInt(400);
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goldsRarity = config.get("Worldgen", "Gold Surface Rarity", 900).getInt(900);
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coppersRarity = config.get("Worldgen", "Copper Surface Rarity", 100).getInt(100);
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tinsRarity = config.get("Worldgen", "Tin Surface Rarity", 100).getInt(100);
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aluminumsRarity = config.get("Worldgen", "Aluminum Surface Rarity", 70).getInt(70);
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cobaltsRarity = config.get("Worldgen", "Cobalt Surface Rarity", 1500).getInt(1500);
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cobaltsRarity = config.get("Worldgen", "Cobalt Surface Rarity", 2000).getInt(2000);
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ironBushDensity = config.get("Worldgen", "Iron Bush Density", 1).getInt(1);
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goldBushDensity = config.get("Worldgen", "Gold Bush Density", 1).getInt(1);
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@ -211,12 +211,12 @@ public class PHConstruct
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aluminumBushDensity = config.get("Worldgen", "Aluminum Bush Density", 2).getInt(2);
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silverBushDensity = config.get("Worldgen", "Silver Bush Density", 1).getInt(1);
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ironBushRarity = config.get("Worldgen", "Iron Bush Rarity", 2).getInt(2);
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goldBushRarity = config.get("Worldgen", "Gold Bush Rarity", 4).getInt(4);
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copperBushRarity = config.get("Worldgen", "Copper Bush Rarity", 1).getInt(1);
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tinBushRarity = config.get("Worldgen", "Tin Bush Rarity", 1).getInt(1);
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aluminumBushRarity = config.get("Worldgen", "Aluminum Bush Rarity", 1).getInt(1);
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silverBushRarity = config.get("Worldgen", "Silver Bush Rarity", 2).getInt(2);
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ironBushRarity = config.get("Worldgen", "Iron Bush Rarity", 5).getInt(5);
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goldBushRarity = config.get("Worldgen", "Gold Bush Rarity", 8).getInt(8);
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copperBushRarity = config.get("Worldgen", "Copper Bush Rarity", 3).getInt(3);
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tinBushRarity = config.get("Worldgen", "Tin Bush Rarity", 3).getInt(3);
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aluminumBushRarity = config.get("Worldgen", "Aluminum Bush Rarity", 2).getInt(2);
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silverBushRarity = config.get("Worldgen", "Silver Bush Rarity", 8).getInt(8);
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copperBushMinY = config.get("Worldgen", "Copper Bush Min Y", 20).getInt(20);
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copperBushMaxY = config.get("Worldgen", "Copper Bush Max Y", 60).getInt(60);
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BIN
mods/tinker/textures/items/unstable_heart.png
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mods/tinker/textures/items/unstable_heart.png
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After Width: | Height: | Size: 407 B |
@ -37,7 +37,7 @@ public class XinStick extends Item
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spawnEntity(player.posX, player.posY+1, player.posZ, creeper, world, player);
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spawnEntity(player.posX, player.posY+1, player.posZ, pig, world, player);
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creeper.mountEntity(pig);*/
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spawnEntity(player.posX, player.posY+1, player.posZ, new SlimeClone(world, player.username), world, player);
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spawnEntity(player.posX, player.posY+1, player.posZ, new SlimeClone(world, "Etho"), world, player);
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//System.out.println("Health! "+player.getHealth());
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//healPlayer(player);
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//removeChunk(world, player.posX, player.posZ);
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