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* ROUND: replace by a static inline function (math_round) instead * FRACTCONST: this macro just cast both of its arguments to float and then divide the first by the second * MAKEFRACT_D: this macro would cast to FRACT_D (which was typedef'd as float but should have been typedef'd as double); so cast to double instead (where required) * FRACTmul_D: would cast both of its arguments to FRACT_D and multiply them * FRACTdiv_D: would cast both of its arguments to FRACT_D and divide the first by the second * MAKEINT & MAKEINT_D (where #defined the same); this macro would just cast to SDWORD (aka "int" or "signed int") git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3152 4a71c877-e1ca-e34f-864e-861f7616d084 |
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.. | ||
framework | ||
gamelib | ||
ivis_common | ||
ivis_opengl | ||
netplay | ||
script | ||
sequence | ||
sound | ||
widget | ||
Makefile.am | ||
Makefile.raw |