warzone2100/AUTHORS

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Original game developed by Pumpkin Studios, and published by EIDOS Interactive.
The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order:
Scott Balneaves <sbalneav> : Coder
-- <Buginator> : Coder
Roman C. <troman> : Coder and Scripting + Scripting engine rewrite and AI
Denis Dupeyron <charun> : Coder
Mike Gilmore <Chojun> : Coder
Carl Hee <Watermelon> : Coder + Multiturrets
Adam Holland
Stefan Huehner <shuehner> : Coder + original 64bit support
Ari Johnson <iamtheari> : Coder and MacOSX Packaging + original MacOSX port
Martin Koller <mkoller> : Coder
Gerard Krol <gerard_> : Coder
Angus Lees <gus> : Debian Packaging
Kevin Malec <Kevin`> : Websupport
Per I. Mathisen <per> : Coder
Dion Mendel <noid> : Coder, original Linux port
Kim Metcalfe <lav-coyote25> : Documentation, Maps and Support
Christian Ohm <cybersphinx> : Coder
Tim P. <kamaze> : Webmaster
Phil Procario <GrimMoroe, grimandmandy> : Graphics artist
Marcus Rast <charon> : Coder
-- <Pseudonym404> : Coder + original 64bit support
Victor Qamly <vqamly> : Coder
Ben Russon <grizzly> : Support
Hylke van der Schaaf <TheNoid> : Coder
Giel van Schijndel <Giel> : Coder and Debian Linux and Windows Packaging
Dennis Schridde <devurandom> : Coder and general Linux and Windows Packaging
Dmitri Shuralyov <shurcool> : Coder
Rodolphe Suescun <rodzilla> : Coder
Freddie Witherden <EvilGuru> : Coder and MacOSX Packaging
-- <vs2k5> : Coder