warzone2100/lib/exceptionhandler
Dennis Schridde 050ec39c11 Use the (also new in this commit) relative variants of the directories almost everywhere.
Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-24 23:41:52 +00:00
..
include Add the exceptionhandler from Dr. MinGW (part of mingw-utils) with my fixes to it (doesn't compile & link in yet) 2008-04-05 16:00:58 +00:00
Makefile.am Use a more unified system for the "default" info in exception reports (i.e. the same code for the Windows & GDB on GNU/Linux handlers) 2008-04-14 23:17:51 +00:00
dumpinfo.cpp Only truncate the programPath if it's followed by an EOL 2008-04-28 21:16:51 +00:00
dumpinfo.h Pass programCommand to dbgDumpInit() so that it can use that to set up debug dump info 2008-04-28 20:45:28 +00:00
exceptionhandler.c Fix a typo strrcat => sstrcat 2008-05-25 15:42:02 +00:00
exceptionhandler.h Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
exceptionhandler.vcproj Use a more unified system for the "default" info in exception reports (i.e. the same code for the Windows & GDB on GNU/Linux handlers) 2008-04-14 23:17:51 +00:00
exchndl.c Don't bother warning about some unused parameters in exchndl.c 2008-06-09 19:58:56 +00:00
exchndl.h Compile & link in Dr. MinGW's exceptionhandler 2008-04-05 16:15:14 +00:00
makefile.raw Use the (also new in this commit) relative variants of the directories almost everywhere. 2008-06-24 23:41:52 +00:00