warzone2100/lib
Dennis Schridde fcca92459c We no longer need to respect 8-char filename limits, be clear in naming instead
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6616 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:23 +00:00
..
betawidget Add the button class; support for greyscaling disabled buttons pending. 2009-01-08 22:01:31 +00:00
exceptionhandler Move files which extend a c std library header to a filename of similar name 2009-02-10 17:23:09 +00:00
framework Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic 2009-02-10 17:23:18 +00:00
gamelib We no longer need to respect 8-char filename limits, be clear in naming instead 2009-02-10 17:23:23 +00:00
ivis_common Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic 2009-02-10 17:23:18 +00:00
ivis_opengl Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic 2009-02-10 17:23:18 +00:00
netplay Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic 2009-02-10 17:23:18 +00:00
script We no longer need to respect 8-char filename limits, be clear in naming instead 2009-02-10 17:23:23 +00:00
sequence Move files which extend a c std library header to a filename of similar name 2009-02-10 17:23:09 +00:00
sound Move piefixedpoint.h and pievector.h out of ivis, since they are quite generic 2009-02-10 17:23:18 +00:00
sqlite3 Bump SQLite3 to 3.6.10 2009-01-30 18:28:21 +00:00
widget Move files which extend a c std library header to a filename of similar name 2009-02-10 17:23:09 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00