warzone2100/lib
Dennis Schridde fbd3a9c394 Use Unix PATH_MAX as default and thus move all "fixes" to Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2425 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 12:59:05 +00:00
..
framework Use Unix PATH_MAX as default and thus move all "fixes" to Windows. 2007-08-21 12:59:05 +00:00
gamelib * Make audio_SetTrackVals return the track ID number rather than write it into a pointer given as parameter (failure is now indicated by a zero value instead; non-zero indicates success) 2007-07-13 23:39:40 +00:00
ivis_common Use Unix PATH_MAX as default and thus move all "fixes" to Windows. 2007-08-21 12:59:05 +00:00
ivis_opengl Use Unix PATH_MAX as default and thus move all "fixes" to Windows. 2007-08-21 12:59:05 +00:00
netplay Use Unix PATH_MAX as default and thus move all "fixes" to Windows. 2007-08-21 12:59:05 +00:00
script * Fix warning about "null argument where non-null required" 2007-08-14 19:24:29 +00:00
sequence * Remove some rather useless debugging printf statements 2007-07-21 14:12:49 +00:00
sound * Merge fixes for bug #9694 and bug #9704 which where fixed in r2349 and r2355 respectively from the 2.0 branch into trunk 2007-08-08 11:23:21 +00:00
widget Cleanup. Remove another ton of unused code. Fix error message which is not an error. 2007-08-03 17:39:04 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00