warzone2100/tools/pietoaster/screen.cpp

36 lines
1.1 KiB
C++

/*
* PieToaster is an OpenGL application to edit 3D models in
* Warzone 2100's (an RTS game) PIE 3D model format, which is heavily
* inspired by PieSlicer created by stratadrake.
* Copyright (C) 2007 Carl Hee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* $Revision$
* $Id$
* $HeadURL$
*/
#include "screen.h"
CScreen g_Screen;
int CScreen::initialize(void) {
return (SDL_Init(SDL_INIT_VIDEO));
}
bool CScreen::setVideoMode(void) {
return (SDL_SetVideoMode(m_width, m_height, m_bpp, m_flags));
}