warzone2100/data
Guangcong Luo 582962732d Rebalance 0.7.0 - The cannon overhaul.
Cannons and rails have their original 1.10 HP levels restored.

- Heavy Cannon was moved later-game
- Assault Cannon, Twin Assault Cannon, and Hyper Velocity Cannon were moved earlier-game (and rebalanced accordingly)
- Assault Cannon, Twin Assault Cannon, were made lighter
- Hyper Velocity Cannon can now hit air units, penetrate units, and is lighter, but reloads more slowly and has less HP. It no longer replaces Medium Cannon
- Plasma Cannon has been made into a cannon (prereqs: HPV + Inferno + DSLDA3), and has been rebalanced accordingly.
- Hyper Velocity Cannon can now hit air.
- Cannons, rails, mortars, and howitzers have their splash damage increased.
- Ripples and Archies have been nerfed.
- Lancer has had its damage slightly nerfed. A full lancer rebalance is planned for later.
- Analogous changes have been done to the corresponding cyborgs and VTOL weapons, as well.

("Rebalanced accordingly" means that the component price, research price, and damage have been adjusted to fit the new techlevel.)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9945 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-21 18:50:16 +01:00
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base Remove 5878 duplicate points in PIE files. See ticket:1582 Reviewed by Safety0ff. 2010-02-13 23:05:00 +01:00
mods DyDo 2.0.5 debut, NSIS, Makefile.am and Makefile.win32 fixes for the mod. 2010-02-21 06:50:54 +01:00
mp Rebalance 0.7.0 - The cannon overhaul. 2010-02-21 18:50:16 +01:00
music * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
Makefile.am Actually include challenges in base.wz. 2010-02-09 20:27:39 +01:00
makefile.win32 - NSIS changes from 2.3 (#1111). 2010-02-09 20:28:16 +01:00