warzone2100/lib
Roman C 3d2dc99003 Scripting:
-allow creation of unit templates on the fly
-allow direct access to major weapon stats from within scripts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5014 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-10 13:20:23 +00:00
..
betawidget Fix typo 2008-05-09 10:01:56 +00:00
exceptionhandler Merge r4804 from the 2.1 branch into trunk (except for the removal of the SQLite stuff from the XCode projectfile) 2008-04-28 21:41:12 +00:00
framework * Provide an abstraction of YY_INPUT so that we have a single definition which we can use in multiple lexers which can read from both in-memory buffers as well as PhysicsFS files 2008-05-10 00:35:24 +00:00
gamelib Use the correct function prototype 2008-04-21 23:33:59 +00:00
ivis_common Silence compiler complaints about memory leaks in tile drawing code. 2008-05-09 18:13:03 +00:00
ivis_opengl Silence compiler complaints about memory leaks in tile drawing code. 2008-05-09 18:13:03 +00:00
netplay Last commit to solve bug #11656, fix by Paul Wise <pabs>. 2008-05-07 10:09:20 +00:00
script Scripting: 2008-05-10 13:20:23 +00:00
sequence Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00
sound * Delete unused and empty function StartTacticalScroll() 2008-04-20 17:17:50 +00:00
sqlite3 Fix bug #11480: 2008-05-03 10:17:06 +00:00
widget Revert r4932 and try a different fix instead, checking the number of tabs 2008-05-09 20:32:31 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
Makefile.raw Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00