warzone2100/data/mp
Dennis Schridde 33798e384a Multiplayer Command Turrets can now attack/mark air targets. This makes it sensible to attach AA weapons to commanders for defensive purposes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@954 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-04 14:42:40 +00:00
..
anims Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
audio Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
components Patch by Watermelon with slight modifications: 2006-12-17 17:12:14 +00:00
effects Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
messages Add more name strings and unit templates for multiplay AI 2006-08-05 16:53:06 +00:00
multiplay/script Cleaning up the data/ dir: 2006-08-05 22:51:44 +00:00
stats Multiplayer Command Turrets can now attack/mark air targets. This makes it sensible to attach AA weapons to commanders for defensive purposes. 2007-01-04 14:42:40 +00:00
structs Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
texpages Removed the software terrain tile files (they're useless now). 2006-05-01 06:19:35 +00:00
wrf - Replaced all filenames (I could find) with their lowercase and platform independed notation. There might be some uppercase filenames left in the sourcecode. 2006-10-07 14:13:47 +00:00
addon.lev - Replaced all filenames (I could find) with their lowercase and platform independed notation. There might be some uppercase filenames left in the sourcecode. 2006-10-07 14:13:47 +00:00