64 lines
2.8 KiB
Plaintext
64 lines
2.8 KiB
Plaintext
Battle Tech Tools.
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History:
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World Editor - Version 1.0. Release Date 10/03/97.
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Fixed recently introduced problem with uncontrollable camera.
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Can now scroll around views with cursor keys.
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2D and 3D view positions are now bound together, the only exception to
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this is when moving or rotating in the 3d view useing the shift/mouse action.
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Keyboard shortcuts implemented for tool bar.
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Fixed problem with scroll bars when switching between world and brush view.
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3D Objects can now use multiple texture pages on a per node basis, that is to say
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each sub object in the 3d object can reference a different material. NOTE , while
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the tools can support this feature you need to cunsult the programmers to ensure
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that there system also implements this before generating data that depends upon
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multiple texture pages.
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Work in progress on stats view, can now switch between textures and stats in
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bottom right view , currently hardwired to use a dummy template file called
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"Mech.txt".
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Work in progress on multiple textures for terrain, can currently add multiple
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texture pages to texture view but can't yet use them in terrain.
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Scene Viewer - Version 1.0. Release Date 10/01/97.
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3D Objects can now use multiple texture pages on a per node basis, that is to say
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each sub object in the 3d object can reference a different material.
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3DSMAX export plugin - Version 1.0. Release Date 10/03/97.
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Now defaults to Neg Y = FALSE as this was causing texture reversal.
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3D Objects can now use multiple texture pages on a per node basis, that is to say
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each sub object in the 3d object can reference a different material.
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World Editor - Version 1.0. Release Date 12/02/97.
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Editor now supports smooth gouraud shading of landscape.
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Some minor bugs fixed.
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Work in progress on lighting effects.
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World Editor - Version 1.0. Release Date 06/02/97.
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Now includes user defined edge brushes to speed up texturing of edge
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transitions.
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Can now select between small and large sizes for edge brushes.
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Stats may be edited for each object.
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Fixed various minor bugs.
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Manual brought up to date.
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3DSMAX export plugin - Version 1.0. Release Date 15/01/97.
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Now exports files with extension .MOF instead of .SCN which was already in
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use by another file type. NOTE: Delete the old plugin RSDEXP.DLE from Max's
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plugin directory and replace with MOFEXP.DLE found on the BattleTechTools
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installation disk.
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Scene Viewer - Version 1.0. Release Date 15/01/97.
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Now loads files with extension .MOF instead of .SCN
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World Editor - Version 1.0. Release Date 15/01/97.
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Now allows objects to be placed in landscape.
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