warzone2100/lib
Giel van Schijndel 06dab81c11 * Update Code::Blocks and MSVC project files to complement the cleanup of sequence code in r3162
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3163 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 16:31:51 +00:00
..
framework * Remove macros: 2007-12-24 13:57:19 +00:00
gamelib Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
ivis_common Remove unused palette defines 2007-12-22 16:55:39 +00:00
ivis_opengl Turn IMD min and max dimensions into vectors. 2007-12-21 17:34:23 +00:00
netplay Fix warning about redefinition of MIN/MAX on OS X (as arpa/inet.h also contains MIN MAX macros) 2007-12-16 18:32:38 +00:00
script * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
sequence * Update Code::Blocks and MSVC project files to complement the cleanup of sequence code in r3162 2007-12-24 16:31:51 +00:00
sound * Add a new cheat/debug-command "showsamples" 2007-12-19 20:17:54 +00:00
widget * Make sure not to use if (incorrect-condition) { ASSERT(FALSE, ...); }; instead use ASSERT(correct-condition, ...); 2007-12-22 21:10:51 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00