warzone2100/macosx
Freddie Witherden 89f631a6b2 Add timer.[ch] to the Xcode project. This allows Warzone to build on OS X again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6128 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-11 10:22:28 +00:00
..
Resources Clean up the Xcode project somewhat. This may or may not fix the issues reported on the forums regarding Theora. 2008-09-26 10:14:57 +00:00
Warzone.xcodeproj Add timer.[ch] to the Xcode project. This allows Warzone to build on OS X again. 2008-10-11 10:22:28 +00:00
external -During the OS X build process, if a local build of Bison is built, it is now installed properly within the Bison source directory so that Bison's supporting files should always be found 2008-08-29 04:42:18 +00:00
README.BUILD.txt Added note about the Mac OS X 'Debug' build 2007-05-14 22:05:04 +00:00
README.txt Converted MacOS port to use Xcode to produce a universal binary. Warzone 2007-04-18 03:10:53 +00:00

README.txt

Welcome to Warzone 2100 on MacOS X.  To install the game, simply drag
the Warzone application bundle icon from the mounted disk image to a
location on your hard drive.  You can then eject and throw away the
disk image.  To run the game, simply double-click the Warzone icon
on your hard drive.

When you run the program, it will create a directory named 'Warzone 2100'
in your personal Application Support directory.  You can control settings
such as the screen resolution by editing the 'config' file within that
directory.

The setting to change the screen resolution is 'resolution=<setting>'.
To switch between windows mode and fullscreen mode, find the line
that begins with 'fullscreen=' and change its value between '0' and '1'.

This program is distributed as a self-contained application bundle.
It should run without requiring any additional software on MacOS X
10.4 "Tiger" on either PowerPC or Intel systems.

Please contact the Warzone Resurrection at http://wz2100.net/ if
you have any problems with this software.