warzone2100/lib/gamelib/makefile.win32

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top_srcdir=../..
top_builddir=$(top_srcdir)
include $(top_srcdir)/makerules/common.mk
# Due to the lexer's dependencies on the parser's header we need to compile the
# parsers first
PARSERS= \
audp_parser.tab.cpp \
audp_lexer.lex.cpp
SRC= \
$(PARSERS) \
anim.cpp \
animobj.cpp \
gtime.cpp \
hashtable.cpp
LIB=gamelib
CLEANFILES=audp_parser.tab.h $(PARSERS)
include $(top_srcdir)/makerules/lib.mk