warzone2100/lib/ivis_opengl
Buginator ebecb854b1 Add a fallback for the map preview when drivers report they have FBO, but we detect a FBO error.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5835 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-17 18:35:22 +00:00
..
GLee.c Fix GLee warnings 2008-04-20 15:02:54 +00:00
GLee.diff Fix yet some more "function declaration isn’t a prototype" warnings (for the wiggle extensions) 2008-04-20 23:15:01 +00:00
GLee.h Fix yet some more "function declaration isn’t a prototype" warnings (for the wiggle extensions) 2008-04-20 23:15:01 +00:00
Makefile.am Fix GLee warnings 2008-04-20 15:02:54 +00:00
ivi.c Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings. 2008-03-28 23:28:44 +00:00
ivis_opengl.vcproj Replace our custom OpenGL extension checking mechanism by GLee: 2008-04-20 12:52:19 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00
pieblitfunc.c Fix bug #12016: radar is broker on trunk, reported by Michael Strobel. We now 2008-07-15 20:06:09 +00:00
piedraw.c Use power-of-two texture for radar again. Fixes support for ancient gfx cards. 2008-07-13 18:10:58 +00:00
piefunc.c Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code 2008-04-24 20:32:24 +00:00
piematrix.c * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h 2008-08-03 16:04:41 +00:00
piematrix.h Add float variant to pie_RotateTranslate 2008-05-14 21:15:59 +00:00
piemode.c Replace our custom OpenGL extension checking mechanism by GLee: 2008-04-20 12:52:19 +00:00
piepalette.c Coding style: 2008-08-03 21:06:39 +00:00
piestate.c Replace our custom OpenGL extension checking mechanism by GLee: 2008-04-20 12:52:19 +00:00
rendmode.c Remove some dead code. 2008-08-15 20:40:38 +00:00
screen.c Add a fallback for the map preview when drivers report they have FBO, but we detect a FBO error. 2008-08-17 18:35:22 +00:00
screen.h * Use ssprintf instead of snprintf to print into a statically sized string 2008-08-03 22:56:38 +00:00
tex.c Access OpenGL headers on Mac OSX through OpenGL/<header> instead of opengl/<header> (lower case) 2008-07-22 20:23:24 +00:00
textdraw.c Fix building on OS X (some bozo forgot to update the Xcode project when adding new .c files). Update the font on OS X to Lucida Grande. Correct Framework install path to allow for moving executables. 2008-06-06 17:42:21 +00:00