warzone2100/win32
Giel van Schijndel 5526f2c61a * Move type OBJECT_POSITION (and macro POSITION_OBJ to declare it) from structuredef.h to the new file positiondef.h
* Update build systems: autotools, raw win32 makefiles, Code::Blocks project and MSVC project
 * Rename _droid and _base_object forward declaration types to DROID and BASE_OBJECT respectively
 * Add two forward declarations for BASE_OBJECT and DROID to scriptfuncs.h so that it can declare pointers to these types
 * src/messagedef.h depends on lib/ivis_common/ivisdef.h and src/positiondef.h so #include those
 * Don't #include stuff from src/ in lib/script/chat_processing.h
 * Remove all unnecessary #inlucdes from src/ from lib/script/chat_lexer.l

NOTE: Build systems not mentioned above might need updating.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5531 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-13 18:15:03 +00:00
..
Makefile.am Merge back r3223 from branches/2.0: 2007-12-29 13:55:17 +00:00
Warzone2100.sln Add exceptionhandler to the MSVC project for r4484 2008-04-05 23:44:15 +00:00
Warzone2100.vcproj * Move type OBJECT_POSITION (and macro POSITION_OBJ to declare it) from structuredef.h to the new file positiondef.h 2008-07-13 18:15:03 +00:00
__BUILD_CONFIG Dang, I should go to bed... r4600 contained yet another stupid error 2008-04-14 02:19:28 +00:00
__BUILD_SCRIPT Pass all "non-special" parameters from __BUILD_SCRIPT to the configure script 2008-04-20 19:24:02 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00
warzone2100.rc * Update Debian changelog 2008-06-07 12:26:03 +00:00