40 lines
1.7 KiB
Plaintext
40 lines
1.7 KiB
Plaintext
Original game developed by Pumpkin Studios, and published by EIDOS Interactive.
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The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order:
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Scott Balneaves <sbalneav> : Programming
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-- <Buginator> : Programming
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Roman C. <troman> : Programming and Scripting + Scripting-engine rewrite and AI
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Denis Dupeyron <charun> : Programming
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Bruce V. Edwards <cathuria> : 2D/3D Graphics
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Don Edwards : 2D Graphics support
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Mike Gilmore <Chojun> : Programming
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Elio Gubser <elio> : 2D Graphics
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-- <Hatsjoe> : 2D Graphics
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Carl Hee <Watermelon> : Programming + Multiturrets
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Adam Holland
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Stefan Huehner <shuehner> : Programming + original 64bit support
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Ari Johnson <iamtheari> : Programming and MacOSX Packaging + original MacOSX port
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Martin Koller <mkoller> : Programming
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Gerard Krol <gerard_> : Programming
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Angus Lees <gus> : Debian Packaging
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Dennis Luxen <pret> : Programming
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Kevin Malec <Kevin`> : Websupport
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Per I. Mathisen <per> : Programming
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Dion Mendel <noid> : Programming, original Linux port
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Kim Metcalfe <lav-coyote25> : Documentation, Maps and Support
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Christian Ohm <cybersphinx> : Programming
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Tim P. <kamaze> : Webmaster
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Phil Procario <GrimMoroe, grimandmandy> : 3D Graphics
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Marcus Rast <charon> : Programming
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-- <Pseudonym404> : Programming + original 64bit support
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Victor Qamly <vqamly> : Programming
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Ben Russon <grizzly> : Support
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Hylke van der Schaaf <TheNoid> : Programming
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Giel van Schijndel <Giel> : Programming and Debian Linux and Windows Packaging
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Dennis Schridde <devurandom> : Programming and general Linux and Windows Packaging
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Dmitri Shuralyov <shurcool> : Programming
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Rodolphe Suescun <rodzilla> : Programming
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Freddie Witherden <EvilGuru> : Programming and MacOSX Packaging
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-- <vs2k5> : Programming
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