59 lines
1.4 KiB
C
59 lines
1.4 KiB
C
/*
|
|
Copyright (C) Warzone 2100 Project
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as
|
|
published by the Free Software Foundation, either version 3 of the
|
|
License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this program. If not, see
|
|
<http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifndef __3DS2PIE_H
|
|
#define __3DS2PIE_H
|
|
|
|
#define POLYGON_SIZE_3DS 3 // Should be triangles
|
|
|
|
struct WZ_FACE {
|
|
unsigned int index[POLYGON_SIZE_3DS];
|
|
float texCoord[POLYGON_SIZE_3DS][2];
|
|
};
|
|
|
|
struct WZ_POSITION {
|
|
float x, y, z;
|
|
};
|
|
|
|
struct WZ_PIE_LEVEL {
|
|
unsigned int numFaces;
|
|
WZ_FACE * faceL;
|
|
unsigned int numVertexes;
|
|
WZ_POSITION *posL;
|
|
char *texName;
|
|
};
|
|
|
|
//TODO: There should be a WZ_PIE structure with a number of levels and a level list
|
|
|
|
struct PIE_OPTIONS {
|
|
char *page;
|
|
bool swapYZ;
|
|
bool invertUV;
|
|
bool reverseWinding;
|
|
bool twoSidedPolys;
|
|
float scaleFactor;
|
|
bool exportPIE3;
|
|
bool useTCMask;
|
|
};
|
|
|
|
#include <lib3ds/file.h>
|
|
|
|
void dump_3ds_to_pie(Lib3dsFile *f, WZ_PIE_LEVEL *pie, PIE_OPTIONS options);
|
|
void dump_pie_file(WZ_PIE_LEVEL *pie, FILE *o, PIE_OPTIONS options);
|
|
|
|
#endif
|