warzone2100/lib
Giel van Schijndel c51bd8ae10 * Get rid of a large quantity of unused parameters
* Turn some signed integers ("int" or "SDWORD") into unsigned integers where it made more sence (and signed integers caused warnings about comparing signed with unsigned integers)
 * At some places cast to an unsigned integer (where the type of the expression is a signed integer but the result of it logically _always_ is an absolute value)
 * Remove unused struct-type EVENT_INIT
 * Convert use of malloc->memcpy->free to one single realloc call (and now make sure to actually check realloc's return value, which wasn't done with the malloc call)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3037 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-10 23:15:46 +00:00
..
framework * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
gamelib Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
ivis_common * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
ivis_opengl * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
netplay * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
script * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
sequence Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
sound * Fix a bug where would free the wrong pointer (thanks to Buginator for spotting it) 2007-12-09 23:35:56 +00:00
widget Final PIELIGHT changes to the widget code. 2007-12-09 21:40:26 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00