warzone2100/lib/framework/crc.h

48 lines
1.4 KiB
C++

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _CRC_H_
#define _CRC_H_
#include "types.h"
#include "vector.h"
#include <vector>
#include <string>
uint32_t crcSum(uint32_t crc, const void *data, size_t dataLen);
uint32_t crcSumU16(uint32_t crc, const uint16_t *data, size_t dataLen);
uint32_t crcSumVector2i(uint32_t crc, const Vector2i *data, size_t dataLen);
struct Sha256
{
static const int Bytes = 32;
bool operator ==(Sha256 const &b) const;
bool isZero() const;
void setZero();
std::string toString() const;
void fromString(std::string const &s);
uint8_t bytes[Bytes];
};
Sha256 sha256Sum(void const *data, size_t dataLen);
#endif //_CRC_H_