warzone2100/lib
Buginator 2ea2c754eb Up map packet size to 1K from 256 bytes
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8244 4a71c877-e1ca-e34f-864e-861f7616d084
2009-10-10 14:49:25 +02:00
..
betawidget Minor indentation/spelling fixes in patternManager.[ch]. 2009-05-06 22:29:32 +02:00
exceptionhandler Make it more obvious as to what kind of build it was built from. (Debug or Release). 2009-10-10 14:49:23 +02:00
framework Bad editor, bad! (it inserted wrong codes) 2009-10-06 22:10:00 +02:00
gamelib Make sure pointer is valid before attempting to remove it from the list. 2009-06-09 23:44:24 +02:00
iniparser Fix minGW compiles on windows. 2009-09-27 19:07:14 +02:00
ivis_common Remove unused code and correct PIE documentation. Number of texture animations and playback rates do not 2009-10-04 19:01:56 +02:00
ivis_opengl Add GLSL version to crash dumps to find out what people have, and also add a few more openGL 2+ checks to the LOG_3D dump. 2009-10-10 14:49:23 +02:00
netplay Up map packet size to 1K from 256 bytes 2009-10-10 14:49:25 +02:00
script Add new scripting function droidCanReach(droid, x, y) that checks whether the given droid 2009-09-28 22:20:55 +02:00
sequence Increase video buffer size from 4K to 256K. 2009-09-27 19:07:05 +02:00
sound Add openAL extensions, remove openAL attributes from Crash Dump info. Attributes were not useful. 2009-10-10 14:49:23 +02:00
sqlite3 Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>. 2009-03-11 11:51:40 +00:00
widget Changed widget definition to a hex style. 2009-09-28 22:20:54 +02:00
Makefile.am Add INI file parser (iniParser -- version 3.0b (beta) by N.Devillard) 2009-09-27 19:06:53 +02:00
makefile.win32 Fix minGW compiles on windows. 2009-09-27 19:07:14 +02:00